1、画笔
有两种形式创建画笔
一是直接通过GetStockObject()函数来调用
二是通过创建画笔来调用
HPEN CreatePen(
int fnPenStyle, // pen style
int nWidth, // pen width
COLORREF crColor // pen color
);
创建画笔后必须调用SelectObject函数来将起选入设备环境;
删除画笔可通过DeleteObject 函数来实现;
2、画刷
创建画刷
一是通过GetStockObject函数来调用
二是通过调用CreateSolidBrush 和CreateHatchBrush来创建画刷
HBRUSH CreateSolidBrush( COLORREF crColor // brush color value );
HBRUSH CreateHatchBrush( int fnStyle, // hatch style COLORREF clrref // color value );
3、颜色
通过RGB函数来实现;
4、常用的绘图函数
设置画笔当前的位置函数MoveToEx
BOOL MoveToEx( HDC hdc, // handle to device context int X, // x-coordinate of new current position int Y, // y-coordinate of new current position LPPOINT lpPoint // pointer to old current position );
从当前位置向指定坐标点画直线的函数LineTo
BOOL LineTo( HDC hdc, // device context handle int nXEnd, // x-coordinate of line's ending point int nYEnd // y-coordinate of line's ending point );
从当前位置开始,依次用线段连接lpPoints中指定各点的函数Polyline
BOOL Polyline( HDC hdc, // handle to device context CONST POINT *lppt, // pointer to array containing endpoints int cPoints // number of points in the array );
椭圆弧线Arc
BOOL Arc( HDC hdc, // handle to device context int nLeftRect, // x-coord of bounding rectangle's upper-left corner int nTopRect, // y-coord of bounding rectangle's upper-left corner int nRightRect, // x-coord of bounding rectangle's lower-right corner int nBottomRect, // y-coord of bounding rectangle's lower-right corner int nXStartArc, // first radial ending point int nYStartArc, // first radial ending point int nXEndArc, // second radial ending point int nYEndArc // second radial ending point );
画一个饼图并用当前的画刷进行填充Pie
BOOL Pie( HDC hdc, // handle to device context int nLeftRect, // x-coord of bounding rectangle's upper-left corner int nTopRect, // y-coord of bounding rectangle's upper-left corner int nRightRect, // x-coord of bounding rectangle's lower-right corner int nBottomRect, // y-coord of bounding rectangle's lower-right corner int nXRadial1, // x-coord of first radial's endpoint int nYRadial1, // y-coord of first radial's endpoint int nXRadial2, // x-coord of second radial's endpoint int nYRadial2 // y-coord of second radial's endpoint );
画一个矩形,并填充Rectangle
BOOL Rectangle( HDC hdc, // handle to device context int nLeftRect, // x-coord of bounding rectangle's upper-left corner int nTopRect, // y-coord of bounding rectangle's upper-left corner int nRightRect, // x-coord of bounding rectangle's lower-right corner int nBottomRect // y-coord of bounding rectangle's lower-right corner );
画一个椭圆并填充Ellipse
BOOL Ellipse( HDC hdc, // handle to device context int nLeftRect, // x-coord of bounding rectangle's upper-left corner int nTopRect, // y-coord of bounding rectangle's upper-left corner int nRightRect, // x-coord of bounding rectangle's lower-right corner int nBottomRect // y-coord of bounding rectangle's lower-right corner );
画一个多边形,并进行填充Polygon
BOOL Polygon( HDC hdc, // handle to device context CONST POINT *lpPoints, // pointer to polygon's vertices int nCount // count of polygon's vertices );
InvalidateRect 函数的作用是刷新用户区,(使区域无效)