OpenCaseCade拓扑QQ分分彩源码出售几何(拉伸,扫略,旋转)

OCC提供QQ分分彩源码出售,需要的请找【大神源码论坛】dsluntan.com,详情咨询企娥3393756370,几种图形的构建是由基本图形的旋转,拉伸等方式形成的,源码例子有相关的介绍。

下面介绍的一些实例提供思路与核心实现代码,显示与属性需要自己添加。

关于OCC集合拓扑结构如下:

现在经常接触的就是BRepPrimAPI_MakeSweep ,使用到的就是其三个派生类

 

 

 

 

BRepPrimAPI_MakePrim
(1)    功能说明:swept(拉伸)

(2)    构造函数

BRepPrimAPI_MakePrism(TopoDS_Shape S, gp_Vec V, bool Copy, bool Canonize);

BRepPrimAPI_MakePrism(TopoDS_Shape S, gp_Dir D, bool Inf, bool Copy, bool Canonize);
(3)    参数说明

TopoDS_Shape:扫掠拓扑对象

gp_Vec:扫掠的方向及大小(向量)

gp_Dir:扫掠的方向及大小(单位向量)

Copy:默认值为FALSE; 若为TRUE,则得用扫掠对象副本进行扫掠

Canonize:默认值为TRUE;

Inf:默认值为TRUE; if Inf is false the prism is semi-infinite (in the direction D).

(4)    实例

例1:拓扑点扫掠成边

TopoDS_Vertex V1 =new BRepBuilderAPI_MakeVertex(new gp_Pnt(-200, -200, 0)).Vertex();

TopoDS_Shape S1 =new BRepPrimAPI_MakePrism(V1, new gp_Vec(0, 0, 100), false, false).Shape();

例2:拓扑边扫掠成面

TopoDS_Edge E =new BRepBuilderAPI_MakeEdge(new gp_Pnt(-150, -150, 0),new gp_Pnt(-50, -50, 0)).Edge();

TopoDS_Shape S2 =new BRepPrimAPI_MakePrism(E, new gp_Vec(0, 0, 100), false, false).Shape();
例3:拓扑边框扫掠成体

TopoDS_Edge E1,E2,E3;

TopoDS_Wire W = new BRepBuilderAPI_MakeWire(E1, E2, E3).Wire();

TopoDS_Shape S3 =new BRepPrimAPI_MakePrism(W, new gp_Vec(0, 0, 100), false, false).Shape();


 

BRepPrimAPI_MakeRevol
(1)    功能说明:旋转面

(2)    构造函数

public BRepPrimAPI_MakeRevol(TopoDS_Shape S, gp_Ax1 A, bool Copy);

public BRepPrimAPI_MakeRevol(TopoDS_Shape S, gp_Ax1 A, double D, bool Copy);
(3)    参数说明

TopoDS_Shape:要进行旋转的拓扑对象

gp_Ax1:用某一坐标方向的直线作为旋转轴

Copy:是否用要旋转对象的副本来进行操作,默认值为FALSE;

D:旋转的角度;

 

(4)    实例

例1:拓扑点形成圆弧

TopoDS_Vertex V1;

gp_Ax1 axe = new gp_Ax1(new gp_Pnt(-170, -170, 0), new gp_Dir(0, 0, 1));

Geom_Axis1Placement Gax1 = new Geom_Axis1Placement(axe);

AIS_Axis ax1 = new AIS_Axis(Gax1);

TopoDS_Shape S1 = new BRepPrimAPI_MakeRevol(V1, axe, false).Shape();
例2:拓扑边形成柱面

TopoDS_Edge E;

AIS_Shape ais3 = new AIS_Shape(E);

gp_Ax1 axe = new gp_Ax1(new gp_Pnt(-100, -100, 0), new gp_Dir(0, 0, 1));

Geom_Axis1Placement Gax2 = new Geom_Axis1Placement(axe);

AIS_Axis ax2 = new AIS_Axis(Gax2);

TopoDS_Shape S2 = new BRepPrimAPI_MakeRevol(E, axe, false).Shape();
例3:拓扑线框形成环体

TopoDS_Edge E1, E2, E3;

TopoDS_Wire W = new BRepBuilderAPI_MakeWire(E1, E2, E3).Wire();

gp_Ax1 axe = new gp_Ax1(new gp_Pnt(0, 0, 30), new gp_Dir(0, 1, 0));

Geom_Axis1Placement Gax3 = new Geom_Axis1Placement(axe);

AIS_Axis ax3 = new AIS_Axis(Gax3);

TopoDS_Shape S3 =new BRepPrimAPI_MakeRevol(W, axe, 210 * PI / 180, false).Shape();


 

 

BRepOffsetAPI_MakePipe
(1)    功能说明:pipe管道

该类建立一个基础Shape(call profile)沿一个线框(call spine--脊骨)扫掠。

Profile不能包含solids;

该类提供如下功能处理:

    定义管道的构造,实现构造算法且可查看结果。

注意:该类实现管道的构造仅针对G1连续的spine。

      如果是线框应用管道后,变成曲面;如果是面应用管道后,变成体;

(2)    构造函数

public BRepOffsetAPI_MakePipe(TopoDS_Wire Spine, TopoDS_Shape Profile);
(3)    参数说明

Spine:管道的轨迹线;

Profile:沿轨迹线进行扫掠的拓扑SHAPE;

(4)    实例

例1:一个圆面,沿一个曲线(线框)进行扫掠,形成一个SOLID

TopoDS_Wire W ;          

gp_Circ c =new gp_Circ(new gp_Ax2(new gp_Pnt(0, 0, 0), new gp_Dir(0, 1, 0)), 10);

TopoDS_Edge Ec = new BRepBuilderAPI_MakeEdge(c).Edge();

TopoDS_Wire Wc = new BRepBuilderAPI_MakeWire(Ec).Wire();          

TopoDS_Face F = new BRepBuilderAPI_MakeFace(Wc, true).Face();

TopoDS_Shape S = new BRepOffsetAPI_MakePipe(W, F).Shape();


 

 

 

BRepOffsetAPI_ThruSections
(1)    功能说明:

Initializes an algorithm for building a shell or a solid passing through a set of sections;

(2)    构造函数

public BRepOffsetAPI_ThruSections(bool isSolid, bool ruled, double pres3d)
(3)    参数说明

isSolid:默认值为FALSE;若为真,则表示算法需要建立一个SOLID,否则,表示,需要建立一个SHELL;

ruled:默认值为FALSE; 是否规则

ruled=true: if the faces generated betweenthe edges of two consecutive wires are ruled surfaces;

ruled=false: if they are smoothed out by approximation

pres3d:defines the precision criterion used by the   approximation algorithm。默认值为:1.0e-6

(4)    实例

例1:通过四个SECTION形成一个SOLID;

gp_Circ c1b =new gp_Circ(new gp_Ax2(new gp_Pnt(100, 0, -100), new gp_Dir(0, 0, 1)), 40);

TopoDS_Edge E1b = new BRepBuilderAPI_MakeEdge(c1b).Edge();

TopoDS_Wire W1b = new BRepBuilderAPI_MakeWire(E1b).Wire();

gp_Circ c2b =new gp_Circ(new gp_Ax2(new gp_Pnt(210, 0, -0), new gp_Dir(0, 0, 1)), 40);

TopoDS_Edge E2b = new BRepBuilderAPI_MakeEdge(c2b).Edge();

TopoDS_Wire W2b = new BRepBuilderAPI_MakeWire(E2b).Wire();
       
gp_Circ c3b =new gp_Circ(new gp_Ax2(new gp_Pnt(275, 0, 100), new gp_Dir(0, 0, 1)), 40);

TopoDS_Edge E3b = new BRepBuilderAPI_MakeEdge(c3b).Edge();

TopoDS_Wire W3b = new BRepBuilderAPI_MakeWire(E3b).Wire();

gp_Circ c4b =new gp_Circ(new gp_Ax2(new gp_Pnt(200, 0, 200), new gp_Dir(0, 0, 1)), 40);

TopoDS_Edge E4b = new BRepBuilderAPI_MakeEdge(c4b).Edge();

TopoDS_Wire W4b = new BRepBuilderAPI_MakeWire(E4b).Wire();

BRepOffsetAPI_ThruSections generatorb =new BRepOffsetAPI_ThruSections(true, false, 1.0e-06);

generatorb.AddWire(W1b);

generatorb.AddWire(W2b);

generatorb.AddWire(W3b);

generatorb.AddWire(W4b);

generatorb.Build();

TopoDS_Shape S2 = generatorb.Shape();


 

 BRepOffsetAPI_MakePipeShell
说明:

该类提供了一个框架,沿着脊柱的导线构建一个shell或者solid。

构造solid,初始线框必须闭合的。

主要通过两种方法进行定义:

一、截面

二、定义扫掠方式

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