一共两辆坦克,发射炮弹会有声音
下面是源程序
package com.cn.testy;
import java.applet.Applet;
import java.applet.AudioClip;
import java.awt.Color;
import java.awt.Graphics;
import java.awt.Image;
import java.awt.Toolkit;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.io.File;
import java.net.URI;
import java.net.URL;
import javax.swing.JFrame;
import javax.swing.JPanel;
public class CSprjWilliam {
public static void main(String args[]) {
JFrame w = new JFrame();
w.setSize(3000, 3000);
MyPanel4 mp = new MyPanel4();
w.add(mp);
w.addKeyListener(mp);
mp.addKeyListener(mp);
Thread t = new Thread(mp);
t.start();
w.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
w.dispose();
w.setVisible(true);
}
}
class MyPanel4 extends JPanel implements Runnable, KeyListener {
int a = 200, b = 0, x1=433, y1=80 ,x=0,y=0; //x1,y1子弹的位置 x,y坦克位置
boolean show = false;//子弹
boolean show1 = true;// 目标
boolean bShooted = false; //敌方坦克是否被击中
URI uri;
URL url;
File file;
public void paint(Graphics g) {
super.paint(g);
Image bgimage = Toolkit.getDefaultToolkit().getImage("src/battle.png");
g.drawImage(bgimage, 0, 0, 2000, 1500, this);
g.setColor(new Color(0, 0, 255));
g.setColor(Color.GRAY);
g.fillRect(a+50,b+ 0, 20, 30);// 第一辆的履带灰
g.fillRect(a+82, b+0, 20, 30);
g.fillRect(a+114, b+ 0, 20, 30);
g.fillRect(a+146, b+0, 20, 30);
g.fillRect(a+178, b+0, 20, 30);
g.fillRect(a+210,b+ 0, 20, 30);
g.fillRect(a+242,b+ 0, 20, 30);
g.fillRoundRect(a+250,b+ 0, 30, 30, 15, 15);//第一辆的履带头尾部
g.fillRoundRect(a+30, b+0, 30, 30,15,15);
g.setColor(Color.black);
g.fillRect(a+70, b+0, 12, 30);//第一辆坦克履带黑
g.fillRect(a+102, b+0, 12, 30);
g.fillRect(a+134, b+0, 12, 30);
g.fillRect(a+166, b+0, 12, 30);
g.fillRect(a+198, b+0, 12, 30);
g.fillRect(a+230, b+0, 12, 30);
g.setColor(Color.ORANGE);
g.fillRect(a+50, b+150, 20, 30);//第一辆坦克履带黄
g.fillRect(a+82, b+150, 20, 30);
g.fillRect(a+114, b+150, 20, 30);
g.fillRect(a+146, b+150, 20, 30);
g.fillRect(a+178, b+150, 20, 30);
g.fillRect(a+210,b+ 150, 20, 30);
g.fillRect(a+242, b+150, 20, 30);
g.fillRoundRect(a+30,b+150, 30, 30,15,15);
g.fillRoundRect(a+250, b+150, 30, 30, 15, 15);
g.setColor(Color.black);
g.fillRect(a+70, b+150, 12, 30);
g.fillRect(a+102, b+150, 12, 30);
g.fillRect(a+134, b+150, 12, 30);
g.fillRect(a+166, b+150, 12, 30);
g.fillRect(a+198, b+150, 12, 30);
g.fillRect(a+230, b+150, 12, 30);
g.setColor(Color.DARK_GRAY);
g.fillRoundRect(a+55,b+ 15, 220, 150, 130, 130);
g.fillRect(a+145, b+80, 300,30 );
g.fillOval(a+438,b+80 , 30, 30);
{if (!bShooted && Math.abs(1600-x1)<=90 && Math.abs((y+250)-y1)<=20 * 14) {
bShooted = true;
//show1=false;
show = false;
x1=433+a;
y1=80+b; //子弹重新置位
if (show =false) {
super.paint(g);
Image cgimage = Toolkit.getDefaultToolkit().getImage("src/test.png");
g.drawImage(cgimage, 30, 30, 300, 3000, this);
}
}
if (show1 ==true) {
// 目标
y+=1;
g.setColor(Color.RED);
g.fillRect(x+1600, y+50, 30, 20);//第二辆坦克
g.fillRect(x+1600, y+82, 30, 20);
g.fillRect(x+1600, y+114, 30, 20);
g.fillRect(x+1600, y+146, 30, 20);
g.fillRect(x+1600, y+178, 30, 20);
g.fillRect(x+1600, y+210, 30, 20);
g.fillRect(x+1600, y+242, 30, 20);
g.fillRoundRect(x+1600,y+250, 30, 30, 15, 15);//第二辆坦克履带头尾部
g.fillRoundRect(x+1600, y+30, 30, 30,15,15);
g.fillRect(x+1600, y+70, 30, 12);//第二辆坦克履带
g.fillRect(x+1600, y+102, 30, 12);
g.fillRect(x+1600, y+134, 30, 12);
g.fillRect(x+1600, y+166, 30, 12);
g.fillRect(x+1600, y+198, 30, 12);
g.fillRect(x+1600, y+230, 30, 12);
g.setColor(Color.gray);
g.fillRect(x+1750, y+50, 30, 20);
g.fillRect(x+1750, y+82, 30, 20);
g.fillRect(x+1750, y+114, 30, 20);
g.fillRect(x+1750, y+146, 30, 20);
g.fillRect(x+1750, y+178, 30, 20);
g.fillRect(x+1750, y+210, 30, 20);
g.fillRect(x+1750, y+242, 30, 20);
g.fillRoundRect(x+1750,y+30, 30, 30,15,15);
g.fillRoundRect(x+1750, y+250, 30, 30, 15, 15);
g.setColor(Color.black);
g.fillRect(x+1750, y+70, 30, 12);
g.fillRect(x+1750, y+102, 30, 12);
g.fillRect(x+1750, y+134, 30, 12);
g.fillRect(x+1750, y+166, 30, 12);
g.fillRect(x+1750, y+198, 30, 12);
g.fillRect(x+1750, y+230, 30, 12);
g.fillRect(x+1600, y+70, 30, 12);
g.fillRect(x+1600, y+102, 30, 12);
g.fillRect(x+1600, y+134, 30, 12);
g.fillRect(x+1600, y+166, 30, 12);
g.fillRect(x+1600, y+198, 30, 12);
g.fillRect(x+1600, y+230, 30, 12);
g.setColor(Color.DARK_GRAY);
g.fillRoundRect(x+1615,y+ 55, 150, 220, 130, 130);
g.fillRect(x+1680, y+145, 30,300 );
g.fillOval(x
+1680,y+438 , 30,30);
}
}
if (show == true) {
g.setColor(new Color(0, 0, 255));
g.fillOval(x1, y1, 300, 30);//子弹
x1+=50;
}
}
public void run() {
while (true) {
try {
Thread.sleep(10);
} catch (Exception e) {
}
repaint();
}
}
public void keyTyped(KeyEvent e) {
}
public void sound(){
try{
//加载路径
file=new File("C:/Users/Administrator/Desktop/5972.wav");
// uri = file.toURI();
url =file.toURL(); //解析路径
AudioClip clip;
clip = Applet.newAudioClip(url);
clip.play();
//aau.loop();
//aau.stop();
}catch (Exception e) {
// TODO: handle exception
}
}
public void keyPressed(KeyEvent e) {
if (e.getKeyCode() == KeyEvent.VK_LEFT) {
a -=40;
x1-=40;
}
if (e.getKeyCode() == KeyEvent.VK_UP) {
b -=40;
y1-=40;
}
if (e.getKeyCode() == KeyEvent.VK_RIGHT) {
a +=40;
x1+=40;
}
if (e.getKeyCode() == KeyEvent.VK_DOWN) {
b +=40;
y1+=40;
}
if (e.getKeyCode() == KeyEvent.VK_SHIFT) {
bShooted = false;
show1 = true;
y = 0;
}
repaint();
if (e.getKeyCode() == KeyEvent.VK_SPACE) {
show = true;
x1=433+a;
y1=80+b;
sound();
}}
public void keyReleased(KeyEvent e) {
}
}
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