bitmap解码

#include <stdio.h>
#include <stdlib.h>
#include <string.h> #define BYTE unsigned char
#define WORD short
#define DWORD long #define SUCCESS 0
#define FAILURE 0xFFFFFFFF
#define VOID void #define CHECK_NULL_POINT(x) { if(NULL == (x)) return FAILURE;}
#define CHECK_NULL_RETURN(x) { if(0 == (x)) return FAILURE; }
#define CHECK_FALSE_RETURN(x) { if(!(x)) return FAILURE; }
#define CHECK_FAIL_RETURN(x) { if(FAILURE == (x)) return FAILURE; }
#define GET_RGB_QUAD_SIZE(x) (1 == (x) ? 2 : (4 == (x) ? 16 : (8 == (x) ? 256 : (16 == (x) ? 65536 : 0)))) #define LOG_ERR(format, ...) do { printf("[ ERR ]: "); printf(format, ##__VA_ARGS__); } while (0)
#define LOG_DBG(format, ...) do { printf("[ DBG ]: "); printf(format, ##__VA_ARGS__); } while (0)
#define LOG_INF(format, ...) do { printf("[ INF ]: "); printf(format, ##__VA_ARGS__); } while (0) typedef struct tagBitmapFileHeader
{
WORD bfAlign; //字节对齐
WORD bfType;//位图文件的类型,必须为BM(1-2字节)
DWORD bfSize;//位图文件的大小,以字节为单位(3-6字节,低位在前)
WORD bfReserved1;//位图文件保留字,必须为0(7-8字节)
WORD bfReserved2;//位图文件保留字,必须为0(9-10字节)
DWORD bfOffBits;//位图数据的起始位置,以相对于位图(11-14字节,低位在前)
//文件头的偏移量表示,以字节为单位
}BitmapFileHeader; typedef struct tagBitmapInfoHeader{
DWORD biSize;//本结构所占用字节数(15-18字节)
DWORD biWidth;//位图的宽度,以像素为单位(19-22字节)
DWORD biHeight;//位图的高度,以像素为单位(23-26字节)
WORD biPlanes;//目标设备的级别,必须为1(27-28字节)
WORD biBitCount;//每个像素所需的位数,必须是1(双色),(29-30字节)
//4(16色),8(256色)16(高彩色)或24(真彩色)之一
DWORD biCompression;//位图压缩类型,必须是0(不压缩),(31-34字节)
//1(BI_RLE8压缩类型)或2(BI_RLE4压缩类型)之一
DWORD biSizeImage;//位图的大小(其中包含了为了补齐行数是4的倍数而添加的空字节),以字节为单位(35-38字节)
DWORD biXPelsPerMeter;//位图水平分辨率,每米像素数(39-42字节)
DWORD biYPelsPerMeter;//位图垂直分辨率,每米像素数(43-46字节)
DWORD biClrUsed;//位图实际使用的颜色表中的颜色数(47-50字节)
DWORD biClrImportant;//位图显示过程中重要的颜色数(51-54字节)
}BitmapInfoHeader;
/**
* 当biBitCount = 1, 4, 8时,分别有2, 16, 256个表项;
* 当biBitCount = 24时,没有颜色表项。
*/
typedef struct tagRgbQuad{
BYTE rgbBlue;//蓝色的亮度(值范围为0-255)
BYTE rgbGreen;//绿色的亮度(值范围为0-255)
BYTE rgbRed;//红色的亮度(值范围为0-255)
BYTE rgbReserved;//保留,必须为0
}RgbQuad; typedef struct tagBitmapInfo{
BitmapInfoHeader biInfoHeader;//位图信息头
RgbQuad *rgbQuad; //颜色表
WORD rgbQuadSize; // 颜色表大小
}BitmapInfo; typedef struct tagBitmapHandle{
BitmapFileHeader biFileHeader; // 文件头
BitmapInfo biInfo; // 位图信息头 + 颜色表
BYTE **bPixelMatrix; // 像素矩阵
}BitmapHandle; DWORD InitBitmapHandle(BitmapHandle *biHandle)
{
CHECK_NULL_POINT(biHandle);
memset(biHandle, 0, sizeof(BitmapHandle)); return SUCCESS;
} DWORD CheckBitmapFileHeader(BitmapFileHeader *biFileHeader)
{
CHECK_NULL_POINT(biFileHeader);
CHECK_FALSE_RETURN(0x4D42 == biFileHeader->bfType);
return SUCCESS;
} DWORD CheckBitmapInfoHeader(BitmapInfoHeader *biInfoHeader)
{
WORD biBitCount;
CHECK_NULL_POINT(biInfoHeader);
CHECK_FALSE_RETURN(1 == biInfoHeader->biPlanes);
biBitCount = biInfoHeader->biBitCount;
CHECK_FALSE_RETURN(1 == biBitCount || 4 == biBitCount || 8 == biBitCount
|| 16 == biBitCount || 24 == biBitCount);
CHECK_FALSE_RETURN(0 == biInfoHeader->biCompression);
return SUCCESS;
} DWORD ReadBmpInfo(FILE *pBmpFile, BitmapHandle *biHandle)
{
DWORD dRet;
BitmapFileHeader *biFileHeader;
BitmapInfo *biInfo;
BitmapInfoHeader *biInfoHeader; LOG_DBG("....start ReadBmpInfo....\n");
CHECK_NULL_POINT(pBmpFile);
CHECK_NULL_POINT(biHandle); biFileHeader = &biHandle->biFileHeader;
biInfo = &biHandle->biInfo;
biInfoHeader = &biInfo->biInfoHeader; dRet = fread(&biFileHeader->bfType, sizeof(BitmapFileHeader)-sizeof(WORD), 1, pBmpFile);
CHECK_NULL_RETURN(dRet);
LOG_DBG("ReadBmpInfo: read bitmap file header success!\n");
dRet = CheckBitmapFileHeader(biFileHeader);
CHECK_FAIL_RETURN(dRet);
LOG_DBG("ReadBmpInfo: check bitmap file header success!\n"); dRet = fread(biInfoHeader, sizeof(BitmapInfoHeader), 1, pBmpFile);
CHECK_NULL_RETURN(dRet);
LOG_DBG("ReadBmpInfo: read bitmap info header success!\n");
dRet = CheckBitmapInfoHeader(biInfoHeader);
CHECK_FAIL_RETURN(dRet);
LOG_DBG("ReadBmpInfo: check bitmap info header success!\n"); biInfo->rgbQuadSize = GET_RGB_QUAD_SIZE(biInfoHeader->biBitCount);
biInfo->rgbQuad = (biInfo->rgbQuadSize == 0) ? NULL : ((RgbQuad*)malloc(biInfo->rgbQuadSize*sizeof(RgbQuad)));
CHECK_NULL_POINT(biInfo->rgbQuad);
LOG_DBG("ReadBmpInfo: start read RGB quad...\n");
dRet = fread(biInfo->rgbQuad, sizeof(RgbQuad), biInfo->rgbQuadSize, pBmpFile);
CHECK_FAIL_RETURN(dRet);
LOG_DBG("ReadBmpInfo: read RGB quad success!\n");
LOG_DBG("....end ReadBmpInfo....\n"); return SUCCESS;
} DWORD ReadBmpData(FILE *pBmpFile, BitmapHandle *biHandle)
{
DWORD biWidth;
DWORD biHeight;
WORD biBitCount;
DWORD dwRowBits;
DWORD dwRowBytes;
WORD loop;
BYTE *buff;
DWORD dRet;
BitmapInfo *biInfo;
BitmapInfoHeader *biInfoHeader; LOG_DBG("....start ReadBmpData....\n");
CHECK_NULL_POINT(pBmpFile);
CHECK_NULL_POINT(biHandle); biInfo = &biHandle->biInfo;
CHECK_NULL_POINT(biInfo);
biInfoHeader = &biHandle->biInfo.biInfoHeader;
CHECK_NULL_POINT(biInfoHeader); biWidth = biInfoHeader->biWidth;
biHeight = biInfoHeader->biHeight;
biBitCount = biInfoHeader->biBitCount;
dwRowBits = biWidth * biBitCount; dwRowBytes = dwRowBits >> 3 + ((dwRowBits & 0x7) == 0 ? 0 : 1); // dwRowBits / 8 + (dwRowBits % 8 == 0 ? 0 : 1)
dwRowBytes = dwRowBytes + ((4 - (dwRowBytes & 0x3)) & 0x3); // dwRowBytes + (4 - dwRowBytes % 4) % 4 buff = (BYTE*)malloc(dwRowBytes*biHeight*sizeof(BYTE));
CHECK_NULL_POINT(buff);
LOG_DBG("ReadBmpData: alloc buff for pixel matrix success!\n");
LOG_DBG("ReadBmpData: Width|%d,RowBytes|%d,Height|%d,Size|%d\n", biWidth, dwRowBytes, biHeight, dwRowBytes*biHeight); dRet = fread(buff, dwRowBytes, biHeight, pBmpFile);
CHECK_NULL_RETURN(dRet);
LOG_DBG("ReadBmpData: read pixel matrix success! dRet|%d\n", dRet); biHandle->bPixelMatrix = (BYTE**)malloc(biHeight*sizeof(BYTE*));
CHECK_NULL_POINT(biHandle->bPixelMatrix); for(loop = 0; loop < biHeight; loop++)
{
biHandle->bPixelMatrix[loop] = &buff[loop*dwRowBytes];
} LOG_DBG("....end ReadBmpData....\n"); return SUCCESS;
} DWORD ReleaseBmpSpace(BitmapHandle *biHandle)
{
LOG_DBG("....start ReleaseBmpSpace....\n");
CHECK_NULL_POINT(biHandle); if(biHandle->biInfo.rgbQuad != NULL) free(biHandle->biInfo.rgbQuad);
if(biHandle->bPixelMatrix != NULL)
{
if(biHandle->bPixelMatrix[0] != NULL)
free(biHandle->bPixelMatrix[0]);
free(biHandle->bPixelMatrix);
}
// free(biHandle);
LOG_DBG("....end ReleaseBmpSpace....\n"); return SUCCESS;
} DWORD LogBmpInfo(BitmapHandle *biHandle)
{
BitmapFileHeader *biFileHeader;
BitmapInfo *biInfo;
BitmapInfoHeader *biInfoHeader;
RgbQuad * rgbQuad; CHECK_NULL_POINT(biHandle);
biFileHeader = &biHandle->biFileHeader;
biInfo = &biHandle->biInfo;
biInfoHeader = &biInfo->biInfoHeader;
rgbQuad = biInfo->rgbQuad; LOG_INF("BitmapFileHeader: Type|%x,Size|%d,Offset|%d\n",biFileHeader->bfType, biFileHeader->bfSize, biFileHeader->bfOffBits);
LOG_INF("BitmapInfoHeader: Size|%d,Width|%d,Height|%d,Planes|%d,BitCount|%d,Compression|%d\n",
biInfoHeader->biSize,biInfoHeader->biWidth,biInfoHeader->biHeight,biInfoHeader->biPlanes,biInfoHeader->biBitCount,biInfoHeader->biCompression);
LOG_INF("BitmapInfoHeader: SizeImage|%d,XPelsPerM|%d,YPelsPerM|%d,ClrUsed|%d,ClrImportant|%d\n",
biInfoHeader->biSizeImage,biInfoHeader->biXPelsPerMeter,biInfoHeader->biYPelsPerMeter,biInfoHeader->biClrUsed,biInfoHeader->biClrImportant);
LOG_INF("RgbQuad: %d\n", (rgbQuad == NULL ? 0 : sizeof(rgbQuad)/sizeof(RgbQuad))); return SUCCESS;
} int main(int argc, char *argv[])
{
FILE *pBmpFile;
BitmapHandle biHandle;
/*
printf("short:%d\n", sizeof(short));
printf("long: %d\n", sizeof(long));
printf("BitmapFileHeader:%d\n", sizeof(BitmapFileHeader));
printf("BitmapInfoHeader:%d\n", sizeof(BitmapInfoHeader));
printf("RgbQuad:%d\n", sizeof(RgbQuad));
DWORD dwRowBits;
DWORD dwRowBytes;
dwRowBits = 8448;
dwRowBytes = (dwRowBits & 0x7 == 0 ? 0 : 1) + (dwRowBits >> 3);
printf("dwRowBytes:%d,%d\n", ((dwRowBits & 0x7) == 0 ? 0 : 1), (dwRowBits >> 3));
system("pause");
*/
// CHECK_FAIL_RETURN(2 == argc);
// pBmpFile = fopen(argv[1], "rb");
pBmpFile = fopen("C:\\Users\\10207695\\Documents\\Visual Studio 2010\\Projects\\desp\\Debug\\01.bmp", "rb"); CHECK_NULL_POINT(pBmpFile);
LOG_DBG("Main: open bitmap file success!\n"); ReadBmpInfo(pBmpFile, &biHandle);
ReadBmpData(pBmpFile, &biHandle);
fclose(pBmpFile); LogBmpInfo(&biHandle); system("pause"); ReleaseBmpSpace(&biHandle);
return 0;
}
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