一、系统是怎么找到第一响应者的? --只通过UIView及其子类查找
0 调用根视图的hitTtest:withEvent,其的执行过程如下:
- Ie calls pointInside:withEvent:of self
- If the return is
NO,
hitTest:withEvent:
returnsnil
. the end of the story. - If the return is YES, it
sends
hitTest:withEvent:
messages to its subviews. it starts from the top-level subview, and continues to other views until a subview returns a non-nil
object, or all subviews receive the message. - If a subview returns a non-
nil
object in the first time, the firsthitTest:withEvent:
returns that object. the end of the story. - If no subview returns a non-
nil
object, the firsthitTest:withEvent:
returnsself
参考:这里
二 、触摸事件是如何传递的?
三、hitTest:withEvent应用:
1)父视图中有布局重叠的且都可响应用户操作的对象,如:ScrollView and Button,如果Button在ScrollView下面,正常情况下Button是不会成为第一响应者的,如果想让Button可以响应在其布局内的触摸事件,可以在Button和ScrollView的父View中重写hitTest:withEvent方法
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- (UIView *)hitTest:(CGPoint)point withEvent:(UIEvent *)event { CGPoint hitPoint = [_testButton convertPoint:point fromView: self ];
if
([_testButton pointInside:hitPoint withEvent:event])
return
_testButton;
return
[ super
hitTest:point withEvent:event];
} //_testButton是指定响应对象的 弱 引用
|
参考:这里
2)UIView的子类不响应触摸事件,但其子View可以响应。通过设置userInteractionEnabled=NO,可以使UIView子类不响应触摸事件,但其会挟持子View,原因见3)
这时,可以通过重写hitTest:withEvent来实现:
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-( id )hitTest:(CGPoint)point withEvent:(UIEvent *)event {
id
hitView = [ super
hitTest:point withEvent:event];
if
(hitView == self ) return
nil ;
else
return
hitView;
} |
参考:这里
3) userInteractionEnabled = NO的作用:使当前的hitTest:withEvent返回nil,其它的类似属性还有:Hidden=YES,alpha<0.01,(UIControl中Enabled=NO??),事件发生的点在子View的几何范围内,却超过了父View的几何范围(clipsToBounds=NO时可出现此种情况)
参考:
1.官方文档