backbone.Model
backbone的model(模型),用来存储数据,交互数据,数据验证,在view里面可以直接监听model来达到model一改变,就通知视图.
这个里面的代码是从backbone里面剥离出来,然后一点一点研究和调试出来的,可以单独运行,依赖underscore,jquery或者是zepto event.js是剥离出来的Backbone.Events
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(function(){
// Backbone.Model
// -------------- // Backbone **Models** are the basic data object in the framework --
// frequently representing a row in a table in a database on your server.
// A discrete chunk of data and a bunch of useful, related methods for
// performing computations and transformations on that data. // Create a new model with the specified attributes. A client id (`cid`)
// is automatically generated and assigned for you.
var Model = Backbone.Model = function(attributes, options) {
var attrs = attributes || {};
options || (options = {});
//每个molde都有一个cid 唯一的标识
this.cid = _.uniqueId('c');
//这个是存放设置值得hash列表
this.attributes = {};
//看这个model是属于哪个collection
if (options.collection) this.collection = options.collection;
//格式化参数 默认是不做变化的,可以自己扩展parse方法实现
if (options.parse) attrs = this.parse(attrs, options) || {};
attrs = _.defaults({}, attrs, _.result(this, 'defaults'));
this.set(attrs, options);
// 被改变了的值
this.changed = {};
this.initialize.apply(this, arguments);
}; _.extend(Model.prototype, Backbone.Events, {
// A hash of attributes whose current and previous value differ.
//存放 与之前attributes里面改变了的值
changed: null, //验证失败后返回的信息
// The value returned during the last failed validation.
validationError: null, // The default name for the JSON `id` attribute is `"id"`. MongoDB and
// CouchDB users may want to set this to `"_id"`.
idAttribute: 'id', // The function that will generate an id for a model given that model's
// attributes.
generateId: function (attrs) {
return attrs[this.idAttribute];
}, // Initialize is an empty function by default. Override it with your own
// initialization logic.
// 实例化一个model的时候总会被调用的方法
initialize: function(){}, // Return a copy of the model's `attributes` object.
// 复制model.的attributes的属性
toJSON: function(options) {
return _.clone(this.attributes);
}, // Proxy `Backbone.sync` by default -- but override this if you need
// custom syncing semantics for *this* particular model.
sync: function() {
return Backbone.sync.apply(this, arguments);
}, // Get the value of an attribute.
get: function(attr) {
return this.attributes[attr];
}, // Get the HTML-escaped value of an attribute.
escape: function(attr) {
return _.escape(this.get(attr));
}, // Remove an attribute from the model, firing `"change"`. `unset` is a noop
// if the attribute doesn't exist.
// 删除model上的数据 触发监听 change 和 unset的回调
unset: function(attr, options) {
return this.set(attr, void 0, _.extend({}, options, {unset: true}));
}, // Clear all attributes on the model, firing `"change"`.
clear: function(options) {
var attrs = {};
for (var key in this.attributes) attrs[key] = void 0;
return this.set(attrs, _.extend({}, options, {unset: true}));
}, // Determine if the model has changed since the last `"change"` event.
// If you specify an attribute name, determine if that attribute has changed.
// 查看某个是属性值 是否被修改了
hasChanged: function(attr) {
if (attr == null) return !_.isEmpty(this.changed);
return _.has(this.changed, attr);
}, // Return an object containing all the attributes that have changed, or
// false if there are no changed attributes. Useful for determining what
// parts of a view need to be updated and/or what attributes need to be
// persisted to the server. Unset attributes will be set to undefined.
// You can also pass an attributes object to diff against the model,
// determining if there *would be* a change.
changedAttributes: function(diff) {
if (!diff) return this.hasChanged() ? _.clone(this.changed) : false;
var val, changed = false;
var old = this._changing ? this._previousAttributes : this.attributes;
for (var attr in diff) {
if (_.isEqual(old[attr], (val = diff[attr]))) continue;
(changed || (changed = {}))[attr] = val;
}
return changed;
}, // Get the previous value of an attribute, recorded at the time the last
// `"change"` event was fired.
//取改变了attribute之前的某个属性值
previous: function(attr) {
if (attr == null || !this._previousAttributes) return null;
return this._previousAttributes[attr];
}, // Get all of the attributes of the model at the time of the previous
// `"change"` event.
//获取改变了attribute之前
previousAttributes: function() {
return _.clone(this._previousAttributes);
}, // Set a hash of model attributes on the object, firing `"change"`. This is
// the core primitive operation of a model, updating the data and notifying
// anyone who needs to know about the change in state. The heart of the beast.
set: function(key, val, options) {
var attr, attrs, unset, changes, silent, changing, prev, current;
if (key == null) return this; // Handle both `"key", value` and `{key: value}` -style arguments.
// 根据传参的不同 统一成key : value的形式
if (typeof key === 'object') {
attrs = key;
options = val;
} else {
(attrs = {})[key] = val;
} options || (options = {}); // Run validation.
// 如果需要验证数据格式, 进行验证, 验证不通过 则返回 if (!this._validate(attrs, options)) return false; // Extract attributes and options.
// unset表示删除
// changes 是存放改变值得数组
// changing 属性值是否正在改变中
unset = options.unset;
silent = options.silent;
changes = [];
changing = this._changing;
this._changing = true; //如果不是在改变值得进行中 复制this.attributes 到 this._previousAttributes
if (!changing) {
this._previousAttributes = _.clone(this.attributes);
this.changed = {};
}
current = this.attributes, prev = this._previousAttributes; // For each `set` attribute, update or delete the current value.
for (attr in attrs) {
val = attrs[attr];
// 如果设置的属性的值,和当前的值不一样 放到changes里面去
if (!_.isEqual(current[attr], val)) changes.push(attr);
// 如果设置的值和之前的值 一样 this.changed删除掉该属性 不一样 添加到this.changed里面去
if (!_.isEqual(prev[attr], val)) {
this.changed[attr] = val;
} else {
delete this.changed[attr];
}
unset ? delete current[attr] : current[attr] = val;
} var prevId = this.id;
this.id = this.generateId(current);
if (prevId !== this.id) this.trigger('change-id', this, prevId, options); // Trigger all relevant attribute changes.
// 触发改变了属性值的相关的回调事件
if (!silent) {
if (changes.length) this._pending = options;
for (var i = 0, length = changes.length; i < length; i++) {
this.trigger('change:' + changes[i], this, current[changes[i]], options);
}
} // You might be wondering why there's a `while` loop here. Changes can
// be recursively nested within `"change"` events.
//
if (changing) return this;
if (!silent) {
while (this._pending) {
options = this._pending;
this._pending = false;
this.trigger('change', this, options);
}
}
this._pending = false;
this._changing = false;
return this;
}, // **parse** converts a response into the hash of attributes to be `set` on
// the model. The default implementation is just to pass the response along.
parse: function(resp, options) {
return resp;
},
// Check if the model is currently in a valid state.
isValid: function(options) {
return this._validate({}, _.extend(options || {}, { validate: true }));
}, // Run validation against the next complete set of model attributes,
// returning `true` if all is well. Otherwise, fire an `"invalid"` event.
_validate: function(attrs, options) {
//在实例化的时候需要传入验证函数validate
//然后每次设置值的时候都进行验证
//验证失败 触发invalid的回调事件
if (!options.validate || !this.validate) return true;
attrs = _.extend({}, this.attributes, attrs);
var error = this.validationError = this.validate(attrs, options) || null;
if (!error) return true;
this.trigger('invalid', this, error, _.extend(options, {validationError: error}));
return false;
}, // Fetch the default set of models for this collection, resetting the
// collection when they arrive. If `reset: true` is passed, the response
// data will be passed through the `reset` method instead of `set`.
fetch: function(options) {
options = options ? _.clone(options) : {};
if (options.parse === void 0) options.parse = true;
var success = options.success;
var collection = this;
options.success = function(resp) {
var method = options.reset ? 'reset' : 'set';
collection[method](resp, options);
if (success) success(collection, resp, options);
collection.trigger('sync', collection, resp, options);
};
wrapError(this, options);
return this.sync('read', this, options);
}, // Set a hash of model attributes, and sync the model to the server.
// If the server returns an attributes hash that differs, the model's
// state will be `set` again.
save: function(key, val, options) {
var attrs, method, xhr, attributes = this.attributes; // Handle both `"key", value` and `{key: value}` -style arguments.
if (key == null || typeof key === 'object') {
attrs = key;
options = val;
} else {
(attrs = {})[key] = val;
} options = _.extend({validate: true}, options); // If we're not waiting and attributes exist, save acts as
// `set(attr).save(null, opts)` with validation. Otherwise, check if
// the model will be valid when the attributes, if any, are set.
if (attrs && !options.wait) {
if (!this.set(attrs, options)) return false;
} else {
if (!this._validate(attrs, options)) return false;
} // Set temporary attributes if `{wait: true}`.
if (attrs && options.wait) {
this.attributes = _.extend({}, attributes, attrs);
} // After a successful server-side save, the client is (optionally)
// updated with the server-side state.
if (options.parse === void 0) options.parse = true;
var model = this;
var success = options.success;
options.success = function(resp) {
// Ensure attributes are restored during synchronous saves.
model.attributes = attributes;
var serverAttrs = model.parse(resp, options);
if (options.wait) serverAttrs = _.extend(attrs || {}, serverAttrs);
if (_.isObject(serverAttrs) && !model.set(serverAttrs, options)) {
return false;
}
if (success) success(model, resp, options);
model.trigger('sync', model, resp, options);
};
wrapError(this, options); method = this.isNew() ? 'create' : (options.patch ? 'patch' : 'update');
if (method === 'patch') options.attrs = attrs;
xhr = this.sync(method, this, options); // Restore attributes.
if (attrs && options.wait) this.attributes = attributes; return xhr;
},
// A model is new if it has never been saved to the server, and lacks an id.
isNew: function() {
return this.id == null;
}
}); // Helper function to correctly set up the prototype chain, for subclasses.
// Similar to `goog.inherits`, but uses a hash of prototype properties and
// class properties to be extended.
//第一个参数是要扩展到原型上的对象, 第2个参数是静态方法扩展到构造函数上去的
var extend = function(protoProps, staticProps) {
var parent = this;
var child; // The constructor function for the new subclass is either defined by you
// (the "constructor" property in your `extend` definition), or defaulted
// by us to simply call the parent's constructor.
if (protoProps && _.has(protoProps, 'constructor')) {
child = protoProps.constructor;
} else {
child = function(){ return parent.apply(this, arguments); };
} // Add static properties to the constructor function, if supplied.
//将静态方法和 parent上的静态方法一起扩展到child上面去
_.extend(child, parent, staticProps); // Set the prototype chain to inherit from `parent`, without calling
// `parent`'s constructor function.
//创建一个新的构造含糊Surrogate ;
//this.constructor = child的意思是 Surrogate实例化后的对象 让对象的构造函数指向child
// Surrogate的原型就是parent的原型
// 然后实例化给child的原型,
// 这里不是直接从new parent给child.prototype 而是创建一个新的构造函数,我也不知道为啥要这样
var Surrogate = function(){ this.constructor = child; };
Surrogate.prototype = parent.prototype;
child.prototype = new Surrogate; // Add prototype properties (instance properties) to the subclass,
// if supplied.
// 把第一个参数上的属性扩展到child.prototype
if (protoProps) _.extend(child.prototype, protoProps); // Set a convenience property in case the parent's prototype is needed
// later.
// 拿一个属性引用父的原型, 以免以后要用到.
child.__super__ = parent.prototype; return child;
}; Model.extend = extend; // Backbone.sync
// ------------- // Override this function to change the manner in which Backbone persists
// models to the server. You will be passed the type of request, and the
// model in question. By default, makes a RESTful Ajax request
// to the model's `url()`. Some possible customizations could be:
//
// * Use `setTimeout` to batch rapid-fire updates into a single request.
// * Send up the models as XML instead of JSON.
// * Persist models via WebSockets instead of Ajax.
//
// Turn on `Backbone.emulateHTTP` in order to send `PUT` and `DELETE` requests
// as `POST`, with a `_method` parameter containing the true HTTP method,
// as well as all requests with the body as `application/x-www-form-urlencoded`
// instead of `application/json` with the model in a param named `model`.
// Useful when interfacing with server-side languages like **PHP** that make
// it difficult to read the body of `PUT` requests. // Map from CRUD to HTTP for our default `Backbone.sync` implementation.
var methodMap = {
'create': 'POST',
'update': 'PUT',
'patch': 'PATCH',
'delete': 'DELETE',
'read': 'GET'
};
// Turn on `emulateHTTP` to support legacy HTTP servers. Setting this option
// will fake `"PATCH"`, `"PUT"` and `"DELETE"` requests via the `_method` parameter and
// set a `X-Http-Method-Override` header.
Backbone.emulateHTTP = false; // Turn on `emulateJSON` to support legacy servers that can't deal with direct
// `application/json` requests ... will encode the body as
// `application/x-www-form-urlencoded` instead and will send the model in a
// form param named `model`.
Backbone.emulateJSON = false; Backbone.sync = function(method, model, options) {
var type = methodMap[method]; // Default options, unless specified.
_.defaults(options || (options = {}), {
emulateHTTP: Backbone.emulateHTTP,
emulateJSON: Backbone.emulateJSON
}); // Default JSON-request options.
var params = {type: type, dataType: 'json'}; // Ensure that we have a URL.
if (!options.url) {
params.url = _.result(model, 'url') || urlError();
} // Ensure that we have the appropriate request data.
if (options.data == null && model && (method === 'create' || method === 'update' || method === 'patch')) {
params.contentType = 'application/json';
params.data = JSON.stringify(options.attrs || model.toJSON(options));
} // For older servers, emulate JSON by encoding the request into an HTML-form.
if (options.emulateJSON) {
params.contentType = 'application/x-www-form-urlencoded';
params.data = params.data ? {model: params.data} : {};
} // For older servers, emulate HTTP by mimicking the HTTP method with `_method`
// And an `X-HTTP-Method-Override` header.
if (options.emulateHTTP && (type === 'PUT' || type === 'DELETE' || type === 'PATCH')) {
params.type = 'POST';
if (options.emulateJSON) params.data._method = type;
var beforeSend = options.beforeSend;
options.beforeSend = function(xhr) {
xhr.setRequestHeader('X-HTTP-Method-Override', type);
if (beforeSend) return beforeSend.apply(this, arguments);
};
} // Don't process data on a non-GET request.
if (params.type !== 'GET' && !options.emulateJSON) {
params.processData = false;
} // If we're sending a `PATCH` request, and we're in an old Internet Explorer
// that still has ActiveX enabled by default, override jQuery to use that
// for XHR instead. Remove this line when jQuery supports `PATCH` on IE8.
if (params.type === 'PATCH' && noXhrPatch) {
params.xhr = function() {
return new ActiveXObject("Microsoft.XMLHTTP");
};
} // Pass along `textStatus` and `errorThrown` from jQuery.
var error = options.error;
options.error = function(xhr, textStatus, errorThrown) {
options.textStatus = textStatus;
options.errorThrown = errorThrown;
if (error) error.apply(this, arguments);
}; // Make the request, allowing the user to override any Ajax options.
var xhr = options.xhr = Backbone.ajax(_.extend(params, options));
model.trigger('request', model, xhr, options);
return xhr;
};
Backbone.$ = $;
// Set the default implementation of `Backbone.ajax` to proxy through to `$`.
// Override this if you'd like to use a different library.
Backbone.ajax = function() {
return Backbone.$.ajax.apply(Backbone.$, arguments);
}; var wrapError = function(model, options) {
var error = options.error;
options.error = function(resp) {
if (error) error(model, resp, options);
model.trigger('error', model, resp, options);
};
};
})(); </script>
</body>
</html>
Model的extend
Model的extend可以创建一个新的模型,扩展你所需要的方法和属性,这个方法在Model,View,Collection上都有.
这里得介绍下constructor,虽然网上已经有很多介绍了。 当一个构造函数入a = function(){}; a被实例化b,b.constructor就指向a,也就是说constructor指向它的构造函数的.但是这个属性是可以修改的
extend 这个函数依赖underscore
// Helper function to correctly set up the prototype chain, for subclasses.
// Similar to `goog.inherits`, but uses a hash of prototype properties and
// class properties to be extended.
//第一个参数是要扩展到原型上的对象, 第2个参数是静态方法扩展到构造函数上去的
var extend = function(protoProps, staticProps) {
var parent = this;
var child; // The constructor function for the new subclass is either defined by you
// (the "constructor" property in your `extend` definition), or defaulted
// by us to simply call the parent's constructor.
if (protoProps && _.has(protoProps, 'constructor')) {
child = protoProps.constructor;
} else {
child = function(){ return parent.apply(this, arguments); };
} // Add static properties to the constructor function, if supplied.
//将静态方法和 parent上的静态方法一起扩展到child上面去
_.extend(child, parent, staticProps); // Set the prototype chain to inherit from `parent`, without calling
// `parent`'s constructor function.
//创建一个新的构造含糊Surrogate ;
//this.constructor = child的意思是 Surrogate实例化后的对象 让对象的构造函数指向child
// Surrogate的原型就是parent的原型
// 然后实例化给child的原型,
// 这里不是直接从new parent给child.prototype 而是创建一个新的构造函数,我不知道为啥要这样
var Surrogate = function(){ this.constructor = child; };
Surrogate.prototype = parent.prototype;
child.prototype = new Surrogate; // Add prototype properties (instance properties) to the subclass,
// if supplied.
// 把第一个参数上的属性扩展到child.prototype
if (protoProps) _.extend(child.prototype, protoProps); // Set a convenience property in case the parent's prototype is needed
// later.
// 拿一个属性引用父的原型, 以免以后要用到.
child.__super__ = parent.prototype; return child;
}; Model.extend = extend;
Model的set set(attributes, [options])
在调用set的方法,流程如下,在set的时候,看是否需要验证,需要验证则验证,验证成功就继续往下执行。然后再copy一个attributes的属性,赋值给this._previousAttributes,然后比较传入的参数跟attributes,这里有2中如果值一样则从this.changed里面删除,不一样则添加,this.changed总是保存这次跟上次之间值发生变化的那些属性. 然后再看时候设置了unset属性,如果设置了该属性从attributes删除该值,否则在attributes修改或者添加该值 然后看那些属性的值发生了变化,变化的属性值触发change:key的监听回调(key是属性名),然后再触发change监听的回调
在调用set方法的时候大概用到了一下几个属性
_previousAttributes
changed
_changing
changed
_previousAttributes 这个属性总是记录model修改之前的数据
changed 这个属性总是记录这次set操作后,对于上次的数据,修改了哪些数据,就是保存修改的数据 changed顾名思义,已改变的
_changing 这个属性如果为true表示正在进行set中,false表示没有对model进行数据的操作
set方法可以传入2个参数,也可以传入3个参数,其实传入就是支持对象的入参,和key,value的入参,如果第一个参数是对象就当做2个参数来处理,如果第一个参数是字符串,就会当成3个参数来处理,另外一个参数options,里面有几个属性会经常用到unset,silent
unset 表示把这个属性取消
silent 表示把是否触发绑定该属性监听的回调,不设置或者设置成false都会触发change:attr,设置为true表示不触发监听回调
一个例子
var m = new Backbone.Model();
m.set({
name : "xxoo",
age : 18,
info : "wa haha!!!"
});
//监听age的变化如果 当age改变时 小于18和大于等于18弹出的结果是不一样的
m.on("change:age",function(model,val){
if(val>=18){
alert("cheng nian le -_-");
}else{
alert("ni hai xiao ^_^");
}
});
m.set({age:12}); //ni hai xiao ^_^
m.set({age:20}) //cheng nian le -_- //如果改变age 的时候不想触发监听的函数 可以设置silent
m.set({age:20},{silent:true}) //取消一个属性
m.set({info:1},{unset:true})
console.log(m) //如果想监听所有的属性的变化可以用直接绑定chagne
m.on("change",function(model){console.log(model)}) m.set({age:1})
m.set({name:2})
Model的unset model.unset(attribute, [options])
zzzzz
就是删除一个属性,实现其实很简单就是调用set方法,把options里面的silent设置成true
var m = new Backbone.Model()
m.set("haha",123)
m.unset("haha")
//一次只能删除一个 参数不能传递对象 如果要删除多个就调用多次unset,如果要删除所有的,就调用clear
Model的validate和_validate
验证,在设置值得时候会进行验证,设置值得时候必须带上属性validate比如,m.set("test",11,{"validate":true})。validate是用户自己设定的验证函数,_validate是进行验证时的操作,验证失败后会触发invalid监听的回调
var testModel = Backbone.Model.extend({
validate:function(obj){
if(obj.test>10){
return "测试值不能大于10";
}
if(obj.age<18){
return "不能小鱼18岁";
}
}
})
var m = new testModel()
m.on("invalid",function(model,errText){alert(errText)}); //对设置值失败的统一处理函数,只要绑定了invalid,设置值失败了都会进这个地方
m.set("test",11,{"validate":true}) //这个设置会失败的
m.set("test",9,{"validate":true}) //设置会成功
m.set("test",2)//该值不会进行验证,因为没有设置{"validate":true} m.set("age",12,{"validate":true}) //这个测试当验证失败的时候他们回调用invalid的监听
Model的一些属性和方法 cid changed _previousAttributes hasChanged
每个modl实例化的时候都会创建一个cid 保证model的唯一性.
Model里面有一些属性和方法是专门对比上一次和修改后之前的差异的
changed 是属性 一个object 保存上一次和这次相比发生变化的值
_previousAttributes 是一个对象 保存上一次的attributes
hasChanged 是一个方法 判断一个属性,这一次跟上一次是否发生了变化
var m = new Backbone.Model();
m.set({
a:1,
b:1,
c:1,
d:1,
e:1
}); m.set({
a:2,
b:3
}); //打印出来的只有a,b因为只有a,b发生了变化
console.log(m.changed) //做个对比可以看到 _previousAttributes保存的修改前的值
console.log(m._previousAttributes)
console.log(m.attributes) //可以看到a返回的true c则是false
m.hasChanged("a")
m.hasChanged("c")
Model提供了跟后台交互的方法snyc fetch save destory方法 依赖jquery或者zepto,用到的也是$.ajax,基本上就是在做了一些事件的监听, 在工作中我都不用到