顺序栈
main.cpp
#include<iostream>
#include"sqstack.h"
using namespace std;
int main()
{
SqStack *LS;
ElemType ch[5] = { 'a','b','c','d','e' };
InitStack(LS);
if (StackEmpty(LS))
cout << "Stack is empty" << endl;
for (int i = 0; i < 5; i++)
Push(LS, ch[i]);
if (!StackEmpty(LS))
cout << "Stack is not empty" << endl;
cout << "Length of Stack is " << StackLength(LS) << endl;
DispStack(LS);
for (int i = 0; i < 5; i++)
{
Pop(LS, ch[i]);
cout << ch[i] << " ";
}
if (StackEmpty(LS))
cout << "Stack is empty" << endl;
DestroyStack(LS);
return 0;
}
sqstack.cpp
#include <stdio.h>
#include <malloc.h>
#include "sqstack.h"
void InitStack(SqStack *&s)
{
s=(SqStack *)malloc(sizeof(SqStack));
s->top=-1;
}
void DestroyStack(SqStack *&s)
{
free(s);
}
int StackLength(SqStack *s) //返回栈中元素个数——栈长度
{
return(s->top+1);
}
bool StackEmpty(SqStack *s)
{
return(s->top==-1);
}
bool Push(SqStack *&s,ElemType e)
{
if (s->top==MaxSize-1) //栈满的情况,即栈上溢出
return false;
s->top++;
s->data[s->top]=e;
return true;
}
bool Pop(SqStack *&s,ElemType &e)
{
if (s->top==-1) //栈为空的情况,即栈下溢出
return false;
e=s->data[s->top];
s->top--;
return true;
}
bool GetTop(SqStack *s,ElemType &e)
{
if (s->top==-1) //栈为空的情况,即栈下溢出
return false;
e=s->data[s->top];
return true;
}
void DispStack(SqStack *s) //输出栈
{
int i;
for (i=s->top;i>=0;i--)
printf("%c ",s->data[i]);
printf("\n");
}
sqstack.h
#ifndef SQSTACK_H_INCLUDED
#define SQSTACK_H_INCLUDED
#define MaxSize 100
typedef char ElemType;
typedef struct
{
ElemType data[MaxSize];
int top; //栈指针
} SqStack; //顺序栈类型定义
void InitStack(SqStack *&s); //初始化栈
void DestroyStack(SqStack *&s); //销毁栈
bool StackEmpty(SqStack *s); //栈是否为空
int StackLength(SqStack *s); //返回栈中元素个数——栈长度
bool Push(SqStack *&s,ElemType e); //入栈
bool Pop(SqStack *&s,ElemType &e); //出栈
bool GetTop(SqStack *s,ElemType &e); //取栈顶数据元素
void DispStack(SqStack *s); //输出栈
#endif // SQSTACK_H_INCLUDED
链栈
main.cpp
#include<iostream>
#include"listack.h"
using namespace std;
int main()
{
LiStack *LS;
ElemType ch[5] = { 'a','b','c','d','e' };
InitStack(LS);
if (StackEmpty(LS))
cout << "Stack is empty" << endl;
for (int i = 0; i < 5; i++)
Push(LS, ch[i]);
if (!StackEmpty(LS))
cout << "Stack is not empty" << endl;
cout << "Length of Stack is " << StackLength(LS) << endl;
DispStack(LS);
for (int i = 0; i < 5; i++)
{
Pop(LS, ch[i]);
cout << ch[i] << " ";
}
if (StackEmpty(LS))
cout << "Stack is empty" << endl;
DestroyStack(LS);
return 0;
}
listack.cpp
#include <iostream>
#include <malloc.h>
#include "listack.h"
void InitStack(LiStack *&s) //初始化栈
{
s=(LiStack *)malloc(sizeof(LiStack));
s->next=NULL;
}
void DestroyStack(LiStack *&s) //销毁栈
{
LiStack *p=s->next;
while (p!=NULL)
{
free(s);
s=p;
p=p->next;
}
free(s); //s指向尾结点,释放其空间
}
int StackLength(LiStack *s) //返回栈长度
{
int i=0;
LiStack *p;
p=s->next;
while (p!=NULL)
{
i++;
p=p->next;
}
return(i);
}
bool StackEmpty(LiStack *s) //判断栈是否为空
{
return(s->next==NULL);
}
void Push(LiStack *&s,ElemType e) //入栈
{
LiStack *p;
p=(LiStack *)malloc(sizeof(LiStack));
p->data= e; //新建元素e对应的节点*p
p->next=s->next; //插入*p节点作为开始节点
s->next=p;
}
bool Pop(LiStack *&s,ElemType &e) //出栈
{
LiStack *p;
if (s->next==NULL) //栈空的情况
return false;
p=s->next; //p指向开始节点
e=p->data;
s->next=p->next; //删除*p节点
free(p); //释放*p节点
return true;
}
bool GetTop(LiStack *s,ElemType &e) //取栈顶元素
{
if (s->next==NULL) //栈空的情况
return false;
e=s->next->data;
return true;
}
void DispStack(LiStack *s) //输出栈中元素
{
LiStack *p=s->next;
while (p!=NULL)
{
std::cout << p->data;
p=p->next;
}
std::cout << std::endl;
}
listack.h
#ifndef LISTACK_H_INCLUDED
#define LISTACK_H_INCLUDED
typedef int ElemType;
typedef struct linknode
{
ElemType data; //数据域
struct linknode *next; //指针域
} LiStack; //链栈类型定义
void InitStack(LiStack *&s); //初始化栈
void DestroyStack(LiStack *&s); //销毁栈
int StackLength(LiStack *s); //返回栈长度
bool StackEmpty(LiStack *s); //判断栈是否为空
void Push(LiStack *&s,ElemType e); //入栈
bool Pop(LiStack *&s,ElemType &e); //出栈
bool GetTop(LiStack *s,ElemType &e); //取栈顶元素
void DispStack(LiStack *s); //输出栈中元素
#endif // LISTACK_H_INCLUDED