AJ学IOS 之控制器view显示中view的父子关系及controller的父子关系_解决屏幕旋转不能传递事件问题

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一:效果

AJ学IOS 之控制器view显示中view的父子关系及controller的父子关系_解决屏幕旋转不能传递事件问题

二:项目代码

这个Demo用的几个控制器分别画了不通的xib,随便拖拽了几个空间,主要是几个按钮的切换,主要代码展示下:

//
// NYViewController.m
// 控制器的view的显示
//
// Created by apple on 14-10-10.
// Copyright (c) 2014年 heima. All rights reserved.
// #import "NYViewController.h"
#import "NYTestViewController.h" #import "NYOneViewController.h"
#import "NYTwoViewController.h"
#import "NYThreeViewController.h" @interface NYViewController ()
- (IBAction)vc1;
- (IBAction)vc2;
- (IBAction)vc3;
@property (nonatomic, strong) NYTestViewController *test; @property (nonatomic, strong) NYOneViewController *one;
@property (nonatomic, strong) NYTwoViewController *two;
@property (nonatomic, strong) NYThreeViewController *three;
@end @implementation NYViewController - (NYOneViewController *)one
{
if (!_one) {
self.one = [[NYOneViewController alloc] init];
self.one.view.frame = CGRectMake(10, 70, 300, 300);
}
return _one;
} - (NYTwoViewController *)two
{
if (!_two) {
self.two = [[NYTwoViewController alloc] init];
self.two.view.frame = CGRectMake(10, 70, 300, 300);
}
return _two;
} - (NYThreeViewController *)three
{
if (!_three) {
self.three = [[NYThreeViewController alloc] init];
self.three.view.frame = CGRectMake(10, 70, 300, 300);
}
return _three;
} /**
* 即将旋转到某个屏幕时调用
*/
- (void)willRotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration
{
NSLog(@"NYViewController---willRotateToInterfaceOrientation");
} - (void)didRotateFromInterfaceOrientation:(UIInterfaceOrientation)fromInterfaceOrientation
{
NSLog(@"NYViewController---didRotateFromInterfaceOrientation");
} - (void)viewDidLoad
{
[super viewDidLoad]; // NYTestViewController *test = [[NYTestViewController alloc] init];
// test.view.frame = CGRectMake(100, 100, 200, 300);
// test.view.backgroundColor = [UIColor redColor];
// [self.view addSubview:test.view];
// self.test = test; // 如果发现:控制器的view还在,但是view上面的数据不显示,极大可能是因为:控制器被提前销毁了 // 1.一个控制器的view是可以随意调整尺寸和位置的
// 2.一个控制器的view是可以随意添加到其他view中
// 3.如果将一个控制器的view,添加到其他view中显示,那么要想办法保证控制器不被销毁
// 4.原则:只要view在,view所在的控制器必须得在,这样才能保证view内部的数据和业务逻辑正常
} - (IBAction)vc1 {
[self.two.view removeFromSuperview];
[self.three.view removeFromSuperview];
[self.view addSubview:self.one.view];
} - (IBAction)vc2 {
[self.one.view removeFromSuperview];
[self.three.view removeFromSuperview];
[self.view addSubview:self.two.view];
} - (IBAction)vc3 {
[self.two.view removeFromSuperview];
[self.one.view removeFromSuperview];
[self.view addSubview:self.three.view];
}
@end

三:旋转事件问题

这样貌似就可以完成大多数的需求了,但是有时候我们会发现一些问题,比如当屏幕旋转的时候事件无法传递

/**
* 即将旋转到某个屏幕时调用
*/
- (void)willRotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration
{
NSLog(@"NYViewController---willRotateToInterfaceOrientation");
} - (void)didRotateFromInterfaceOrientation:(UIInterfaceOrientation)fromInterfaceOrientation
{
NSLog(@"NYViewController---didRotateFromInterfaceOrientation");
}

如果我们将这两个方法写到one two three这三个控制器中,相应的在屏幕旋转的时候,只有主控制器打印了这个方法,然而其他的控制器中并没有,这里的原因就是他们的控制器是平级的,虽然view是父子关系,解决办法就是设置controller的父子关系。

四:解决代码

当控制器的view互为父子关系,那么控制器最好也互为父子关系

  NYOneViewController *one = [[NYOneViewController alloc]init];

让one控制器成为当前self(HWViewController)的子控制器

    [self addChildViewController:one];

通过关addChildViewController添加一个子控制器,那么这个控制器就会被放到childViewControllers数组中
只要self在,childViewControllers数组就在数组里面的子控制器就在

//
// NYViewController.m
// 控制器的view的显示
//
// Created by apple on 14-10-10.
// Copyright (c) 2014年 heima. All rights reserved.
// #import "NYViewController.h"
#import "NYTestViewController.h" #import "NYOneViewController.h"
#import "NYTwoViewController.h"
#import "NYThreeViewController.h" @interface NYViewController ()
- (IBAction)vc1;
- (IBAction)vc2;
- (IBAction)vc3;
@property (nonatomic, strong) NYTestViewController *test; @end
@implementation NYViewController /**
* 即将旋转到某个屏幕时调用
*/
- (void)willRotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration
{
NSLog(@"NYViewController---willRotateToInterfaceOrientation");
} - (void)didRotateFromInterfaceOrientation:(UIInterfaceOrientation)fromInterfaceOrientation
{
NSLog(@"NYViewController---didRotateFromInterfaceOrientation");
} - (void)viewDidLoad
{
[super viewDidLoad]; //当控制器的view互为父子关系,那么控制器最好也互为父子关系
NYOneViewController *one = [[NYOneViewController alloc]init];
//让one控制器成为当前self(HWViewController)的子控制器
[self addChildViewController:one]; //通过关addChildViewController添加一个子控制器,那么这个控制器就会被放到childViewControllers数组中
//只要self在,childViewControllers数组就在数组里面的子控制器就在 NYTwoViewController *two = [[NYTwoViewController alloc]init];
[self addChildViewController:two]; NYThreeViewController *three = [[NYThreeViewController alloc]init];
[self addChildViewController:three];
} - (IBAction)vc1 {
NYOneViewController *one = self.childViewControllers[0];
NYTwoViewController *two = self.childViewControllers[1];
NYThreeViewController *three = self.childViewControllers[2]; [two.view removeFromSuperview];
[three.view removeFromSuperview];
[self.view addSubview:one.view];
} - (IBAction)vc2 {
NYOneViewController *one = self.childViewControllers[0];
NYTwoViewController *two = self.childViewControllers[1];
NYThreeViewController *three = self.childViewControllers[2]; [one.view removeFromSuperview];
[three.view removeFromSuperview];
[self.view addSubview:two.view];
} - (IBAction)vc3 {
NYOneViewController *one = self.childViewControllers[0];
NYTwoViewController *two = self.childViewControllers[1];
NYThreeViewController *three = self.childViewControllers[2]; [two.view removeFromSuperview];
[one.view removeFromSuperview];
[self.view addSubview:three.view];
}
@end
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