Java的初始化执行顺序(父类static变量->子类static变量->父类成员变量->父类构造器->成员变量->构造器->main函数)

1. 引言

了解Java初始化的顺序,有助于理解Java的初始化机制和内存机制

顺序:父类static变量->子类static变量->父类成员变量->父类构造器->成员变量->构造器->main函数(说明:static变量包括static变量和static代码块,按位置顺序执行)

2. 样例

2.1 无继承的类的初始化顺序

public class TestClass {

	public static void main(String[] args) {
// TODO Auto-generated method stub
System.out.println("Creating new Cupboard() in main");
new Cupboard();
System.out.println("Creating new Cupboard() in main");
new Cupboard();
t2.f2(1);
t3.f3(1);
} static Table t2 = new Table();
static Cupboard t3 = new Cupboard();
} // : StaticInitialization.java
// Specifying initial values in a
// class definition. class Bowl {
Bowl(int marker) {
System.out.println("Bowl(" + marker + ")");
} void f(int marker) {
System.out.println("f(" + marker + ")");
}
} class Table {
static Bowl b1 = new Bowl(1); static{
System.out.println("Table() static 1");
} Table() {
System.out.println("Table()");
b2.f(1);
} void f2(int marker) {
System.out.println("f2(" + marker + ")");
} Bowl b10 = new Bowl(10); {
System.out.println("Table() non-static");
} Bowl b11 = new Bowl(11); static Bowl b2 = new Bowl(2); static{
System.out.println("Table() static 2");
}
} class Cupboard {
Bowl b3 = new Bowl(3);
static Bowl b4 = new Bowl(4); Cupboard() {
System.out.println("Cupboard()");
b4.f(2);
} void f3(int marker) {
System.out.println("f3(" + marker + ")");
} static Bowl b5 = new Bowl(5);
}

输出的结果如下:

Bowl(1)
Table() static 1
Bowl(2)
Table() static 2
Bowl(10)
Table() non-static
Bowl(11)
Table()
f(1)
Bowl(4)
Bowl(5)
Bowl(3)
Cupboard()
f(2)
Creating new Cupboard() in main
Bowl(3)
Cupboard()
f(2)
Creating new Cupboard() in main
Bowl(3)
Cupboard()
f(2)
f2(1)
f3(1)

2.2 有继承的类的初始化顺序

//: Beetle.java
// The full process of initialization. class Insect {
int i = 9;
int j;
Insect() {
prt("i = " + i + ", j = " + j);
j = 39;
}
static{
System.out.println("Insert static block0");
} static int x1 =
prt("static Insect.x1 initialized");
static int prt(String s) {
System.out.println(s);
return 47;
}
static{
System.out.println("Insert static block1");
}
} public class Beetle extends Insect {
int k = prt("Beetle.k initialized");
Beetle() {
prt("k = " + k);
prt("j = " + j);
}
static int x2 =
prt("static Beetle.x2 initialized");
static int prt(String s) {
System.out.println(s);
return 63;
}
public static void main(String[] args) {
prt("Beetle constructor"); //flag 1
Beetle b = new Beetle(); //flag 2
}
} ///:~

输出的结果如下:

Insert static block0
static Insect.x1 initialized
Insert static block1
static Beetle.x2 initialized
Beetle constructor
i = 9, j = 0
Beetle.k initialized
k = 63
j = 39 //如果只把flag 1 那条语句注释掉,输出内容如下:
Insert static block0
static Insect.x1 initialized
Insert static block1
static Beetle.x2 initialized
i = 9, j = 0
Beetle.k initialized
k = 63
j = 39 //如果只把flag 2 那条语句注释掉,输出内容如下:
Insert static block0
static Insect.x1 initialized
Insert static block1
static Beetle.x2 initialized
Beetle constructor

3. 总结

只要按照这个顺序:父类static变量->子类static变量->父类成员变量->父类构造器->成员变量->构造器->main函数(说明:static变量包括static变量和static代码块,按位置顺序执行), 去推导初始化执行顺序就能得到正确的执行答案数据。

注意点:

1.若仅仅执行static方法,则只会执行该类及其父类的所有静态变量,而且静态变量只会被执行一次

2.当对象被new出来时,才会开始初始化该类及其父类的所有变量,按照以上的说的顺序执行

3.成员或者静态static变量若申明时不赋值,会被初始化相应类型的默认值,例如int是0,String是null等

4.可以用debug模式直接断点调试,跟着走一遍,就能看到代码是怎么初始化变量的(当然,自己先演练一遍,效果更好)

4.参考

Thinking in Java P113, P158

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