// pointer to classes example #include <iostream> using namespace std; class Rectangle { int width, height; public: Rectangle(int x, int y) : width(x), height(y) {} int area(void) { return width * height; } }; int main() { Rectangle obj (3, 4); Rectangle * foo, * bar, * baz; foo = &obj; bar = new Rectangle (5, 6); baz = new Rectangle[2] { {2,5}, {3,6} }; cout << "obj's area: " << obj.area() << '\n'; cout << "*foo's area: " << foo->area() << '\n'; cout << "*bar's area: " << bar->area() << '\n'; cout << "baz[0]'s area:" << baz[0].area() << '\n'; cout << "baz[1]'s area:" << baz[1].area() << '\n'; delete bar; delete[] baz; return 0; }
运行结果:
obj's area: 12 *foo's area: 12 *bar's area: 30 baz[0]'s area:10 baz[1]'s area:18
指向class的指针。
This example makes use of several operators to operate on objects and pointers (operators *
, &
, .
, ->
, []
). They can be interpreted as:
expression | can be read as |
---|---|
*x |
pointed to by x |
&x |
address of x |
x.y |
member y of object x |
x->y |
member y of object pointed to by x |
(*x).y |
member y of object pointed to by x (equivalent to the previous one) |
x[0] |
first object pointed to by x |
x[1] |
second object pointed to by x |
x[n] |
(n+1 )th object pointed to by x |
Most of these expressions have been introduced in earlier chapters. Most notably, the chapter about arrays introduced the offset operator ([]
) and the chapter about plain data structures introduced the arrow operator (->
).