我们用android经常使用的时候,手机的声音增大和缩小操作。在设定场景模式,它往往使用静音和振动运行,这通常是AudioManager来控制的。
今天我们就来看一下AudioManager
的使用。
首先要想操作声音必须取得这个服务。在前面我们学过取得系统服务的方法
AudioManager audio = (AudioManager) super.getSystemService(Context.AUDIO_SERVICE);
然后用这个类中的方法来操作声音组件。接下来用样例进行说明
xml
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:paddingBottom="@dimen/activity_vertical_margin"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
tools:context=".MainActivity" > <ImageButton
android:id="@+id/imageButton3"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignTop="@+id/imageButton4"
android:layout_toLeftOf="@+id/imageButton4"
android:src="@drawable/voiceup" /> <ImageButton
android:id="@+id/imageButton1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentLeft="true"
android:layout_alignTop="@+id/imageButton2"
android:src="@drawable/music" /> <ImageButton
android:id="@+id/imageButton2"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignTop="@+id/imageButton5"
android:layout_toRightOf="@+id/imageButton1"
android:src="@drawable/novoice" /> <ImageButton
android:id="@+id/imageButton4"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentRight="true"
android:layout_alignParentTop="true"
android:layout_marginTop="18dp"
android:src="@drawable/voicedown" /> <ImageButton
android:id="@+id/imageButton5"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignBottom="@+id/imageButton3"
android:layout_alignTop="@+id/imageButton3"
android:layout_toLeftOf="@+id/imageButton3"
android:layout_toRightOf="@+id/imageButton2"
android:src="@drawable/vibrate" /> </RelativeLayout>
JAVA文件
<span style="font-size:18px;">package com.example.audiomanager; import java.io.IOException; import android.app.Activity;
import android.content.Context;
import android.media.AudioManager;
import android.media.MediaPlayer;
import android.os.Bundle;
import android.view.View;
import android.widget.ImageButton;
import android.widget.Toast; public class MainActivity extends Activity {
private ImageButton voiceOn, voiceOff, voiceUp, voiceDown, vibate;
private AudioManager audio; @Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
voiceOn = (ImageButton) this.findViewById(R.id.imageButton1);
voiceOff = (ImageButton) this.findViewById(R.id.imageButton2);
voiceUp = (ImageButton) this.findViewById(R.id.imageButton3);
voiceDown = (ImageButton) this.findViewById(R.id.imageButton4);
vibate = (ImageButton) this.findViewById(R.id.imageButton5);
// 创建Mediaplayer对象,并设置播放资源
MediaPlayer media = MediaPlayer.create(MainActivity.this, R.raw.fukua);
try {
// 、准备播放
media.prepare();
} catch (IllegalStateException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
// 进入软件自己主动播放音乐
media.start(); // 取得AudioManager对象
audio = (AudioManager) super.getSystemService(Context.AUDIO_SERVICE); // 一下为各个button设置的监听事件
voiceOn.setOnClickListener(new View.OnClickListener() { @Override
public void onClick(View v) {
// TODO Auto-generated method stub
MainActivity.this.audio
.setRingerMode(AudioManager.RINGER_MODE_NORMAL);
Toast.makeText(MainActivity.this, "手机音量开启", Toast.LENGTH_SHORT).show();
}
}); voiceOff.setOnClickListener(new View.OnClickListener() { @Override
public void onClick(View v) {
// TODO Auto-generated method stub
MainActivity.this.audio
.setRingerMode(AudioManager.RINGER_MODE_SILENT);
Toast.makeText(MainActivity.this, "手机静音", Toast.LENGTH_SHORT).show();
}
}); voiceUp.setOnClickListener(new View.OnClickListener() { @Override
public void onClick(View v) {
// TODO Auto-generated method stub
MainActivity.this.audio.adjustVolume(AudioManager.ADJUST_RAISE,
0);
Toast.makeText(MainActivity.this, "手机音量增大", Toast.LENGTH_SHORT).show();
}
});
voiceDown.setOnClickListener(new View.OnClickListener() { @Override
public void onClick(View v) {
// TODO Auto-generated method stub
MainActivity.this.audio.adjustVolume(AudioManager.ADJUST_LOWER,
0);
Toast.makeText(MainActivity.this, "手机音量减小", Toast.LENGTH_SHORT).show();
}
});
vibate.setOnClickListener(new View.OnClickListener() { @Override
public void onClick(View v) {
// TODO Auto-generated method stub
MainActivity.this.audio
.setRingerMode(AudioManager.RINGER_MODE_VIBRATE);
Toast.makeText(MainActivity.this, "手机为振动模式", Toast.LENGTH_SHORT).show();
}
});
} }
</span>
点击屏幕上的几个button就能实现对应的操作。大家能够依据这几节学到的东西自己实现一个简单的音乐播放器。
根据第预测:Viewpaper使用组件
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