我想在错误上使用这个动画,如here所示:
如何在wpf中实现?我觉得这应该是多个转换的组合(组合?),但是哪些以及如何确切?
这是一个启动器(mcve或称之为“我的尝试”),这是丑陋的,甚至不是我想要的:
<Grid>
<Border x:Name="border"
Width="200"
Height="200"
BorderBrush="Black"
BorderThickness="1"
CornerRadius="4"
Background="LightBlue"
RenderTransformOrigin="0.5,0">
<Border.RenderTransform>
<TransformGroup>
<ScaleTransform />
<SkewTransform />
<RotateTransform />
<TranslateTransform />
</TransformGroup>
</Border.RenderTransform>
<Border.Effect>
<DropShadowEffect BlurRadius="20" />
</Border.Effect>
<Button VerticalAlignment="Bottom"
HorizontalAlignment="Center"
Margin="0,0,0,10"
Padding="5"
Content="Click">
<Button.Triggers>
<EventTrigger RoutedEvent="Button.Click">
<BeginStoryboard>
<Storyboard FillBehavior="Stop">
<DoubleAnimation Storyboard.TargetName="border"
Storyboard.TargetProperty="RenderTransform.Children[1].(SkewTransform.AngleX)"
To="5" Duration="0:0:0.1"/>
<DoubleAnimation Storyboard.TargetName="border"
Storyboard.TargetProperty="RenderTransform.Children[1].(SkewTransform.AngleX)"
To="-5"
BeginTime="0:0:0.1"
Duration="0:0:0.2" />
<DoubleAnimation Storyboard.TargetName="border"
Storyboard.TargetProperty="RenderTransform.Children[1].(SkewTransform.AngleX)"
To="5"
BeginTime="0:0:0.3"
Duration="0:0:0.2" />
<DoubleAnimation Storyboard.TargetName="border"
Storyboard.TargetProperty="RenderTransform.Children[1].(SkewTransform.AngleX)"
BeginTime="0:0:0.5"
Duration="0:0:0.1" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Button.Triggers>
</Button>
</Border>
</Grid>
周围有很多2d摇晃的帖子(click,click),但是我需要动画说“你错了”而不是那个说“让我跳舞”的动画.
解决方法:
这是您描述的动画.我使用Viewport3D和Viewport2DVisual3D来托管控件.
您可以使用它来构建您自己的可重复使用的自定义摇动控件.
使用简单的2D RenderTransforms无法复制这个精确的动画.
<Grid>
<Viewport3D>
<Viewport3D.Camera>
<PerspectiveCamera Position="0, 0, 4"/>
</Viewport3D.Camera>
<Viewport2DVisual3D x:Name="DVisual3D">
<Viewport2DVisual3D.Transform>
<RotateTransform3D>
<RotateTransform3D.Rotation>
<AxisAngleRotation3D Angle="0" Axis="0, 1, 0" />
</RotateTransform3D.Rotation>
</RotateTransform3D>
</Viewport2DVisual3D.Transform>
<Viewport2DVisual3D.Geometry>
<MeshGeometry3D Positions="-1,1,0 -1,-1,0 1,-1,0 1,1,0"
TextureCoordinates="0,0 0,1 1,1 1,0" TriangleIndices="0 1 2 0 2 3"/>
</Viewport2DVisual3D.Geometry>
<Viewport2DVisual3D.Visual>
<Border x:Name="border"
Width="200"
Height="200"
BorderBrush="Black"
BorderThickness="1"
CornerRadius="4"
Background="LightBlue">
<Border.Effect>
<DropShadowEffect BlurRadius="20" />
</Border.Effect>
<Button VerticalAlignment="Bottom"
HorizontalAlignment="Center"
Margin="0,0,0,10"
Padding="5"
Content="Click">
<Button.Triggers>
<EventTrigger RoutedEvent="Button.Click">
<BeginStoryboard>
<Storyboard FillBehavior="Stop">
<DoubleAnimation Storyboard.TargetName="DVisual3D"
Storyboard.TargetProperty="Transform.(RotateTransform3D.Rotation).(AxisAngleRotation3D.Angle)"
To="10" Duration="0:0:0.07"/>
<DoubleAnimation Storyboard.TargetName="DVisual3D"
Storyboard.TargetProperty="Transform.(RotateTransform3D.Rotation).(AxisAngleRotation3D.Angle)"
To="-10"
BeginTime="0:0:0.07"
Duration="0:0:0.14" />
<DoubleAnimation Storyboard.TargetName="DVisual3D"
Storyboard.TargetProperty="Transform.(RotateTransform3D.Rotation).(AxisAngleRotation3D.Angle)"
To="10"
BeginTime="0:0:0.21"
Duration="0:0:0.14" />
<DoubleAnimation Storyboard.TargetName="DVisual3D"
Storyboard.TargetProperty="Transform.(RotateTransform3D.Rotation).(AxisAngleRotation3D.Angle)"
BeginTime="0:0:0.35"
Duration="0:0:0.07" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Button.Triggers>
</Button>
</Border>
</Viewport2DVisual3D.Visual>
<Viewport2DVisual3D.Material>
<DiffuseMaterial Viewport2DVisual3D.IsVisualHostMaterial="True" Brush="White"/>
</Viewport2DVisual3D.Material>
</Viewport2DVisual3D>
<ModelVisual3D>
<ModelVisual3D.Content>
<DirectionalLight Color="#FFFFFFFF" Direction="0,0,-1"/>
</ModelVisual3D.Content>
</ModelVisual3D>
</Viewport3D>