import flash.utils.getDefinitionByName; import flash.utils.getQualifiedClassName; /*var ClassRef: Class = getDefinitionByName(getQualifiedClassName(gameMc)) as Class; var clone_mc: DisplayObject = new ClassRef(); this.addChild(clone_mc);*/ var ClassRef: Class = gameMc.constructor; var clone_mc: MovieClip = new ClassRef(); addChild(clone_mc); 二选一