using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.IO;
using System.Xml;
using AxShockwaveFlashObjects; /*
* VS2005在添加Shockwave时很多人都碰到一个这个问题,就是会说ActiveX注册失败
* 先要用Regsvr32来注册ActiveX(运行:Regsvr32 控件名)-u为卸载参数
* Regsvr32 C:\WINDOWS\system32\Macromed\Flash\Flash32_18_0_0_203.ocx -u
* Regsvr32 C:\WINDOWS\system32\Macromed\Flash\Flash32_18_0_0_203.ocx
* 在VS2005下项目-属性-生成-目标平台改为x86
在选择生成-清理解决方案与重新生成解决方案直到资源管理器的引用下的AxShochwaveFlashObj的黄色感叹号消失
*/
namespace AdobeFlashPlayDemo
{ /// <summary>
/// http://www.codeproject.com/Articles/12010/Fun-with-C-and-the-Flash-Player-External-API
/// http://www.codeproject.com/Articles/10863/Flash-and-NET-with-FlashRemoting
/// http://www.codeproject.com/Articles/15742/Multiple-File-Upload-With-Progress-Bar-Using-Flash
/// http://www.codeproject.com/Articles/12928/Flash-GUI-for-Your-EXE-Using-Minimalistic-Approach
/// </summary>
public partial class FLVPlayer : Form
{
// private StatusBarPanel fileNameStatusBarPanel; /// <summary>
///
/// </summary>
public FLVPlayer()
{
InitializeComponent(); //this.fileNameStatusBarPanel = new System.Windows.Forms.StatusBarPanel();
try
{
axShockwaveFlash1.LoadMovie(0, Application.StartupPath + "\\player.swf");
axShockwaveFlash1.FlashCall += new _IShockwaveFlashEvents_FlashCallEventHandler(flashPlayer_FlashCall);
}
catch (Exception ex)
{
ExceptionUtilities.DisplayException("Unable to load SWF video player, please verify you have Flash Player 8 installed and try again.");
this.Dispose();
}
}
/// <summary>
///
/// </summary>
/// <param name="moviePath"></param>
public FLVPlayer(string moviePath)
: this()
{
this.LoadVideo(moviePath);
}
/// <summary>
///
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void Form1_Load(object sender, EventArgs e)
{ }
/// <summary>
///
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void button1_Click(object sender, EventArgs e)
{
openVideoDialog = new OpenFileDialog();
openVideoDialog.Filter = "*.flv|*.flv";
openVideoDialog.Title = "Select a Flash Video file...";
openVideoDialog.Multiselect = false;
openVideoDialog.RestoreDirectory = true; if (openVideoDialog.ShowDialog() == DialogResult.OK)
{
LoadVideo(openVideoDialog.FileName);
}
}
/// <summary>
///
/// </summary>
/// <param name="videoPath"></param>
private void LoadVideo(string videoPath)
{
fileNameStatusBarPanel.Text = videoPath;
axShockwaveFlash1.CallFunction("<invoke name=\"loadAndPlayVideo\" returntype=\"xml\"><arguments><string>" + videoPath + "</string></arguments></invoke>");
}
/// <summary>
///
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void FLVPlayer_DragDrop(object sender, DragEventArgs e)
{
string[] files = (string[])e.Data.GetData(DataFormats.FileDrop); if (fileNameStatusBarPanel.Text != files[0])
{
LoadVideo(files[0]);
}
} /// <summary>
///
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void FLVPlayer_DragEnter(object sender, DragEventArgs e)
{
if (e.Data.GetDataPresent(DataFormats.FileDrop, false))
{
e.Effect = DragDropEffects.All;
}
}
/// <summary>
///
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void FLVPlayer_DragLeave(object sender, EventArgs e)
{ }
/// <summary>
///
/// </summary>
/// <param name="width"></param>
/// <param name="height"></param>
public void ResizePlayer(int width, int height)
{
axShockwaveFlash1.Width = width;
axShockwaveFlash1.Height = height;
videoPlaceholder.Width = width;
videoPlaceholder.Height = height;
} private void flashPlayer_FlashCall(object sender, _IShockwaveFlashEvents_FlashCallEvent e)
{
XmlDocument document = new XmlDocument();
document.LoadXml(e.request); // Since I have only one call back I just grab the arguments and call
// the function. This needs to be made much more flexible when there are
// multiple call backs going back and forth
XmlNodeList list = document.GetElementsByTagName("arguments");
ResizePlayer(Convert.ToInt32(list[0].FirstChild.InnerText), Convert.ToInt32(list[0].ChildNodes[1].InnerText));
}
/// <summary>
///
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void axShockwaveFlash1_FlashCall(object sender, _IShockwaveFlashEvents_FlashCallEvent e)
{
XmlDocument document = new XmlDocument();
document.LoadXml(e.request); // Since I have only one call back I just grab the arguments and call
// the function. This needs to be made much more flexible when there are
// multiple call backs going back and forth
XmlNodeList list = document.GetElementsByTagName("arguments");
ResizePlayer(Convert.ToInt32(list[0].FirstChild.InnerText), Convert.ToInt32(list[0].ChildNodes[1].InnerText));
} private void axShockwaveFlash1_Enter(object sender, EventArgs e)
{ } }
}