android下调试unity3d应用

原地址:http://blog.csdn.net/armoonwei/article/details/7032455

目前貌似不支持断点调试,但可以通过日志打印(logcat)来跟踪。

 在android SDK中有个adb工具,使用此工具来跟踪运行的android应用:


adb logcat  

启动logcat,并将设备上运行的android应用的运行时信息全部打印出来。

 

adb logcat -s Unity  

如果只想打印Unity的输出信息,使用此命令。

 


adb logcat -d > logcat.txt  

将打印信息输出为文件。

 

当然,更直接的做法是在应用中集成自己的调试信息窗口,将如下代码关联到一个gameobject:

[csharp] view plaincopy
<p>using UnityEngine;  
using System.Collections;</p><p>public class GuiTextDebug : MonoBehaviour   
{  
 private float windowPosition = -440.0f;  
 private int positionCheck = 2;  
 private static string windowText = "";  
 private Vector2 scrollViewVector = Vector2.zero;  
 private GUIStyle debugBoxStyle;  
   
 private float leftSide = 0.0f;  
 private float debugWidth = 420.0f;  
   
 public bool debugIsOn = false;  
   
 public static void debug(string newString)  
 {  
  windowText = newString + "\n" + windowText;  
  UnityEngine.Debug.Log(newString);  
 }  
    
 void Start()   
    {  
  debugBoxStyle = new GUIStyle();  
  debugBoxStyle.alignment = TextAnchor.UpperLeft;  
  leftSide = 120;  
 }  
    
   
 void OnGUI()   
    {  
  if (debugIsOn)   
        {  
   GUI.depth = 0;    
   GUI.BeginGroup(new Rect(windowPosition, 40.0f, leftSide, 200.0f));  
     
   scrollViewVector = GUI.BeginScrollView(new Rect (0, 0.0f, debugWidth, 200.0f),   
                                                   scrollViewVector,   
                                                   new Rect (0.0f, 0.0f, 400.0f, 2000.0f));  
   GUI.Box(new Rect(0, 0.0f, debugWidth - 20.0f, 2000.0f), windowText, debugBoxStyle);  
   GUI.EndScrollView();  
     
   GUI.EndGroup ();  
     
   if (GUI.Button(new Rect(leftSide, 0.0f,75.0f,40.0f), "调试"))  
            {  
    if (positionCheck == 1)  
                {  
     windowPosition = -440.0f;  
     positionCheck = 2;  
    }  
    else   
                {  
     windowPosition = leftSide;  
     positionCheck = 1;  
    }  
   }  
     
   if (GUI.Button(new Rect(leftSide + 80f,0.0f,75.0f,40.0f),"清除"))  
            {  
    windowText = "";  
   }  
  }  
 }  
}  
</p>  

 

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android下调试unity3d应用

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