React Native实战系列教程之自定义原生UI组件和VideoView视频播放器开发

React Native实战系列教程之自定义原生UI组件和VideoView视频播放器开发

  2016/09/23 |  React Native技术文章 |  Sky丶清|  4 条评论 |  11232 views
 

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本文来自:画虎烂的专栏(http://blog.csdn.net/it_talk/article/details/52638456)

(一)原生UI组件之VideoView视频播放器开发

React Native并没有给我们提供VideoView这个组件,那我们要播放视频的话,有两种方法:一种是借助WebView,一种就是使用原生的播放器。这里我们就介绍下,如何使用原生VideoView,封装成一个组件,提供给JS使用。

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(二)实现Java端组件

开发View组件,需要Manager和Package。新建VideoViewManager类,并继承SimpleViewManager,SimpleViewManager类需要传入一个泛型,该泛型继承Android的View,也就是说该泛型是要使用android 平台的哪个View就传入该View,比如,我要使用android的VideoView,这个泛型就传入VideoView。

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public class VideoViewManager extends SimpleViewManager<VideoView>{
 
    @Override
    public String getName() {//组件名称
        return "VideoView";
    }
 
    @Override
    protected VideoView createViewInstance(ThemedReactContext reactContext) {
        VideoView video = new VideoView(reactContext);
        return video;
    }
}

getName返回组件名称(可以加前缀RCT),createViewInstance方法返回实例对象,可以在初始化对象时设置一些属性。

接着,我们需要让该组件提供视频的url地址。

我们可以通过@ReactProp(或@ReactPropGroup)注解来导出属性的设置方法。该方法有两个参数,第一个参数是泛型View的实例对象,第二个参数是要设置的属性值。方法的返回值类型必须为void,而且访问控制必须被声明为public。组件的每一个属性的设置都会调用Java层被对应ReactProp注解的方法。 如下给VideoView提供source的属性设置:

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@ReactProp(name = "source")
public void setSource(RCTVideoView videoView,@Nullable String source){
    if(source != null){
        videoView.setVideoURI(Uri.parse(source));
        videoView.start();
    }
}

@ReactProp注解必须包含一个字符串类型的参数name。这个参数指定了对应属性在JavaScript端的名字。那么现在JS端可以这么设置source属性值

但是在设置播放地址的时候,我们可能需要同时设置header(为什么不能像上面source一样来提供一个方法setHeader呢?思考一下),现在改造一下setSource方法

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@ReactProp(name = "source")
public void setSource(VideoView videoView,@Nullable ReadableMap source){
    if(source != null){
        if (source.hasKey("url")) {
            String url = source.getString("url");
            FLog.e(VideoViewManager.class,"url = "+url);
            HashMap<String, String> headerMap = new HashMap<>();
            if (source.hasKey("headers")) {
                ReadableMap headers = source.getMap("headers");
                ReadableMapKeySetIterator iter = headers.keySetIterator();
                while (iter.hasNextKey()) {
                    String key = iter.nextKey();
                    String value = headers.getString(key);
                    FLog.e(VideoViewManager.class,key+" = "+value);
                    headerMap.put(key,value);
                }
            }
            if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
                videoView.setVideoURI(Uri.parse(url),headerMap);
            }else{
                try {
                    Method setVideoURIMethod = videoView.getClass().getMethod("setVideoURI", Uri.class, Map.class);
                    setVideoURIMethod.invoke(videoView, Uri.parse(url), headerMap);
                } catch (Exception e) {
                    e.printStackTrace();
                }
            }
            videoView.start();
        }
    }
}

setSource的第二个参数变为ReadableMap,这是一个键值对类型的,用于JS传递参数给JAVA。url必修要有,headers不一定有,现在JS端可能变这样:

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<VideoView
    source={
        {
            headers:{
                'refer':'myRefer'
            }
        }
    }
/>

可以发现不同的参数类型,在JS端使用的个中差异。JavaScript所得知的属性类型会由方法的第二个参数的类型来自动决定。支持的类型有:boolean, int, float, double, String, Boolean, Integer, ReadableArray, ReadableMap。

当前阶段VideoViewManager类的完整代码如下

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public class VideoViewManager extends SimpleViewManager<VideoView>{
 
    @Override
    public String getName() {
        return "VideoView";
    }
 
    @Override
    protected VideoView createViewInstance(ThemedReactContext reactContext) {
        VideoView video = new VideoView(reactContext);
        return video;
    }
 
    @Override
    public void onDropViewInstance(VideoView view) {//对象销毁时
        super.onDropViewInstance(view);
         view.stopPlayback();//停止播放
    }
 
    @ReactProp(name = "source")
    public void setSource(VideoView videoView,@Nullable ReadableMap source){
        if(source != null){
            if (source.hasKey("url")) {
                String url = source.getString("url");
                System.out.println("url = "+url);
                HashMap<String, String> headerMap = new HashMap<>();
                if (source.hasKey("headers")) {
                    ReadableMap headers = source.getMap("headers");
                    ReadableMapKeySetIterator iter = headers.keySetIterator();
                    while (iter.hasNextKey()) {
                        String key = iter.nextKey();
                        headerMap.put(key, headers.getString(key));
                    }
                }
                if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
                    videoView.setVideoURI(Uri.parse(url),headerMap);
                }else{
                    try {
                        Method setVideoURIMethod = videoView.getClass().getMethod("setVideoURI", Uri.class, Map.class);
                        setVideoURIMethod.invoke(videoView, Uri.parse(url), headerMap);
                    } catch (Exception e) {
                        e.printStackTrace();
                    }
                }
                videoView.start();
            }
        }
    }
}

接着,我们需要和自定义模块一样,创建VideoViewPackage,并注册到ReactNativeHost

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public class VideoViewPackage implements ReactPackage {
    @Override
    public List<NativeModule> createNativeModules(ReactApplicationContext reactContext) {
        return Collections.emptyList();
    }
 
    @Override
    public List<Class<? extends JavaScriptModule>> createJSModules() {
        return Collections.emptyList();
    }
 
    @Override
    public List<ViewManager> createViewManagers(ReactApplicationContext reactContext) {
        return Arrays.<ViewManager>asList(
                new VideoViewManager()
        );
    }
}

MainApplication.java代码

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@Override
protected List<ReactPackage> getPackages() {
    return Arrays.<ReactPackage>asList(
            new MainReactPackage(),
            new OrientationPackage(),
            new VideoViewPackage()
    );
}

好了,写完java端,现在需要在JS端调用它。

(三)实现JS端的组件

在项目js/component文件夹下新建VideoView.js

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import React,{ PropTypes }from 'react';
import {requireNativeComponent,View} from 'react-native';
 
var VideoView = {
    name:'VideoView',
    propTypes:{
        style: View.propTypes.style,
        source:PropTypes.shape({
            url:PropTypes.string,
            headers:PropTypes.object,
        }),
        ...View.propTypes,//包含默认的View的属性,如果没有这句会报‘has no propType for native prop’错误
    }
};
var RCTVideoView = requireNativeComponent('VideoView',VideoView);
module.exports = RCTVideoView;

首先和自定义模块导入的NativeModules不同,组件使用的模块是requireNativeComponent,接着我们需要给组件定义声明一些属性name(用于调试信息显示)、propTypes。

其中重要的是propTypes,它定义了该组件拥有哪些属性可以使用,对应到原生视图上。由于source是url、headers一组属性值构成的,所以使用PropTypes.shape来定义。

最后不要遗漏了 …View.propTypes 这句,它包含了默认View的属性,如果没有这句就会报错。

requireNativeComponent通常接受两个参数,第一个参数是原生视图的名字(JAVA层VideoViewManager$getName的值),而第二个参数是一个描述组件接口的对象。最后通过module.exports导出提供给其他组件使用。

在VideoPlayScene.js中使用:

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import React, {Component} from 'react';
import {
    View,
    WebView,
    NativeModules,
} from 'react-native';
import VideoView from './component/VideoView';
 
export default class VideoPlayScene extends Component {
    constructor(props) {
        super(props);
    }
 
    render() {
        return (
            <View style={{flex:1,alignItems:'center',justifyContent:'center',}}>
                <VideoView
                    style={{height:250,width:380}}
                    source={
                        {
                            url:'http://qiubai-video.qiushibaike.com/A14EXG7JQ53PYURP.mp4',
                            headers:{
                                'refer':'myRefer'
                            }
                        }
                    }
                />
            </View>
        );
    }
}

然后运行。注意:如果改动涉及到JAVA层的修改,那么需要关闭掉React Packager窗口,并在cmd重新执行react-native run-android 命令。

React Native实战系列教程之自定义原生UI组件和VideoView视频播放器开发

可以看到视频正常播放了,但好像只是仅仅能使用native层的播放器,然而native层的一些信息我们还无法获取到,比如:视频的总时长、视频当前播放的时间点等;而且还不能控制组件的状态,比如:视频的快进、暂停、播放等。接下来我们将实现这些。

(四)native层向js发送消息事件

我们声明一个VideoViewManager的内部类RCTVideoView,它继承VideoView,并实现了一些必要的接口。

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private static class RCTVideoView extends VideoView implements LifecycleEventListener,
        MediaPlayer.OnPreparedListener,
        MediaPlayer.OnCompletionListener,
        MediaPlayer.OnErrorListener,
        MediaPlayer.OnInfoListener,MediaPlayer.OnBufferingUpdateListener{
 
    public RCTVideoView(ThemedReactContext reactContext) {
        super(reactContext);
        reactContext.addLifecycleEventListener(this);
        setOnPreparedListener(this);
        setOnCompletionListener(this);
        setOnErrorListener(this);
    }
 
    @Override
    public void onHostResume() {
        FLog.e(VideoViewManager.class,"onHostResume");
    }
 
    @Override
    public void onHostPause() {
        FLog.e(VideoViewManager.class,"onHostPause");
        pause();
    }
 
    @Override
    public void onHostDestroy() {
        FLog.e(VideoViewManager.class,"onHostDestroy");
    }
 
    @Override
    public void onPrepared(MediaPlayer mp) {//视频加载成功准备播放
        FLog.e(VideoViewManager.class,"onPrepared duration = "+mp.getDuration());
        mp.setOnInfoListener(this);
        mp.setOnBufferingUpdateListener(this);
    }
 
    @Override
    public void onCompletion(MediaPlayer mp) {//视频播放结束
        FLog.e(VideoViewManager.class,"onCompletion");
    }
 
    @Override
    public boolean onError(MediaPlayer mp, int what, int extra) {//视频播放出错
        FLog.e(VideoViewManager.class,"onError what = "+ what+" extra = "+extra);
        return false;
    }
 
    @Override
    public boolean onInfo(MediaPlayer mp, int what, int extra) {
        FLog.e(VideoViewManager.class,"onInfo");
        switch (what) {
            /**
             * 开始缓冲
             */
            case MediaPlayer.MEDIA_INFO_BUFFERING_START:
                FLog.e(VideoViewManager.class,"开始缓冲");
                break;
            /**
             * 结束缓冲
             */
            case MediaPlayer.MEDIA_INFO_BUFFERING_END:
                FLog.e(VideoViewManager.class,"结束缓冲");
                break;
            /**
             * 开始渲染视频第一帧画面
             */
            case MediaPlayer.MEDIA_INFO_VIDEO_RENDERING_START:
                FLog.e(VideoViewManager.class,"开始渲染视频第一帧画面");
                break;
            default:
                break;
        }
        return false;
    }
 
    @Override
    public void onBufferingUpdate(MediaPlayer mp, int percent) {//视频缓冲进度
        FLog.e(VideoViewManager.class,"onBufferingUpdate percent = "+percent);
    }
}

这里并没有实现什么逻辑,只是打印一下信息。接着将VideoViewManager$createViewInstance使用RCTVideoView对象

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@Override
protected VideoView createViewInstance(ThemedReactContext reactContext) {
    RCTVideoView video = new RCTVideoView(reactContext);
    return video;
}
 
@Override
public void onDropViewInstance(VideoView view) {//销毁对象时释放一些资源
    super.onDropViewInstance(view);
    ((ThemedReactContext) view.getContext()).removeLifecycleEventListener((RCTVideoView) view);
     view.stopPlayback();
}

setSource传入的第一个参数也是RCTVideoView对象

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@ReactProp(name = "source")
public void setSource(RCTVideoView videoView,@Nullable ReadableMap source){
    //省略其它代码
}

接着我们在java层的onPrepared方法中获取视频播放时长,并想js发送事件通知。

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@Override
public void onPrepared(MediaPlayer mp) {//视频加载成功准备播放
    int duration = mp.getDuration();
    FLog.e(VideoViewManager.class,"onPrepared duration = "+duration);
    mp.setOnInfoListener(this);
    mp.setOnBufferingUpdateListener(this);
    //向js发送事件
    WritableMap event = Arguments.createMap();
    event.putInt("duration",duration);//key用于js中的nativeEvent
    ReactContext reactContext = (ReactContext) getContext();
    reactContext.getJSModule(RCTEventEmitter.class).receiveEvent(
                    getId(),//native层和js层两个视图会依据getId()而关联在一起
                    "topChange",//事件名称
                    event//事件携带的数据
            );
}

receiveEvent接收三个参数,参数说明如注释所示,这个事件名topChange在JavaScript端映射到onChange回调属性上(这个映射关系在UIManagerModuleConstants.java文件里),这个回调会被原生事件执行。

然后在JS层接收该事件通知,将VideoView.js改为如下:

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class VideoView extends Component{
    constructor(props){
        super(props);
    }
 
    _onChange(event){
        if(!this.props.onPrepared){
            return;
        }
        this.props.onPrepared(event.nativeEvent.duration);
    }
 
    render(){
        return <RCTVideoView {...this.props} onChange={this._onChange.bind(this)}/>;
    };
}
 
VideoView.name = "VideoView";
VideoView.propTypes = {
    onPrepared:PropTypes.func,
    style: View.propTypes.style,
    source:PropTypes.shape({
        url:PropTypes.string,
        headers:PropTypes.object,
    }),
    ...View.propTypes,
};
//需要注意下面这两句
var RCTVideoView = requireNativeComponent('VideoView',VideoView,{
    nativeOnly: {onChange: true}
});
module.exports = VideoView;

我们在java中发送的事件中携带的数据WritableMap中,定义的key与在js中event.nativeEvent.duration一致,nativeEvent和key就可以获取到value。

有时候有一些特殊的属性,想从原生组件中导出,但是又不希望它们成为对应React封装组件的属性,可以使用nativeOnly来声明。如果没有什么特殊属性需要设置的话,requireNativeComponent第三个参数可以不用。

需要注意的是,之前VideoView.js以下两句是这样

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var RCTVideoView = requireNativeComponent('VideoView',VideoView);
module.exports = RCTVideoView;

修改之后变这样

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var RCTVideoView = requireNativeComponent('VideoView',VideoView,{
    nativeOnly: {onChange: true}
});
module.exports = VideoView;

不一样的地方在于一个exports RCTVideoView,一个exports VideoView

如果你不小心还是使用之前exports RCTVideoView 的那样,那么会一直接收不到onChange事件的回调!(本人踩到的坑)

ok,最后在VideoPlayScene.js调用

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_onPrepared(duration){
    console.log("JS duration = "+duration);
}
 
render() {
    return (
        <View style={{flex: 1, alignItems: 'center', justifyContent: 'center',}}>
            <VideoView
                style={{height: 250, width: 380}}
                source={
                {
                    url: 'http://qiubai-video.qiushibaike.com/A14EXG7JQ53PYURP.mp4',
                    headers: {
                        'refer': 'myRefer'
                    }
                }
                }
                onPrepared={this._onPrepared}
            />
        </View>
    );
}

VideoView增加了onPrepared回调方法,运行程序后,可以看到打印了duration信息。但是如果native层需要发送的事件比较多的情况下,那么如果我们使用单一的topChange事件,就会导致回调的onChange不是单一职责。那么,我们是否可以自定义该事件的名称呢,使每一个事件对应各自的回调方法呢?下面我们就讲讲如何自定义事件名称。

(五)自定义事件名称

我们以播放器播放完成的事件为例,监听onCompletion事件。

首先,在VideoViewManager类中重写getExportedCustomDirectEventTypeConstants方法,然后自定义事件名称。

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@Override
public Map getExportedCustomDirectEventTypeConstants() {
    return MapBuilder.of(
            "onCompletion", MapBuilder.of("registrationName", "onCompletion"));
}

第一个onCompletion字符串是java端发送事件是的名称,即receiveEvent方法的第二个参数值;第二个onCompletion字符串是定义在js端的回调方法;registrationName字符串的值是固定的,不能修改。对比一下topChange事件就知道了

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@Override
public Map getExportedCustomDirectEventTypeConstants() {
    return MapBuilder.of(
            "topChange", MapBuilder.of("registrationName", "onChange"));
}

接着,在内部类RCTVideoView的onCompletion方法发送事件

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@Override
public void onCompletion(MediaPlayer mp) {//视频播放结束
    FLog.e(VideoViewManager.class,"onCompletion");
    ReactContext reactContext = (ReactContext) getContext();
    reactContext.getJSModule(RCTEventEmitter.class).receiveEvent(
            getId(),//native和js两个视图会依据getId()而关联在一起
            "onCompletion",//事件名称
            null
    );
}

由于只是通知js端,告诉它播放结束,不用携带任何数据,所以receiveEvent的第三个参数为null即可。然后在VideoView.js增加propTypes属性。

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VideoView.propTypes = {
    onCompletion:PropTypes.func,
    //省略其它代码
};

最后在VideoPlayScene.js中使用VideoView时,增加onCompletion属性即可。

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<VideoView
    style={{height: 250, width: 380}}
    source={
    {
        headers: {
            'refer': 'myRefer'
        }
    }
    }
    onPrepared={this._onPrepared}
    onCompletion={()=>{
        console.log("JS onCompletion");
    }}
/>

运行程序后就可以看到log输出了(打开debug js remotely在浏览器查看,或者在android studio中查看)

React Native实战系列教程之自定义原生UI组件和VideoView视频播放器开发

其他的事件的定义流程都一样,比如获取当前进度信息、缓存进度、错误回调等。目前为止,VideoViewManager.java的完整代码如下:

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public class VideoViewManager extends SimpleViewManager<VideoView>{
 
    private enum VideoEvent{
        EVENT_PREPARE("onPrepared"),
        EVENT_PROGRESS("onProgress"),
        EVENT_UPDATE("onBufferUpdate"),
        EVENT_ERROR("onError"),
        EVENT_COMPLETION("onCompletion");
 
        private String mName;
        VideoEvent(String name) {
            this.mName = name;
        }
 
        @Override
        public String toString() {
            return mName;
        }
    }
 
    @Override
    public String getName() {
        return "VideoView";
    }
 
    @Override
    protected VideoView createViewInstance(ThemedReactContext reactContext) {
        RCTVideoView video = new RCTVideoView(reactContext);
        return video;
    }
 
    @Nullable
    @Override
    public Map<String, Integer> getCommandsMap() {
        return super.getCommandsMap();
    }
 
    @Override
    public void receiveCommand(VideoView root, int commandId, @Nullable ReadableArray args) {
        super.receiveCommand(root, commandId, args);
    }
 
    @Nullable
    @Override
    public Map<String, Object> getExportedCustomDirectEventTypeConstants() {
        MapBuilder.Builder<String, Object> builder = MapBuilder.builder();
        for (VideoEvent event:VideoEvent.values()){
            builder.put(event.toString(),MapBuilder.of("registrationName", event.toString()));
        }
        return builder.build();
    }
 
    @Override
    public void onDropViewInstance(VideoView view) {//销毁对象时释放一些资源
        super.onDropViewInstance(view);
        ((ThemedReactContext) view.getContext()).removeLifecycleEventListener((RCTVideoView) view);
         view.stopPlayback();
    }
 
    @ReactProp(name = "source")
    public void setSource(RCTVideoView videoView,@Nullable ReadableMap source){
        if(source != null){
            if (source.hasKey("url")) {
                String url = source.getString("url");
                FLog.e(VideoViewManager.class,"url = "+url);
                HashMap<String, String> headerMap = new HashMap<>();
                if (source.hasKey("headers")) {
                    ReadableMap headers = source.getMap("headers");
                    ReadableMapKeySetIterator iter = headers.keySetIterator();
                    while (iter.hasNextKey()) {
                        String key = iter.nextKey();
                        String value = headers.getString(key);
                        FLog.e(VideoViewManager.class,key+" = "+value);
                        headerMap.put(key,value);
                    }
                }
                if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
                    videoView.setVideoURI(Uri.parse(url),headerMap);
                }else{
                    try {
                        Method setVideoURIMethod = videoView.getClass().getMethod("setVideoURI", Uri.class, Map.class);
                        setVideoURIMethod.invoke(videoView, Uri.parse(url), headerMap);
                    } catch (Exception e) {
                        e.printStackTrace();
                    }
                }
                videoView.start();
            }
        }
    }
 
    private static class RCTVideoView extends VideoView implements LifecycleEventListener,
            MediaPlayer.OnPreparedListener,
            MediaPlayer.OnCompletionListener,
            MediaPlayer.OnErrorListener,
            MediaPlayer.OnInfoListener,
            MediaPlayer.OnBufferingUpdateListener,
            Runnable{
 
        private Handler mHandler;
 
        public RCTVideoView(ThemedReactContext reactContext) {
            super(reactContext);
            reactContext.addLifecycleEventListener(this);
            setOnPreparedListener(this);
            setOnCompletionListener(this);
            setOnErrorListener(this);
            mHandler = new Handler();
        }
 
        @Override
        public void onHostResume() {
            FLog.e(VideoViewManager.class,"onHostResume");
        }
 
        @Override
        public void onHostPause() {
            FLog.e(VideoViewManager.class,"onHostPause");
            pause();
        }
 
        @Override
        public void onHostDestroy() {
            FLog.e(VideoViewManager.class,"onHostDestroy");
            mHandler.removeCallbacks(this);
        }
 
        @Override
        public void onPrepared(MediaPlayer mp) {//视频加载成功准备播放
            int duration = mp.getDuration();
            FLog.e(VideoViewManager.class,"onPrepared duration = "+duration);
            mp.setOnInfoListener(this);
            mp.setOnBufferingUpdateListener(this);
            WritableMap event = Arguments.createMap();
            event.putInt("duration",duration);//key用于js中的nativeEvent
            dispatchEvent(VideoEvent.EVENT_PREPARE.toString(),event);
            mHandler.post(this);
        }
 
        @Override
        public void onCompletion(MediaPlayer mp) {//视频播放结束
            FLog.e(VideoViewManager.class,"onCompletion");
            dispatchEvent(VideoEvent.EVENT_COMPLETION.toString(),null);
            mHandler.removeCallbacks(this);
            int progress = getDuration();
            WritableMap event = Arguments.createMap();
            event.putInt("progress",progress);
            dispatchEvent(VideoEvent.EVENT_PROGRESS.toString(),event);
        }
 
        @Override
        public boolean onError(MediaPlayer mp, int what, int extra) {//视频播放出错
            FLog.e(VideoViewManager.class,"onError what = "+ what+" extra = "+extra);
            mHandler.removeCallbacks(this);
            WritableMap event = Arguments.createMap();
            event.putInt("what",what);
            event.putInt("extra",what);
            dispatchEvent(VideoEvent.EVENT_ERROR.toString(),event);
            return true;
        }
 
        @Override
        public boolean onInfo(MediaPlayer mp, int what, int extra) {
            FLog.e(VideoViewManager.class,"onInfo");
            switch (what) {
                /**
                 * 开始缓冲
                 */
                case MediaPlayer.MEDIA_INFO_BUFFERING_START:
                    FLog.e(VideoViewManager.class,"开始缓冲");
                    break;
                /**
                 * 结束缓冲
                 */
                case MediaPlayer.MEDIA_INFO_BUFFERING_END:
                    FLog.e(VideoViewManager.class,"结束缓冲");
                    break;
                /**
                 * 开始渲染视频第一帧画面
                 */
                case MediaPlayer.MEDIA_INFO_VIDEO_RENDERING_START:
                    FLog.e(VideoViewManager.class,"开始渲染视频第一帧画面");
                    break;
                default:
                    break;
            }
            return false;
        }
 
        @Override
        public void onBufferingUpdate(MediaPlayer mp, int percent) {//视频缓冲进度
            FLog.e(VideoViewManager.class,"onBufferingUpdate percent = "+percent);
            int buffer = (int) Math.round((double) (mp.getDuration() * percent) / 100.0);
            WritableMap event = Arguments.createMap();
            event.putInt("buffer",buffer);
            dispatchEvent(VideoEvent.EVENT_UPDATE.toString(),event);
        }
 
        @Override
        public void run() {
            int progress = getCurrentPosition();
            WritableMap event = Arguments.createMap();
            event.putInt("progress",progress);
            dispatchEvent(VideoEvent.EVENT_PROGRESS.toString(),event);
            mHandler.postDelayed(this,1000);
        }
 
        private void dispatchEvent(String eventName,WritableMap eventData){
            ReactContext reactContext = (ReactContext) getContext();
            reactContext.getJSModule(RCTEventEmitter.class).receiveEvent(
                    getId(),//native和js两个视图会依据getId()而关联在一起
                    eventName,//事件名称
                    eventData
            );
        }
    }
}

对应的VideoView.js完整代码如下:

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class VideoView extends Component{
    constructor(props){
        super(props);
    }
 
    /*_onChange(event){
        if(!this.props.onPrepared){
            return;
        }
        this.props.onPrepared(event.nativeEvent.duration);
    }*/
 
    _onPrepared(event){
        if(!this.props.onPrepared){
            return;
        }
        this.props.onPrepared(event.nativeEvent.duration);
    }
 
    _onError(event){
        if(!this.props.onError){
            return;
        }
        this.props.onError(event.nativeEvent);
    }
 
    _onBufferUpdate(event){
        if(!this.props.onBufferUpdate){
            return;
        }
        this.props.onBufferUpdate(event.nativeEvent.buffer);
    }
 
    _onProgress(event){
        if(!this.props.onProgress){
            return;
        }
        this.props.onProgress(event.nativeEvent.progress);
    }
 
    render(){
        //return <RCTVideoView {...this.props} onChange={this._onChange.bind(this)}/>;
        return <RCTVideoView
            {...this.props}
            onPrepared={this._onPrepared.bind(this)}
            onError={this._onError.bind(this)}
            onBufferUpdate={this._onBufferUpdate.bind(this)}
            onProgress={this._onProgress.bind(this)}
        />;
    };
}
 
VideoView.name = "VideoView";
VideoView.propTypes = {
    onPrepared:PropTypes.func,
    onCompletion:PropTypes.func,
    onError:PropTypes.func,
    onBufferUpdate:PropTypes.func,
    onProgress:PropTypes.func,
    style: View.propTypes.style,
    source:PropTypes.shape({
        url:PropTypes.string,
        headers:PropTypes.object,
    }),
    ...View.propTypes,
};
 
var RCTVideoView = requireNativeComponent('VideoView',VideoView,{
    nativeOnly: {onChange: true}
});
module.exports = VideoView;

VideoView的使用(省略其它代码),VideoPlayScene.js

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<VideoView
    style={{height: 250, width: 380}}
    source={
    {
        headers: {
            'refer': 'myRefer'
        }
    }
    }
    onPrepared={this._onPrepared}
    onCompletion={()=>{
        console.log("JS onCompletion");
    }}
    onError={(e)=>{
        console.log("what="+e.what+" extra="+e.extra);
    }}
    onBufferUpdate={(buffer)=>{
        console.log("JS buffer = "+buffer);
    }}
    onProgress={(progress)=>{
        console.log("JS progress = "+progress);
    }}
/>
(六)js层向native层发送命令

讲完native层向js发送事件后,那么js如何向native命令呢?继续往下看。

比如在js端我想通过点击某个按钮,来控制视频暂停,那么就需要native层来响应这个操作,因为native掌握着VideoView的所有权,暂停可以通过调用VideoView对象的pause方法。

首先,我们需要在native层定义这些命令,并在接收到命令时处理相关操作。

在VideoViewManager重写getCommandsMap方法。

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private static final int COMMAND_PAUSE_ID = 1;
private static final String COMMAND_PAUSE_NAME = "pause";
 
@Override
public Map<String, Integer> getCommandsMap() {
    return MapBuilder.of(
            COMMAND_PAUSE_NAME,COMMAND_PAUSE_ID
    );
}

getCommandsMap接收多组命令,每组命令需要包括名称(js端调用的方法名)和命令id,如上面的COMMAND_PAUSE_NAME 和 COMMAND_PAUSE_ID。

然后重写receiveCommand方法,处理相应的命令。

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@Override
public void receiveCommand(VideoView root, int commandId, @Nullable ReadableArray args) {
    switch (commandId){
        case COMMAND_PAUSE_ID:
            root.pause();
            break;
        default:
            break;
    }
}

我们在接收到COMMAND_PAUSE_ID 命令时,调用了VideoView的pause方法进行暂停播放。

接下来就是js端如何发起该命令了。

打开VideoView.js,代码添加如下

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import {
    requireNativeComponent,
    View,
    UIManager,
    findNodeHandle,
} from 'react-native';
 
var RCT_VIDEO_REF = 'VideoView';
 
class VideoView extends Component{
    //省略其它代码
    pause(){
        //向native层发送命令
        UIManager.dispatchViewManagerCommand(
            findNodeHandle(this.refs[RCT_VIDEO_REF]),
            UIManager.VideoView.Commands.pause,//Commands.pause与native层定义的COMMAND_PAUSE_NAME一致
            null//命令携带的参数数据
        );
    }
    render(){
        return <RCTVideoView
            ref = {RCT_VIDEO_REF}
            //省略其它代码
        />;
    };
}

主要是定义了一个pause函数,该函数内使用UIManager.dispatchViewManagerCommand向native层发送命令,该方法接收三个参数:第一个参数是组件的实例对象;第二个是发送的命令名称,与native层定义的command name一致;第三个是命令携带的参数数据。

打开VideoPlayScene.js,给视频播放添加暂停功能。

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export default class VideoPlayScene extends Component {
    //暂停播放
    _onPressPause(){
        this.video.pause();
    }
 
    render() {
        return (
            <View style={{flex: 1,justifyContent: 'center',}}>
                <VideoView
                    ref={(video)=>{this.video = video}}
                    //省略其它代码
                />
                <View style={{height:50,flexDirection:'row',justifyContent:'flex-start'}}>
                    <Text style={{width:100}}>{this.state.time}/{this.state.totalTime}</Text>
                    <TouchableOpacity style={{marginLeft:10}} onPress={this._onPressPause.bind(this)}>
                        <Text>暂停</Text>
                    </TouchableOpacity>
                </View>
            </View>
        );
    }
}

好了,运行程序,你发现已经可以暂停播放了。同样的流程,我们再给播放器添加‘开始播放’的功能。

VideoViewManager.java 添加开始播放的代码

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private static final int COMMAND_START_ID = 2;
private static final String COMMAND_START_NAME = "start";
@Override
public Map<String, Integer> getCommandsMap() {
    return MapBuilder.of(
            COMMAND_PAUSE_NAME,COMMAND_PAUSE_ID,
            COMMAND_START_NAME,COMMAND_START_ID);
}
 
@Override
public void receiveCommand(VideoView root, int commandId, @Nullable ReadableArray args) {
    FLog.e(VideoViewManager.class,"receiveCommand id = "+commandId);
    switch (commandId){
        case COMMAND_PAUSE_ID:
            root.pause();
            break;
        case COMMAND_START_ID:
            root.start();
            break;
        default:
            break;
    }
}

VideoView.js 添加开始播放的代码

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start(){
    UIManager.dispatchViewManagerCommand(
        findNodeHandle(this.refs[RCT_VIDEO_REF]),
        UIManager.VideoView.Commands.start,
        null
    );
}

VideoPlayScene.js添加开始播放的功能

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_onPressPause(){
    this.video.pause();
}
 
_onPressStart(){
    this.video.start();
}
 
render() {
    return (
        <View style={{flex: 1,justifyContent: 'center',}}>
            <VideoView
                ref={(video)=>{this.video = video}}
                //省略其它代码
            />
            <View style={{height:50,flexDirection:'row',justifyContent:'flex-start'}}>
                <Text style={{width:100}}>{this.state.time}/{this.state.totalTime}</Text>
                <TouchableOpacity style={{marginLeft:10}} onPress={this._onPressPause.bind(this)}>
                    <Text>暂停</Text>
                </TouchableOpacity>
                <TouchableOpacity style={{marginLeft:10}} onPress={this._onPressStart.bind(this)}>
                    <Text>开始</Text>
                </TouchableOpacity>
            </View>
 
        </View>
    );
}

最后运行程序,效果如下

React Native实战系列教程之自定义原生UI组件和VideoView视频播放器开发

ok,上面的pause和start方法都是没有带参数的,那么如果native层需要参数呢,比如seekTo(快进),这个方法需要有一个参数,设置视频快进到的位置,那么如何处理呢?

VideoViewManager.java增加seekTo命令

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private static final int COMMAND_SEEK_TO_ID = 3;
private static final String COMMAND_SEEK_TO_NAME = "seekTo";
@Override
public Map<String, Integer> getCommandsMap() {
    return MapBuilder.of(
            COMMAND_PAUSE_NAME,COMMAND_PAUSE_ID,
            COMMAND_START_NAME,COMMAND_START_ID,
            COMMAND_SEEK_TO_NAME, COMMAND_SEEK_TO_ID
    );
}
@Override
public void receiveCommand(VideoView root, int commandId, @Nullable ReadableArray args) {
    FLog.e(VideoViewManager.class,"receiveCommand id = "+commandId);
    switch (commandId){
        case COMMAND_PAUSE_ID://暂停
            root.pause();
            break;
        case COMMAND_START_ID://开始
            root.start();
            break;
        case COMMAND_SEEK_TO_ID://快进
            if(args != null) {
                int msec = args.getInt(0);//获取第一个位置的数据
                root.seekTo(msec);
            }
            break;
        default:
            break;
    }
}

在receiveCommand的case COMMAND_SEEK_TO_ID分支,可以看到,args是个Array,通过index获取到对应的数据,如获取第一个int类型的数据,使用args.getInt(0)。

VideoView.js 增加seekTo函数

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seekTo(millSecond){
    UIManager.dispatchViewManagerCommand(
        findNodeHandle(this.refs[RCT_VIDEO_REF]),
        UIManager.VideoView.Commands.seekTo,
        [millSecond]//数据形如:["第一个参数","第二个参数",3]
    );
}

dispatchViewManagerCommand的第三个参数,接收一组数据(array),可以是不同数据类型,native层通过index获取数据。

VideoPlayScene.js

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_onPressSeekTo(){
    var millSecond = this.state.time + 1000;
    this.video.seekTo(millSecond);
}
//省略其它代码
<TouchableOpacity style={{marginLeft:10}} onPress={this._onPressSeekTo.bind(this)}>
    <Text>快进</Text>
</TouchableOpacity>

这样就完成了原生UI组件的开发了,完整的代码太长了,就不贴出来了,需要的话,项目地址:https://github.com/helengray/XiFan

(七)最后总结

本节讲述了React Native android端的自定义UI组件开发流程,包括设置UI属性、native层向js层发送事件、js层向native层发送命令,完整的讲述了react native与原生之间的通信过程。到此,这个小项目已经阶段性完成了,

刚创建的React Native交流九群:536404410,欢迎各位大牛,React Native技术爱好者加入交流!同时博客右侧欢迎微信扫描关注订阅号,移动技术干货,精彩文章技术推送!

关注我的订阅号(codedev123),每天推送分享移动开发技术(Android/iOS),React Native技术文章,项目管理,程序猿日常点滴以及精品技术资讯文章(欢迎关注,精彩第一时间推送)。

引用原文:http://www.lcode.org/react-native%E5%AE%9E%E6%88%98%E7%B3%BB%E5%88%97%E6%95%99%E7%A8%8B%E4%B9%8B%E8%87%AA%E5%AE%9A%E4%B9%89%E5%8E%9F%E7%94%9Fui%E7%BB%84%E4%BB%B6%E5%92%8Cvideoview%E8%A7%86%E9%A2%91%E6%92%AD%E6%94%BE/

写博客是为了记住自己容易忘记的东西,另外也是对自己工作的总结,文章可以转载,无需版权。希望尽自己的努力,做到更好,大家一起努力进步!

如果有什么问题,欢迎大家一起探讨,代码如有问题,欢迎各位大神指正!

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