Android 多线程 异步加载

Android 应用中需要显示网络图片时,图片的加载过程较为耗时,因此加载过程使用线程池进行管理,

同时使用本地缓存保存图片(当来回滚动ListView时,调用缓存的图片),这样加载和显示图片较为友好。

参考:http://www.eoeandroid.com/thread-210082-1-1.html?_dsign=1b202888

核心代码:

1. MainActivity

package com.desmand.threadtest;

import android.graphics.drawable.Drawable;
import android.os.Handler;
import android.os.Message;
import android.os.SystemClock;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.util.Log;
import android.widget.ImageView; import java.io.IOException;
import java.net.URL;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors; public class MainActivity extends AppCompatActivity { @Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main); loadImage("http://www.baidu.com/img/baidu_logo.gif", R.id.imageView1, 1);
loadImage("http://cn.bing.com/sa/simg/bing_p_rr_teal.ico", R.id.imageView2, 2);
loadImage("http://cache.soso.com/30d/img/web/logo.gif", R.id.imageView3, 3);
loadImage("http://csdnimg.cn/www/images/csdnindex_logo.gif", R.id.imageView4, 4);
loadImage("http://images.cnblogs.com/logo_small.gif", R.id.imageView5, 5);
} // 4. 引入线程池,并引入内存缓存功能,并对外部调用封装了接口,简化调用过程
private AsyncImageLoader asyncImageLoader = new AsyncImageLoader(); private void loadImage(String url, final int id, final int count){ // 如果缓存过就会从缓存中取出图像,ImageCallback接口中方法也不会被执行
Drawable cacheImage = asyncImageLoader.loadDrawable(url, new AsyncImageLoader.ImageCallback() { // 请参见实现:如果第一次加载url时下面方法会执行
@Override
public void imageLoaded(Drawable imageDrawable) {
((ImageView) findViewById(id)).setImageDrawable(imageDrawable);
Log.i("test", "1count: " + count);
}
}); if (cacheImage != null){
((ImageView) findViewById(id)).setImageDrawable(cacheImage);
Log.i("test", "2count: " + count);
}
} // 3. 引入线程池来管理多线程
// private Handler handler3 = new Handler();
// private ExecutorService executorService = Executors.newFixedThreadPool(5);
//
// private void loadImage(final String url, final int id, final int count) {
// executorService.submit(new Runnable() {
// @Override
// public void run() {
// final Drawable drawable;
// try {
// drawable = Drawable.createFromStream(new URL(url).openStream(), "image.png");
//
// //模拟网络延时
// SystemClock.sleep(2000);
// handler3.post(new Runnable() {
// @Override
// public void run() {
// ((ImageView) MainActivity.this.findViewById(id)).setImageDrawable(drawable);
// Log.i("test", "count: " + count);
// }
// });
// } catch (IOException e) {
// e.printStackTrace();
// }
// }
// });
// } // 2. 采用handler+Thread模式实现多线程异步加载
// final Handler handler2 = new Handler() {
// @Override
// public void handleMessage(Message msg) {
// ((ImageView) MainActivity.this.findViewById(msg.arg1)).setImageDrawable((Drawable) msg.obj);
// Log.i("test", "count: " + msg.arg2);
// }
// };
//
// private void loadImage(final String url, final int id, final int count) {
// Thread thread = new Thread() {
// @Override
// public void run() {
// Drawable drawable = null;
// try {
// drawable = Drawable.createFromStream(new URL(url).openStream(), "image.png");
// } catch (IOException e) {
// Log.d("test", e.getMessage());
// }
//
// // 模拟网络延时
// SystemClock.sleep(2000);
//
// Message message = handler2.obtainMessage();
// message.arg1 = id;
// message.obj = drawable;
// message.arg2 = count;
// handler2.sendMessage(message);
// }
// };
// thread.start();
// } // 1. 主线程直接加载,不可用
// private Handler handler = new Handler();
// private void loadImage(final String url, final int id, final int count) {
// handler.post(new Runnable() {
// public void run() {
// Drawable drawable = null;
// try {
// drawable = Drawable.createFromStream(new URL(url).openStream(), "image.gif");
// } catch (IOException e) {
// Log.d("test", e.getMessage());
// }
//
// if (drawable == null) {
// Log.d("test", "null drawable");
// } else {
// Log.d("test", "not null drawable");
// }
//
// // 为了测试缓存而模拟的网络延时
// SystemClock.sleep(2000);
//
// ((ImageView) MainActivity.this.findViewById(id)).setImageDrawable(drawable);
// }
// });
// } }

2. AsyncImageLoader

package com.desmand.threadtest;

import android.graphics.drawable.Drawable;
import android.os.Handler;
import android.os.SystemClock; import java.io.IOException;
import java.lang.ref.SoftReference;
import java.net.URL;
import java.util.HashMap;
import java.util.Map;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors; /**
* Created by fansen on 2016/02/23.
*/
public class AsyncImageLoader {
// 为了加快速度,在内存中开启缓存(主要应用于重复图片较多时,或者同一个图片要多次被访问,比如在ListView时来回滚动)
public Map<String, SoftReference<Drawable>> imageCache = new HashMap<>();
private ExecutorService executorService = Executors.newFixedThreadPool(5);
private Handler handler = new Handler(); /**
* @param imageUrl 图像url地址
* @param callback 回调接口
* @return 返回内存中缓存的图像,第一次加载返回null
*/
public Drawable loadDrawable(final String imageUrl, final ImageCallback callback) { // 如果缓存过就从缓存中取出数据
if (imageCache.containsKey(imageUrl)) {
SoftReference<Drawable> softReference = imageCache.get(imageUrl);
if (softReference.get() != null) {
return softReference.get();
}
} // 缓存中没有图像,则从网络上取出数据,并将取出的数据缓存到内存中
executorService.submit(new Runnable() {
@Override
public void run() {
final Drawable drawable = loadImageFromUrl(imageUrl);
imageCache.put(imageUrl, new SoftReference<>(drawable)); handler.post(new Runnable() {
@Override
public void run() {
callback.imageLoaded(drawable);
}
});
}
}); return null;
} // 从网络上取数据方法
protected Drawable loadImageFromUrl(String imageUrl) {
try {
// 测试时,模拟网络延时,实际时这行代码不能有
SystemClock.sleep(2000);
return Drawable.createFromStream(new URL(imageUrl).openStream(), "image.png");
} catch (IOException e) {
e.printStackTrace();
}
return null;
} //对外界开放的回调接口
public interface ImageCallback {
//注意 此方法是用来设置目标对象的图像资源
void imageLoaded(Drawable imageDrawable); } }
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