Qt 绘制线段

  1. float x1 = lastPoint.x();         //lastPoint 起点
  2. float y1 = lastPoint.y();
  3. float x2 = endPoint.x();           //endPoint 终点
  4. float y2 = endPoint.y();
  5. float l = 10.0;                   //箭头的那长度
  6. float a = 0.5;                       //箭头与线段角度
  7. float x3 = x2 - l * cos(atan2((y2 - y1) , (x2 - x1)) - a);
  8. float y3 = y2 - l * sin(atan2((y2 - y1) , (x2 - x1)) - a);
  9. float x4 = x2 - l * sin(atan2((x2 - x1) , (y2 - y1)) - a);
  10. float y4 = y2 - l * cos(atan2((x2 - x1) , (y2 - y1)) - a);
  11. painter.drawLine(x1,y1,x3,y3);
  12. painter.drawLine(x1,y1,x4,y4);
  13. painter.drawLine(lastPoint,endPoint);

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