Golang Struct 声明和使用

Golang Struct 声明和使用

Go可以声明自定义的数据类型,组合一个或多个类型,可以包含内置类型和用户自定义的类型,可以像内置类型一样使用struct类型

Struct 声明

具体的语法

type identifier struct{
field1 data_type
field2 data_type
field3 data_type
}

例子

package main

import (
"fmt"
) type rectangle struct {
length float64
breadth float64
color string
} func main() {
fmt.Println(rectangle{10.4, 25.10, "red"})
}
struct 实例化的方法
  1. 点运算符

    可以使用点运算符访问结构体中的数据值
type rectangle struct {
length int
breadth int
color string geometry struct {
area int
perimeter int
}
} func main() {
var rec rectangle
rec.breadth = 19
rec.length = 23
rec.color = "Green" rec.geometry.area = rec.length * rec.breadth
rec.geometry.perimeter = 2 * (rec.length + rec.breadth)
fmt.Println(rec)
fmt.Println("Area:\t", rec.geometry.area)
fmt.Println("Perimeter:", rec.geometry.perimeter)
}
  1. 使用 var关键词和 :=运算符

    如果初始化时,指定了特定的名称,那么有些字段是可以省略的
type rectangle struct {
length int
breadth int
color string
} func main() {
var rect1 = rectangle{10, 20, "Red"}
fmt.Println(rect1) var rect2 = rectangle{length: 10, color: "Red"}
fmt.Println(rect2) rect3 := rectangle{10, 20, "Green"}
fmt.Println(rect3) rect4 := rectangle{length: 10, breadth: 20, color: "Green"}
fmt.Println(rect4) rect5 := rectangle{breadth: 20, color: "Green"}
fmt.Println(rect5)
}
  1. 使用 new 关键字
type rectangle struct {
length int
breadth int
color string
} func main() {
rect1 := new(rectangle)
rect1.length = 10
rect1.breadth = 20
rect1.color = "Green"
fmt.Println(rect1) rect2 := new(rectangle)
rect2.breadth = 20
rect2.color = "Red"
fmt.Println(rect2)
}
  1. 使用 & 运算符
type rectangle struct {
length int
breadth int
color string
} func main() {
var rect1 = &rectangle{10, 20, "Red"} //此时不能省略任何值
fmt.Println(rect1) var rect2 = &rectangle{}
rect2.length = 10
rect2.color = "Red"
fmt.Println(rect2) var rect3 = &rectangle{}
(*rect3).breadth = 20
(*rect3).color = "Blue"
fmt.Println(rect3)
}
struct 练习
  1. struct中的tag标签
type Employee struct {
FirstName string `json:"firstname"`
LastName string `json:"lastname"`
City string `json:"city"`
} func main() {
json_str := `
{
"firstname":"Kevin",
"lastname":"Woo",
"city":"Beijing"
}` emp1 := new(Employee)
err := json.Unmarshal([]byte(json_str), emp1)
if err != nil {
fmt.Println(err)
}
fmt.Println(emp1) emp2 := new(Employee)
emp2.FirstName = "John"
emp2.LastName = "Lee"
emp2.City = "Shanghai"
jsonStr, _ := json.Marshal(emp2)
fmt.Printf("%s", jsonStr)
}

输出结果

&{Kevin Woo Beijing}
{"firstname":"John","lastname":"Lee","city":"Shanghai"}
  1. 内嵌的 struct 类型
func main() {
type Salary struct {
Basic, HRA, TA float64
}
type Employee struct {
FirstName, LastName, Email string
Age int
MonthlySalary []Salary
} e := Employee{
FirstName: "Kevin",
LastName: "Woo",
Email: "test@mail.com",
Age: 12,
MonthlySalary: []Salary{
Salary{
Basic: 15000.00,
HRA: 5000.0,
TA: 2000.0,
},
Salary{
Basic: 16000.0,
HRA: 6000.0,
TA: 2100.0,
},
},
} fmt.Println(e.FirstName,e.LastName)
fmt.Println(e.Age)
fmt.Println(e.Email)
fmt.Println(e.MonthlySalary[0])
fmt.Println(e.MonthlySalary[1])
}

输出结果

Kevin Woo
12
test@mail.com
{15000 5000 2000}
{16000 6000 2100}
  1. struct 添加方法
type Salary struct {
Basic, HRA, TA float64
}
type Employee struct {
FirstName, LastName, Email string
Age int
MonthlySalary []Salary
} func (e Employee) EmpInfo() string {
fmt.Println(e.FirstName, e.LastName)
fmt.Println(e.Age)
fmt.Println(e.Email)
for _, info := range e.MonthlySalary {
fmt.Println("=================")
fmt.Println(info.Basic)
fmt.Println(info.HRA)
fmt.Println(info.TA)
}
return "-------------------"
} func main() { e := Employee{
FirstName: "Kevin",
LastName: "Woo",
Email: "test@mail.com",
Age: 12,
MonthlySalary: []Salary{
Salary{
Basic: 15000.00,
HRA: 5000.0,
TA: 2000.0,
},
Salary{
Basic: 16000.0,
HRA: 6000.0,
TA: 2100.0,
},
},
} fmt.Println(e.EmpInfo())
}

输出结果

Kevin Woo
12
test@mail.com
=================
15000
5000
2000
=================
16000
6000
2100
-------------------
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