c++ Windows Socket实现最简单的C/S网络通信(TCP)

1.服务器端代码:

#include<iostream>
#include<WinSock2.h>
#pragma comment(lib, "ws2_32.lib")
#define CONNECT_NUM_MAX 10 using namespace std; int main()
{
//加载套接字库
WSADATA wsaData;
int iRet = 0;
iRet = WSAStartup(MAKEWORD(2, 2), &wsaData);
if (iRet != 0)
{
cout << "WSAStartup(MAKEWORD(2, 2), &wsaData) execute failed!" << endl;;
return -1;
}
if (2 != LOBYTE(wsaData.wVersion) || 2 != HIBYTE(wsaData.wVersion))
{
WSACleanup();
cout << "WSADATA version is not correct!" << endl;
return -1;
} //创建套接字
SOCKET serverSocket = socket(AF_INET, SOCK_STREAM, 0);
if (serverSocket == INVALID_SOCKET)
{
cout << "serverSocket = socket(AF_INET, SOCK_STREAM, 0) execute failed!" << endl;
return -1;
} //初始化服务器地址族变量
SOCKADDR_IN addrSrv;
addrSrv.sin_addr.S_un.S_addr = htonl(INADDR_ANY);
addrSrv.sin_family = AF_INET;
addrSrv.sin_port = htons(6000); //绑定
iRet = bind(serverSocket, (SOCKADDR*)&addrSrv, sizeof(SOCKADDR));
if (iRet == SOCKET_ERROR)
{
cout << "bind(serverSocket, (SOCKADDR*)&addrSrv, sizeof(SOCKADDR)) execute failed!" << endl;
return -1;
} //监听
iRet = listen(serverSocket, CONNECT_NUM_MAX);
if (iRet == SOCKET_ERROR)
{
cout << "listen(serverSocket, 10) execute failed!" << endl;
return -1;
} //等待连接_接收_发送
SOCKADDR_IN clientAddr;
int len = sizeof(SOCKADDR);
while (1)
{
SOCKET connSocket = accept(serverSocket, (SOCKADDR*)&clientAddr, &len);
if (connSocket == INVALID_SOCKET)
{
cout << "accept(serverSocket, (SOCKADDR*)&clientAddr, &len) execute failed!" << endl;
return -1;
} char sendBuf[100];
sprintf_s(sendBuf, "Welcome %s", inet_ntoa(clientAddr.sin_addr));
send(connSocket, sendBuf, strlen(sendBuf)+1, 0); char recvBuf[100];
recv(connSocket, recvBuf, 100, 0);
printf("%s\n", recvBuf);
closesocket(connSocket);
} system("pause");
return 0;
}

2.客户端代码:

#include<iostream>
#include <winsock2.h>
using namespace std; #pragma comment(lib, "ws2_32.lib")
int main()
{
//加载套接字库
WSADATA wsaData;
int iRet =0;
iRet = WSAStartup(MAKEWORD(2, 2), &wsaData);
if (iRet != 0)
{
cout << "WSAStartup(MAKEWORD(2, 2), &wsaData) execute failed!" << endl;
return -1;
}
if (2 != LOBYTE(wsaData.wVersion) || 2 != HIBYTE(wsaData.wVersion))
{
WSACleanup();
cout << "WSADATA version is not correct!" << endl;
return -1;
} //创建套接字
SOCKET clientSocket = socket(AF_INET, SOCK_STREAM, 0);
if (clientSocket == INVALID_SOCKET)
{
cout << "clientSocket = socket(AF_INET, SOCK_STREAM, 0) execute failed!" << endl;
return -1;
} //初始化服务器端地址族变量
SOCKADDR_IN srvAddr;
srvAddr.sin_addr.S_un.S_addr = inet_addr("127.0.0.1");
srvAddr.sin_family = AF_INET;
srvAddr.sin_port = htons(6000); //连接服务器
iRet = connect(clientSocket, (SOCKADDR*)&srvAddr, sizeof(SOCKADDR));
if (0 != iRet)
{
cout << "connect(clientSocket, (SOCKADDR*)&srvAddr, sizeof(SOCKADDR)) execute failed!" << endl;
return -1;
} //接收消息
char recvBuf[100];
recv(clientSocket, recvBuf, 100, 0);
printf("%s\n", recvBuf); //发送消息
char sendBuf[100];
sprintf_s(sendBuf, "Hello, This is client %s", "兔子");
send(clientSocket, sendBuf, strlen(sendBuf)+1, 0); //清理
closesocket(clientSocket);
WSACleanup(); system("pause");
return 0;
}

3.程序运行截图:

c++  Windows Socket实现最简单的C/S网络通信(TCP)c++  Windows Socket实现最简单的C/S网络通信(TCP)

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