#pragma once
#include<stdio.h>
#include<time.h>
#include<stdlib.h>
#define ROW 9
#define COL 9
#define ROWS ROW+2
#define COLS COL+2
#define EASY_COUNT 80
void InitBoard(char board[ROWS][COLS],int rows,int cols, char set);
void DisplayBoard(char board[ROWS][COLS], int row, int col);
void SetMine(char mine[ROWS][COLS],int row, int col);
void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col);
#define _CRT_SECURE_NO_WARNINGS 1
#include"game.h"
void menu()
{
printf("********************\n");
printf("******1.play********\n");
printf("******0.exit********\n");
}
void game()
{
printf("扫雷开始\n");
char mine[ROWS][COLS];
char show[ROWS][COLS];
InitBoard(mine,ROWS,COLS,'0');
InitBoard(show, ROWS, COLS,'*');
//DisplayBoard(mine, ROW, COL);
//DisplayBoard(show, ROW, COL);
SetMine(mine,ROW,COL);
DisplayBoard(mine, ROW, COL);
FindMine(mine,show,ROW,COL);
}
void test()
{
srand((unsigned int)time(NULL));
int input = 0;
do { menu();
printf("请选择:");
scanf("%d", &input);
switch (input)
{case 1:
printf("开始游戏:\n");
game();
break;
case 0:
printf("退出游戏!\n");
break;
default: printf("选择错误,请重新选择。\n");
break;
}
} while (input);
}
int main()
{
test();
return 0;
}
#define _CRT_SECURE_NO_WARNINGS 1
# include "game.h"
void InitBoard(char board[ROWS][COLS], int rows, int cols,char set)
{
for (int i = 0; i < rows; i++)
{
for (int j = 0; j < cols; j++)
{
board[i][j] = set;
}
}
}
void DisplayBoard(char board[ROWS][COLS], int row, int col)
{
printf("----------------------\n");
for (int i = 1; i <=col;i++)
{
if (i == 1)printf(" ");
printf(" %d", i);
}
printf("\n");
for (int i = 1; i <= row; i++)
{
printf("%d ",i);
for (int j = 1; j <= col; j++)
{
printf("%c ", board[i][j]);
}
printf("\n");
}
printf("----------------------\n");
}
void SetMine(char mine[ROWS][COLS], int row, int col)
{
int count = EASY_COUNT;
while (count)
{
int x = rand() % row + 1;
int y = rand() % col + 1;
if (mine[x][y] == '0')
{
mine[x][y] = '1';
count--;
}
}
}
static int GetMineCount(char mine[ROWS][COLS], int x, int y)
{
return mine[x - 1][y - 1] +
mine[x - 1][y] +
mine[x - 1][y + 1] +
mine[x][y - 1] +
mine[x][y + 1] +
mine[x + 1][y - 1] +
mine[x + 1][y] +
mine[x + 1][y + 1] - 8 * '0';
}
void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col)
{
int x=0, y = 0;
int win = 0;
while (win<row*col-EASY_COUNT)
{
printf("请输入要排查的坐标:");
scanf("%d%d", &x, &y);
if (x >= 1 && x <= row && y >= 1 && y <= col)
{
if (mine[x][y] == '1')
{
printf("炸死了\n");
DisplayBoard(mine, row, col);
break;
}
else
{
int count = GetMineCount(mine, x, y);
show[x][y] = count + '0';
DisplayBoard(show, row, col);
win++;
}
}
else
printf( "输入非法\n" );
}
if (win == row * col - EASY_COUNT)
printf("排雷成功\n");
}
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