文明6 老秦特色建筑 九州鼎mod

上周久违的玩了一把文明6 神难度 马拉松 老秦,结果刚开机回合就被野蛮人和2个国家轮着打

被锤的不能安心种田,于是想做个老秦的特色建筑mod让我度过前期

具体参考 https://bbs.3dmgame.com/thread-5959529-1-1.html

目录结构

根目录

--KyushuTripod.modinfo

--Data

----Gameplay_Config.xml
----Gameplay_Data.xml
----Gameplay_Icons_Buildings.xml
----GamePlay_Text.xml

文明6 老秦特色建筑 九州鼎mod
 1 <?xml version="1.0" encoding="utf-8"?>
 2 <Mod id="085e2f17-581c-4c06-a3c9-4c39f91d813g" version="1">
 3     <Properties>
 4         <Name>LOC_KYUSHU_TRIPOD_NAME</Name>
 5         <Teaser>LOC_KYUSHU_TRIPOD_TEASER</Teaser>
 6         <Description>LOC_KYUSHU_TRIPOD_DESC</Description>
 7         <Authors>古</Authors>
 8         <AffectsSavedGame>0</AffectsSavedGame>
 9         <CompatibleVersions>1.2,2.0</CompatibleVersions>
10     </Properties>
11 
12     <Components>
13         <UpdateDatabase id="Kyushu_Tripod_Traits">
14             <File>Data/Gameplay_Data.xml</File>
15         </UpdateDatabase>
16         <UpdateIcons id="NewBuilding_GAMEPLAY_ICON">
17             <File>Data/Gameplay_Icons_Buildings.xml</File>
18         </UpdateIcons>
19         <UpdateText id="KyushuTripod_Text">
20             <File>Data/GamePlay_Text.xml</File>
21         </UpdateText>
22     </Components>
23 
24     <FrontEndActions>
25         <UpdateDatabase id="NewBuildingSettings">
26             <File>Data/Gameplay_Config.xml</File>
27         </UpdateDatabase>
28         <UpdateIcons id="NewBuilding_GAMEPLAY_ICON">
29             <File>Data/Gameplay_Icons_Buildings.xml</File>
30         </UpdateIcons>
31         <UpdateText id="KyushuTripod_Text">
32             <File>Data/GamePlay_Text.xml</File>
33         </UpdateText>
34     </FrontEndActions>
35 
36     <LocalizedText>
37         <Text id="LOC_KYUSHU_TRIPOD_NAME">
38             <en_US>Kyushu Tripod</en_US>
39             <zh_Hans_CN>九州鼎</zh_Hans_CN>
40         </Text>
41         <Text id="LOC_KYUSHU_TRIPOD_TEASER">
42             <en_US>Kyushu Tripod</en_US>
43             <zh_Hans_CN>九州鼎</zh_Hans_CN>
44         </Text>
45         <Text id="LOC_KYUSHU_TRIPOD_DESC">
46             <en_US>It is said that the Kyushu tripod was made by Qi Shi, the son of Yu in the Xia Dynasty. The nine bronze tripods with exquisite carved buildings, simple and elegant, and solemn momentum reflect the centralization and supremacy of royal power, the unity of the country and the prosperity of the nation. For thousands of years, it has been regarded as the national treasure of the Chinese nation.</en_US>
47             <zh_Hans_CN>相传九州鼎是中国夏朝禹之子启时铸造的。它分别以九只刻楼精美、古朴典雅、气势庄重的青铜大鼎,体现了王权的集中和至高无上,反映了国家的统一和民族的昌盛。几千年来,一直被人们视为中华民族传世之国宝。</zh_Hans_CN>
48         </Text>
49     </LocalizedText>  
50 
51     <Files>
52         <File>Data/Gameplay_Config.xml</File>
53         <File>Data/Gameplay_Data.xml</File>
54         <File>Data/Gameplay_Icons_Buildings.xml</File>
55         <File>Data/GamePlay_Text.xml</File>
56     </Files>
57 </Mod>
KyushuTripod.modinfo 文明6 老秦特色建筑 九州鼎mod
 1 <?xml version="1.0" encoding="utf-8"?>
 2 <GameInfo>
 3     <PlayerItems>
 4         <Row CivilizationType="CIVILIZATION_CHINA" LeaderType="LEADER_QIN" Type="BUILDING_KYUSHU_TRIPOD" Icon="ICON_BUILDING_KYUSHU_TRIPOD" Name="LOC_BUILDING_KYUSHU_TRIPOD_NAME" Description="LOC_BUILDING_KYUSHU_TRIPOD_DESCRIPTION" SortIndex="30"/>
 5         <!-- Expansion 1 Support -->
 6         <Row Domain="Players:Expansion1_Players" CivilizationType="CIVILIZATION_CHINA" LeaderType="LEADER_QIN" Type="BUILDING_KYUSHU_TRIPOD" Icon="ICON_BUILDING_KYUSHU_TRIPOD" Name="LOC_BUILDING_KYUSHU_TRIPOD_NAME" Description="LOC_BUILDING_KYUSHU_TRIPOD_DESCRIPTION" SortIndex="30"/>
 7         <!-- Expansion 2 Support -->
 8         <Row Domain="Players:Expansion2_Players" CivilizationType="CIVILIZATION_CHINA" LeaderType="LEADER_QIN" Type="BUILDING_KYUSHU_TRIPOD" Icon="ICON_BUILDING_KYUSHU_TRIPOD" Name="LOC_BUILDING_KYUSHU_TRIPOD_NAME" Description="LOC_BUILDING_KYUSHU_TRIPOD_DESCRIPTION" SortIndex="30"/>
 9     </PlayerItems>
10 </GameInfo>
Gameplay_Config.xml 文明6 老秦特色建筑 九州鼎mod
  1 <?xml version="1.0" encoding="utf-8"?>
  2 <GameInfo>
  3     <Types> 
  4         <Row Type="TRAIT_BUILDING_KYUSHU_TRIPOD" Kind="KIND_TRAIT"/>  
  5         <Row Type="BUILDING_KYUSHU_TRIPOD" Kind="KIND_BUILDING"/> 
  6     </Types>   
  7     <Traits> 
  8         <Row TraitType="TRAIT_BUILDING_KYUSHU_TRIPOD" Name="LOC_TRAIT_BUILDING_KYUSHU_TRIPOD_NAME"/> 
  9     </Traits>
 10     <CivilizationTraits> 
 11         <Row CivilizationType="CIVILIZATION_CHINA" TraitType="TRAIT_BUILDING_KYUSHU_TRIPOD"/> 
 12     </CivilizationTraits>   
 13     <Buildings> 
 14         <Row BuildingType="BUILDING_KYUSHU_TRIPOD" Name="LOC_BUILDING_KYUSHU_TRIPOD_NAME" Description="LOC_BUILDING_KYUSHU_TRIPOD_DESCRIPTION" TraitType="TRAIT_BUILDING_KYUSHU_TRIPOD" PrereqDistrict="DISTRICT_CITY_CENTER" PurchaseYield="YIELD_GOLD" Cost="30" MaxPlayerInstances="1" Housing="18" Entertainment="18" AdvisorType="ADVISOR_CULTURE" /> 
 15     </Buildings>  
 16     <MomentIllustrations>
 17         <Row MomentIllustrationType="MOMENT_ILLUSTRATION_UNIQUE_BUILDING" MomentDataType="MOMENT_DATA_BUILDING" GameDataType="BUILDING_KYUSHU_TRIPOD" Texture="Moment_Infrastructure_Norway.dds"/>
 18     </MomentIllustrations>    
 19     <Building_YieldChanges> 
 20         <Row BuildingType="BUILDING_KYUSHU_TRIPOD" YieldType="YIELD_SCIENCE" YieldChange="68"/>
 21         <Row BuildingType="BUILDING_KYUSHU_TRIPOD" YieldType="YIELD_PRODUCTION" YieldChange="98"/>
 22         <Row BuildingType="BUILDING_KYUSHU_TRIPOD" YieldType="YIELD_GOLD" YieldChange="98"/>
 23         <Row BuildingType="BUILDING_KYUSHU_TRIPOD" YieldType="YIELD_CULTURE" YieldChange="24"/>
 24         <Row BuildingType="BUILDING_KYUSHU_TRIPOD" YieldType="YIELD_FOOD" YieldChange="18"/>
 25         <Row BuildingType="BUILDING_KYUSHU_TRIPOD" YieldType="YIELD_FAITH" YieldChange="18"/>
 26     </Building_YieldChanges> 
 27     <Building_GreatPersonPoints>
 28         <Row BuildingType="BUILDING_KYUSHU_TRIPOD" GreatPersonClassType="GREAT_PERSON_CLASS_ADMIRAL" PointsPerTurn="2"/>
 29         <Row BuildingType="BUILDING_KYUSHU_TRIPOD" GreatPersonClassType="GREAT_PERSON_CLASS_WRITER" PointsPerTurn="2"/>
 30         <Row BuildingType="BUILDING_KYUSHU_TRIPOD" GreatPersonClassType="GREAT_PERSON_CLASS_ARTIST" PointsPerTurn="2"/>
 31         <Row BuildingType="BUILDING_KYUSHU_TRIPOD" GreatPersonClassType="GREAT_PERSON_CLASS_MUSICIAN" PointsPerTurn="2"/>
 32         <Row BuildingType="BUILDING_KYUSHU_TRIPOD" GreatPersonClassType="GREAT_PERSON_CLASS_ENGINEER" PointsPerTurn="2"/>
 33         <Row BuildingType="BUILDING_KYUSHU_TRIPOD" GreatPersonClassType="GREAT_PERSON_CLASS_PROPHET" PointsPerTurn="2"/>
 34         <Row BuildingType="BUILDING_KYUSHU_TRIPOD" GreatPersonClassType="GREAT_PERSON_CLASS_GENERAL" PointsPerTurn="2"/>
 35         <Row BuildingType="BUILDING_KYUSHU_TRIPOD" GreatPersonClassType="GREAT_PERSON_CLASS_MERCHANT" PointsPerTurn="2"/>
 36         <Row BuildingType="BUILDING_KYUSHU_TRIPOD" GreatPersonClassType="GREAT_PERSON_CLASS_SCIENTIST" PointsPerTurn="2"/>
 37     </Building_GreatPersonPoints>
 38     <Building_GreatWorks>
 39         <Row BuildingType="BUILDING_KYUSHU_TRIPOD" GreatWorkSlotType="GREATWORKSLOT_PALACE" NumSlots="6"/>
 40     </Building_GreatWorks>        
 41     <BuildingModifiers>
 42         <Row>
 43             <!--政策槽位增加-->
 44             <BuildingType>BUILDING_KYUSHU_TRIPOD</BuildingType>
 45             <ModifierId>KYUSHU_TRIPOD_CULTURE_ADJUST_GOVERNMENT_SLOTS_MODIFIER_1</ModifierId>
 46         </Row>
 47         <Row>
 48             <!--移动速度-->
 49             <BuildingType>BUILDING_KYUSHU_TRIPOD</BuildingType>
 50             <ModifierId>KYUSHU_TRIPOD_UNITS_ADJUST_MOVEMENT</ModifierId>
 51         </Row>
 52         <Row>
 53             <!--战斗力-->
 54             <BuildingType>BUILDING_KYUSHU_TRIPOD</BuildingType>
 55             <ModifierId>KYUSHU_TRIPOD_UNITS_ADJUST_COMBAT_STRENGTH</ModifierId>
 56         </Row>
 57     </BuildingModifiers>
 58     <Modifiers>
 59         <Row>
 60             <!--政策槽位增加-->
 61             <!--限定修正对象为人类玩家时才生效,下同-->
 62             <ModifierId>KYUSHU_TRIPOD_CULTURE_ADJUST_GOVERNMENT_SLOTS_MODIFIER_1</ModifierId>
 63             <ModifierType>MODIFIER_PLAYER_CULTURE_ADJUST_GOVERNMENT_SLOTS_MODIFIER</ModifierType>
 64             <OwnerRequirementSetId>PLAYER_IS_HUMAN</OwnerRequirementSetId>
 65         </Row>
 66         <Row>
 67             <!--移动速度-->
 68             <!--限定修正对象为人类玩家时才生效,下同-->
 69             <ModifierId>KYUSHU_TRIPOD_UNITS_ADJUST_MOVEMENT</ModifierId>
 70             <ModifierType>MODIFIER_PLAYER_UNITS_ADJUST_MOVEMENT</ModifierType>
 71             <OwnerRequirementSetId>PLAYER_IS_HUMAN</OwnerRequirementSetId>
 72         </Row>
 73         <Row>
 74             <!--战斗力-->
 75             <!--限定修正对象为人类玩家时才生效,下同-->
 76             <ModifierId>KYUSHU_TRIPOD_UNITS_ADJUST_COMBAT_STRENGTH</ModifierId>
 77             <ModifierType>MODIFIER_PLAYER_UNITS_ADJUST_COMBAT_STRENGTH</ModifierType>
 78             <OwnerRequirementSetId>PLAYER_IS_HUMAN</OwnerRequirementSetId>
 79         </Row>
 80     </Modifiers>
 81     <ModifierArguments>
 82         <Row>
 83             <!--政策槽位增加-->
 84             <!--Additional Slot_Wildcard-->
 85             <!--政策槽位类型-->
 86             <!--类型值为通用槽-->
 87             <ModifierId>KYUSHU_TRIPOD_CULTURE_ADJUST_GOVERNMENT_SLOTS_MODIFIER_1</ModifierId>
 88             <Name>GovernmentSlotType</Name>
 89             <Value>SLOT_WILDCARD</Value>
 90         </Row>
 91         <Row>
 92             <!--移动速度-->
 93             <ModifierId>KYUSHU_TRIPOD_UNITS_ADJUST_MOVEMENT</ModifierId>
 94             <Name>Amount</Name>
 95             <Value>3</Value>
 96         </Row>
 97         <Row>
 98             <!--战斗力-->
 99             <ModifierId>KYUSHU_TRIPOD_UNITS_ADJUST_COMBAT_STRENGTH</ModifierId>
100             <Name>Amount</Name>
101             <Value>25</Value>
102         </Row>
103     </ModifierArguments>
104     <ModifierStrings>
105         <Row ModifierId="KYUSHU_TRIPOD_UNITS_ADJUST_COMBAT_STRENGTH" Context="Preview" Text="LOC_BUILDING_KYUSHU_TRIPOD_STRENGTH"/>
106     </ModifierStrings>
107     <UnitCommands>
108         <Update>
109             <Where CommandType="UNITCOMMAND_WONDER_PRODUCTION"/>
110             <Set MaxEra="8"/>
111         </Update>
112     </UnitCommands>
113 </GameInfo>
Gameplay_Data.xml 文明6 老秦特色建筑 九州鼎mod
1 <?xml version="1.0" encoding="utf-8"?>
2 <GameInfo>
3   <IconDefinitions>
4     <Row Name="ICON_BUILDING_KYUSHU_TRIPOD"            Atlas="ICON_ATLAS_BUILDINGS" Index="0"/>
5     <Row Name="ICON_BUILDING_KYUSHU_TRIPOD_FOW"        Atlas="ICON_ATLAS_BUILDINGS_FOW" Index="0"/>
6   </IconDefinitions>
7 </GameInfo>
Gameplay_Icons_Buildings.xml 文明6 老秦特色建筑 九州鼎mod
 1 <?xml version="1.0" encoding="utf-8"?>
 2 <GameInfo>
 3     <BaseGameText>
 4         <Row Tag="LOC_BUILDING_KYUSHU_TRIPOD_NAME" >
 5             <Text>Kyushu Tripod</Text>
 6         </Row>
 7         <Row Tag="LOC_BUILDING_KYUSHU_TRIPOD_DESCRIPTION" >
 8             <Text>Architecture with Chinese characteristics. Build up to 1. provide +40 [ICON_Production] productivity, +10 [ICON_GOLD] gold, +10 [ICON_FAITH] Faith, +20 [ICON_SCIENCE] Science, +1 Wildcard policy slot, Unit +3 [ICON_Movement] Movement, Unit +25 [ICON_Strength] attack power.</Text>
 9         </Row>
10         <Row Tag="LOC_TRAIT_BUILDING_KYUSHU_TRIPOD_NAME" >
11             <Text>Architecture with Chinese characteristics: Kyushu Tripod</Text>
12         </Row>
13         <Row Tag="LOC_BUILDING_KYUSHU_TRIPOD_STRENGTH" >
14             <Text>+25 Kyushu Tripod</Text>
15         </Row>
16     </BaseGameText>
17     <LocalizedText>
18         <Row Tag="LOC_BUILDING_KYUSHU_TRIPOD_NAME" Language="zh_Hans_CN">
19             <Text>九州鼎</Text>
20         </Row>
21         <Row Tag="LOC_BUILDING_KYUSHU_TRIPOD_DESCRIPTION" Language="zh_Hans_CN">
22             <Text>中国特色建筑。最多建造1个。提供 +40 [ICON_Production] 生产力、+10 [ICON_GOLD] 金币、+10 [ICON_FAITH] 信仰、+20 [ICON_SCIENCE] 科技值、+1 通配符政策槽位、单位 +3 [ICON_Movement] 移动、单位 +25 [ICON_Strength] 战斗力。</Text>
23         </Row>
24         <Row Tag="LOC_TRAIT_BUILDING_KYUSHU_TRIPOD_NAME" Language="zh_Hans_CN">
25             <Text>中国特色建筑:九州鼎</Text>
26         </Row>
27         <Row Tag="LOC_BUILDING_KYUSHU_TRIPOD_STRENGTH" Language="zh_Hans_CN">
28             <Text>+25 九州鼎</Text>
29         </Row>
30     </LocalizedText>
31 </GameInfo>
GamePlay_Text.xml

目前数值很夸张,可以自行修改

最多建造一个,加了科技、生产力、金币、文化、食物、信仰、住房、宜居度、伟人点数、巨作槽、通配符政策槽、单位移动、单位攻击力、建造者可以全时代加速奇观

文明6 老秦特色建筑 九州鼎mod

文明6 老秦特色建筑 九州鼎mod

文明6 老秦特色建筑 九州鼎mod

文明6 老秦特色建筑 九州鼎mod

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