Observer设计模式

委托、方法(将方法绑定到委托)

using System;
using System.Collections.Generic;
using System.Text;

namespace Delegate {
     //定义委托,它定义了可以代表的方法的类型
     public delegate void GreetingDelegate(string name);
        class Program {

           private static void EnglishGreeting(string name) {
               Console.WriteLine("Morning, " + name);
           }

           private static void ChineseGreeting(string name) {
               Console.WriteLine("早上好, " + name);
           }

           //注意此方法,它接受一个GreetingDelegate类型的方法作为参数
           private static void GreetPeople(string name, GreetingDelegate MakeGreeting) {
               MakeGreeting(name);
            }

           static void Main(string[] args) {
               GreetPeople("Jimmy Zhang", EnglishGreeting);
               GreetPeople("张子阳", ChineseGreeting);
               Console.ReadKey();
           }
        }
    }

  

委托、事件与Observer设计模式

using System;
using System.Collections.Generic;
using System.Text;

namespace Delegate {
    // 热水器
    public class Heater {
       private int temperature;
       public delegate void BoilHandler(int param);   //声明委托
       public event BoilHandler BoilEvent;        //声明事件

       // 烧水
       public void BoilWater() {
           for (int i = 0; i <= 100; i++) {
              temperature = i;

              if (temperature > 95) {
                  if (BoilEvent != null) { //如果有对象注册
                      BoilEvent(temperature);  //调用所有注册对象的方法
                  }
              }
           }
       }
    }

    // 警报器
    public class Alarm {
       public void MakeAlert(int param) {
           Console.WriteLine("Alarm:嘀嘀嘀,水已经 {0} 度了:", param);
       }
    }

    // 显示器
    public class Display {
       public static void ShowMsg(int param) { //静态方法
           Console.WriteLine("Display:水快烧开了,当前温度:{0}度。", param);
       }
    }
   
    class Program {
       static void Main() {
           Heater heater = new Heater();
           Alarm alarm = new Alarm();

           heater.BoilEvent += alarm.MakeAlert;    //注册方法
           heater.BoilEvent += (new Alarm()).MakeAlert;   //给匿名对象注册方法
           heater.BoilEvent += Display.ShowMsg;       //注册静态方法

           heater.BoilWater();   //烧水,会自动调用注册过对象的方法
       }
    }
}

  

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