c# 读PE文件x86和x64
参考的视频: https://www.bilibili.com/video/BV1us411P7nL?p=1
相关阅读: https://blog.csdn.net/typ2004/article/details/44227597
源码来源: https://blog.csdn.net/zgke/article/details/2955560 我在他基础上面增加了x64的处理.
调用
namespace JoinBoxCurrency
{
static void Main(string[] args)
{
var path = @"C:\Program Files\Autodesk\AutoCAD 2021\acad.exe"; //64位的程序
//path = @"G:\AutoCAD 2008\acad.exe"; //32位的程序
var pe = new JoinBoxCurrency.PeInfo(path);
//输出所有的函数名
var sb = new StringBuilder();
foreach (var item in pe.ExportDirectory.NameList)
{
sb.Append(Environment.NewLine);
var str = System.Text.Encoding.Default.GetString(item as byte[]);
sb.Append(str);
}
Debug.WriteLine(sb.ToString());
//原作者的封装
var ss = pe.GetPETable();
foreach (var item in ss.Tables)
{
}
}
}
封装
using System;
using System.IO;
using System.Data;
using System.Collections;
namespace JoinBoxCurrency
{
/// <summary>
/// PE头处理
/// </summary>
public class PeInfo
{
/// <summary>
/// 获取是否正常打开文件
/// </summary>
public bool OpenFile { get; private set; } = false;
public DosHeader DosHeader { get; private set; }
public DosStub DosStub { get; private set; }
public PEHeader PEHeader { get; private set; }
public OptionalHeader OptionalHeader { get; private set; }
public OptionalDirAttrib OptionalDirAttrib { get; private set; }
public SectionTable SectionTable { get; private set; }
public ExportDirectory ExportDirectory { get; private set; }
public ImportDirectory ImportDirectory { get; private set; }
public ResourceDirectory ResourceDirectory { get; private set; }
/// <summary>
/// 全部文件数据
/// </summary>
private byte[] _PEFileByte;
/// <summary>
/// 文件读取的位置
/// </summary>
private long _PEFileIndex = 0;
public PeInfo(string fileName)
{
OpenFile = false;
var file = new FileStream(fileName, FileMode.Open);
_PEFileByte = new byte[file.Length];
file.Read(_PEFileByte, 0, _PEFileByte.Length);
file.Close();
LoadFile();
OpenFile = true;
}
#region 读表方法
/// <summary>
/// 开始读取
/// </summary>
private void LoadFile()
{
LoadDosHeader();//取DOS,为了兼容DOS所以首先处理这个,然后才到PE头
LoadDosStub();
LoadPEHeader(); //PE头
LoadOptionalHeader(); //PE头扩展
LoadOptionalDirAttrib();
LoadSectionTable(); //获取节表
LoadExportDirectory(); //获取输出表
LoadImportDirectory(); //获取输入表
LoadResourceDirectory();
}
/// <summary>
/// 获得DOS头
/// </summary>
private void LoadDosHeader()
{
DosHeader = new DosHeader
{
FileStarIndex = _PEFileIndex
};
Loadbyte(ref DosHeader.e_magic);
Loadbyte(ref DosHeader.e_cblp);
Loadbyte(ref DosHeader.e_cp);
Loadbyte(ref DosHeader.e_crlc);
Loadbyte(ref DosHeader.e_cparhdr);
Loadbyte(ref DosHeader.e_minalloc);
Loadbyte(ref DosHeader.e_maxalloc);
Loadbyte(ref DosHeader.e_ss);
Loadbyte(ref DosHeader.e_sp);
Loadbyte(ref DosHeader.e_csum);
Loadbyte(ref DosHeader.e_ip);
Loadbyte(ref DosHeader.e_cs);
Loadbyte(ref DosHeader.e_rva);
Loadbyte(ref DosHeader.e_fg);
Loadbyte(ref DosHeader.e_bl1);
Loadbyte(ref DosHeader.e_oemid);
Loadbyte(ref DosHeader.e_oeminfo);
Loadbyte(ref DosHeader.e_bl2);
Loadbyte(ref DosHeader.e_PESTAR);
DosHeader.FileEndIndex = _PEFileIndex;
}
/// <summary>
/// 获得DOS SUB字段
/// </summary>
private void LoadDosStub()
{
long Size = GetLong(DosHeader.e_PESTAR) - _PEFileIndex; //获得SUB的大小
DosStub = new DosStub(Size)
{
FileStarIndex = _PEFileIndex
};
Loadbyte(ref DosStub.DosStubData);
DosStub.FileEndIndex = _PEFileIndex;
}
/// <summary>
/// 获得PE的文件头
/// </summary>
/// <returns></returns>
private void LoadPEHeader()
{
PEHeader = new PEHeader
{
FileStarIndex = _PEFileIndex
};
Loadbyte(ref PEHeader.Header);
Loadbyte(ref PEHeader.Machine);//[76 1]==[0x4C 1]是x32,
_IsX86 = PEHeader.Machine[0] == 0x4c && PEHeader.Machine[1] == 0x1;
// (PEHeader.Machine[0] == 0x64 && PEHeader.Machine[1] == 0x86)//x64
Loadbyte(ref PEHeader.NumberOfSections);
Loadbyte(ref PEHeader.TimeDateStamp);
Loadbyte(ref PEHeader.PointerToSymbolTable);
Loadbyte(ref PEHeader.NumberOfSymbols);
Loadbyte(ref PEHeader.SizeOfOptionalHeader);
Loadbyte(ref PEHeader.Characteristics);
PEHeader.FileEndIndex = _PEFileIndex;
}
bool _IsX86 = true;
/// <summary>
/// 获得OPTIONAL PE扩展属性
/// </summary>
/// <returns></returns>
private void LoadOptionalHeader()
{
//这里必须通过PE文件来判断它是一个什么架构,从而使用x86-x64
OptionalHeader = new OptionalHeader(_IsX86);
OptionalHeader.FileStarIndex = _PEFileIndex;
Loadbyte(ref OptionalHeader.Magic);
Loadbyte(ref OptionalHeader.MajorLinkerVersion);
Loadbyte(ref OptionalHeader.MinorLinkerVersion);
Loadbyte(ref OptionalHeader.SizeOfCode);
Loadbyte(ref OptionalHeader.SizeOfInitializedData);
Loadbyte(ref OptionalHeader.SizeOfUninitializedData);
Loadbyte(ref OptionalHeader.AddressOfEntryPoint);
Loadbyte(ref OptionalHeader.BaseOfCode);
Loadbyte(ref OptionalHeader.ImageBase);
Loadbyte(ref OptionalHeader.BaseOfData);
Loadbyte(ref OptionalHeader.SectionAlignment);
Loadbyte(ref OptionalHeader.FileAlignment);
Loadbyte(ref OptionalHeader.MajorOperatingSystemVersion);
Loadbyte(ref OptionalHeader.MinorOperatingSystemVersion);
Loadbyte(ref OptionalHeader.MajorImageVersion);
Loadbyte(ref OptionalHeader.MinorImageVersion);
Loadbyte(ref OptionalHeader.MajorSubsystemVersion);
Loadbyte(ref OptionalHeader.MinorSubsystemVersion);
Loadbyte(ref OptionalHeader.Win32VersionValue);
Loadbyte(ref OptionalHeader.SizeOfImage);
Loadbyte(ref OptionalHeader.SizeOfHeards);
Loadbyte(ref OptionalHeader.CheckSum);
Loadbyte(ref OptionalHeader.Subsystem);
Loadbyte(ref OptionalHeader.DllCharacteristics);
Loadbyte(ref OptionalHeader.SizeOfStackReserve);
Loadbyte(ref OptionalHeader.SizeOfStackCommit);
Loadbyte(ref OptionalHeader.SizeOfHeapReserve);
Loadbyte(ref OptionalHeader.SizeOfHeapCommit);
Loadbyte(ref OptionalHeader.LoaderFlags);
Loadbyte(ref OptionalHeader.NumberOfRvaAndSizes);
OptionalHeader.FileEndIndex = _PEFileIndex;
}
/// <summary>
/// 获取目录表
/// </summary>
/// <returns></returns>
private void LoadOptionalDirAttrib()
{
OptionalDirAttrib = new OptionalDirAttrib
{
FileStarIndex = _PEFileIndex
};
long DirCount = GetLong(OptionalHeader.NumberOfRvaAndSizes);// 这里导致无法使用64位
for (int i = 0; i != DirCount; i++)
{
var directAttrib = new OptionalDirAttrib.DirAttrib();
Loadbyte(ref directAttrib.DirRva);
Loadbyte(ref directAttrib.DirSize);
OptionalDirAttrib.DirByte.Add(directAttrib);
}
OptionalDirAttrib.FileEndIndex = _PEFileIndex;
}
/// <summary>
/// 获取节表
/// </summary>
private void LoadSectionTable()
{
SectionTable = new SectionTable();
long Count = GetLong(PEHeader.NumberOfSections);
SectionTable.FileStarIndex = _PEFileIndex;
for (long i = 0; i != Count; i++)
{
var Section = new SectionTable.SectionData();
Loadbyte(ref Section.SectName);
Loadbyte(ref Section.VirtualAddress);
Loadbyte(ref Section.SizeOfRawDataRVA);
Loadbyte(ref Section.SizeOfRawDataSize);
Loadbyte(ref Section.PointerToRawData);
Loadbyte(ref Section.PointerToRelocations);
Loadbyte(ref Section.PointerToLinenumbers);
Loadbyte(ref Section.NumberOfRelocations);
Loadbyte(ref Section.NumberOfLinenumbers);
Loadbyte(ref Section.Characteristics);
SectionTable.Section.Add(Section);
}
SectionTable.FileEndIndex = _PEFileIndex;
}
/// <summary>
/// 读取输出表
/// </summary>
private void LoadExportDirectory()
{
if (OptionalDirAttrib.DirByte.Count == 0) return;
var exporRVA = (OptionalDirAttrib.DirAttrib)OptionalDirAttrib.DirByte[0];
if (GetLong(exporRVA.DirRva) == 0) return;
long exporAddress = GetLong(exporRVA.DirRva); //获取的位置
ExportDirectory = new ExportDirectory();
for (int i = 0; i != SectionTable.Section.Count; i++) //循环节表
{
var sect = (SectionTable.SectionData)SectionTable.Section[i];
long starRva = GetLong(sect.SizeOfRawDataRVA);
long endRva = GetLong(sect.SizeOfRawDataSize);
if (exporAddress >= starRva && exporAddress < starRva + endRva)
{
_PEFileIndex = exporAddress - GetLong(sect.SizeOfRawDataRVA) + GetLong(sect.PointerToRawData);
ExportDirectory.FileStarIndex = _PEFileIndex;
ExportDirectory.FileEndIndex = _PEFileIndex + GetLong(exporRVA.DirSize);
Loadbyte(ref ExportDirectory.Characteristics);
Loadbyte(ref ExportDirectory.TimeDateStamp);
Loadbyte(ref ExportDirectory.MajorVersion);
Loadbyte(ref ExportDirectory.MinorVersion);
Loadbyte(ref ExportDirectory.Name);
Loadbyte(ref ExportDirectory.Base);
Loadbyte(ref ExportDirectory.NumberOfFunctions);
Loadbyte(ref ExportDirectory.NumberOfNames);
Loadbyte(ref ExportDirectory.AddressOfFunctions);
Loadbyte(ref ExportDirectory.AddressOfNames);
Loadbyte(ref ExportDirectory.AddressOfNameOrdinals);
_PEFileIndex = GetLong(ExportDirectory.AddressOfFunctions) - GetLong(sect.SizeOfRawDataRVA) + GetLong(sect.PointerToRawData);
long EndIndex = GetLong(ExportDirectory.AddressOfNames) - GetLong(sect.SizeOfRawDataRVA) + GetLong(sect.PointerToRawData);
long Numb = (EndIndex - _PEFileIndex) / 4;
for (long z = 0; z != Numb; z++)
{
byte[] Data = new byte[4];
Loadbyte(ref Data);
ExportDirectory.AddressOfFunctionsList.Add(Data);
}
Numb = 0;
_PEFileIndex = EndIndex;
EndIndex = GetLong(ExportDirectory.AddressOfNameOrdinals) - GetLong(sect.SizeOfRawDataRVA) + GetLong(sect.PointerToRawData);
Numb = (EndIndex - _PEFileIndex) / 4;
for (long z = 0; z != Numb; z++)
{
byte[] Data = new byte[4];
Loadbyte(ref Data);
ExportDirectory.AddressOfNamesList.Add(Data);
}
Numb = 0;
_PEFileIndex = EndIndex;
EndIndex = GetLong(ExportDirectory.Name) - GetLong(sect.SizeOfRawDataRVA) + GetLong(sect.PointerToRawData);
Numb = (EndIndex - _PEFileIndex) / 2;
for (long z = 0; z != Numb; z++)
{
byte[] Data = new byte[2];
Loadbyte(ref Data);
ExportDirectory.AddressOfNameOrdinalsList.Add(Data);
}
_PEFileIndex = EndIndex;
long ReadIndex = 0;
while (true)
{
if (_PEFileByte[_PEFileIndex + ReadIndex] == 0)
{
if (_PEFileByte[_PEFileIndex + ReadIndex + 1] == 0) break;
byte[] Date = new byte[ReadIndex];
Loadbyte(ref Date);
ExportDirectory.NameList.Add(Date);
_PEFileIndex++;
ReadIndex = 0;
}
ReadIndex++;
}
break;
}
}
}
/// <summary>
/// 读取输入表
/// </summary>
private void LoadImportDirectory()
{
if (OptionalDirAttrib.DirByte.Count < 1) return;
var ImporRVA = (OptionalDirAttrib.DirAttrib)OptionalDirAttrib.DirByte[1];
long ImporAddress = GetLong(ImporRVA.DirRva); //获取的位置
if (ImporAddress == 0) return;
long ImporSize = GetLong(ImporRVA.DirSize); //获取大小
ImportDirectory = new ImportDirectory();
long SizeRva = 0;
long PointerRva = 0;
long StarRva = 0;
long EndRva = 0;
#region 获取位置
for (int i = 0; i != SectionTable.Section.Count; i++) //循环节表
{
var Sect = (SectionTable.SectionData)SectionTable.Section[i];
StarRva = GetLong(Sect.SizeOfRawDataRVA);
EndRva = GetLong(Sect.SizeOfRawDataSize);
if (ImporAddress >= StarRva && ImporAddress < StarRva + EndRva)
{
SizeRva = GetLong(Sect.SizeOfRawDataRVA);
PointerRva = GetLong(Sect.PointerToRawData);
_PEFileIndex = ImporAddress - SizeRva + PointerRva;
ImportDirectory.FileStarIndex = _PEFileIndex;
ImportDirectory.FileEndIndex = _PEFileIndex + ImporSize;
break;
}
}
if (SizeRva == 0 && PointerRva == 0) return;
#endregion
#region 输入表结构
while (true)
{
var import = new ImportDirectory.ImportDate();
Loadbyte(ref import.OriginalFirstThunk);
Loadbyte(ref import.TimeDateStamp);
Loadbyte(ref import.ForwarderChain);
Loadbyte(ref import.Name);
Loadbyte(ref import.FirstThunk);
if (GetLong(import.Name) == 0) break;
ImportDirectory.ImportList.Add(import); //添加
}
#endregion
#region 获取输入DLL名称
for (int z = 0; z != ImportDirectory.ImportList.Count; z++) //获取引入DLL名字
{
var Import = (ImportDirectory.ImportDate)ImportDirectory.ImportList[z];
long ImportDLLName = GetLong(Import.Name) - SizeRva + PointerRva;
_PEFileIndex = ImportDLLName;
long ReadCount = 0;
while (true) //获取引入名
{
if (_PEFileByte[_PEFileIndex + ReadCount] == 0)
{
Import.DLLName = new byte[ReadCount];
Loadbyte(ref Import.DLLName);
break;
}
ReadCount++;
}
}
#endregion
#region 获取引入方法 先获取地址 然后获取名字和头
for (int z = 0; z != ImportDirectory.ImportList.Count; z++) //获取引入方法
{
var import = (ImportDirectory.ImportDate)ImportDirectory.ImportList[z];
long importDLLName = GetLong(import.OriginalFirstThunk) - SizeRva + PointerRva;
_PEFileIndex = importDLLName;
while (true)
{
var function = new ImportDirectory.ImportDate.FunctionList();
Loadbyte(ref function.OriginalFirst);
long loadIndex = GetLong(function.OriginalFirst);
if (loadIndex == 0) break;
long oldIndex = _PEFileIndex;
_PEFileIndex = loadIndex - SizeRva + PointerRva;
if (loadIndex >= StarRva && loadIndex < StarRva + EndRva) //发现有些数字超级大
{
int ReadCount = 0;
while (true)
{
if (ReadCount == 0) Loadbyte(ref function.FunctionHead);
if (_PEFileByte[_PEFileIndex + ReadCount] == 0)
{
byte[] FunctionName = new byte[ReadCount];
Loadbyte(ref FunctionName);
function.FunctionName = FunctionName;
break;
}
ReadCount++;
}
}
else
{
function.FunctionName = new byte[1];
}
_PEFileIndex = oldIndex;
import.DllFunctionList.Add(function);
}
}
#endregion
}
/// <summary>
/// 读取资源表
/// </summary>
private void LoadResourceDirectory()
{
#region 初始化
if (OptionalDirAttrib.DirByte.Count < 3) return;
var ImporRVA = (OptionalDirAttrib.DirAttrib)OptionalDirAttrib.DirByte[2];
long ImporAddress = GetLong(ImporRVA.DirRva); //获取的位置
if (ImporAddress == 0) return;
long ImporSize = GetLong(ImporRVA.DirSize); //获取大小
ResourceDirectory = new ResourceDirectory();
long SizeRva = 0;
long PointerRva = 0;
long StarRva = 0;
long EndRva = 0;
long PEIndex = 0;
#endregion
#region 获取位置
for (int i = 0; i != SectionTable.Section.Count; i++) //循环节表
{
var sect = (SectionTable.SectionData)SectionTable.Section[i];
StarRva = GetLong(sect.SizeOfRawDataRVA);
EndRva = GetLong(sect.SizeOfRawDataSize);
if (ImporAddress >= StarRva && ImporAddress < StarRva + EndRva)
{
SizeRva = GetLong(sect.SizeOfRawDataRVA);
PointerRva = GetLong(sect.PointerToRawData);
_PEFileIndex = ImporAddress - SizeRva + PointerRva;
PEIndex = _PEFileIndex;
ResourceDirectory.FileStarIndex = _PEFileIndex;
ResourceDirectory.FileEndIndex = _PEFileIndex + ImporSize;
break;
}
}
if (SizeRva == 0 && PointerRva == 0) return;
#endregion
AddResourceNode(ResourceDirectory, PEIndex, 0, StarRva);
}
/// <summary>
/// 添加资源节点
/// </summary>
/// <param name="node"></param>
/// <param name="PEIndex"></param>
/// <param name="RVA"></param>
/// <param name="resourSectRva"></param>
private void AddResourceNode(ResourceDirectory node, long PEIndex, long RVA, long resourSectRva)
{
_PEFileIndex = PEIndex + RVA; //设置位置
Loadbyte(ref node.Characteristics);
Loadbyte(ref node.TimeDateStamp);
Loadbyte(ref node.MajorVersion);
Loadbyte(ref node.MinorVersion);
Loadbyte(ref node.NumberOfNamedEntries);
Loadbyte(ref node.NumberOfIdEntries);
long NameRVA = GetLong(node.NumberOfNamedEntries);
for (int i = 0; i != NameRVA; i++)
{
ResourceDirectory.DirectoryEntry Entry = new ResourceDirectory.DirectoryEntry();
Loadbyte(ref Entry.Name);
Loadbyte(ref Entry.Id);
byte[] temp = new byte[2];
temp[0] = Entry.Name[0];
temp[1] = Entry.Name[1];
long NameIndex = GetLong(temp) + PEIndex;
temp[0] = _PEFileByte[NameIndex + 0];
temp[1] = _PEFileByte[NameIndex + 1];
long NameCount = GetLong(temp);
node.Name = new byte[NameCount * 2];
for (int z = 0; z != node.Name.Length; z++)
{
node.Name[z] = _PEFileByte[NameIndex + 2 + z];
}
//System.Windows.Forms.MessageBox.Show(GetString(Entry.ID));
temp[0] = Entry.Id[2];
temp[1] = Entry.Id[3];
long oldIndex = _PEFileIndex;
if (GetLong(temp) == 0)
{
temp[0] = Entry.Id[0];
temp[1] = Entry.Id[1];
_PEFileIndex = GetLong(temp) + PEIndex;
var dataRVA = new ResourceDirectory.DirectoryEntry.DataEntry();
Loadbyte(ref dataRVA.ResourRVA);
Loadbyte(ref dataRVA.ResourSize);
Loadbyte(ref dataRVA.ResourTest);
Loadbyte(ref dataRVA.ResourWen);
_PEFileIndex = oldIndex;
Entry.DataEntryList.Add(dataRVA);
//System.Windows.Forms.MessageBox.Show(GetString(DataRVA.ResourRVA)+"*"+GetString(DataRVA.ResourSize));
}
else
{
temp[0] = Entry.Id[0];
temp[1] = Entry.Id[1];
var Resource = new ResourceDirectory();
Entry.NodeDirectoryList.Add(Resource);
AddResourceNode(Resource, PEIndex, GetLong(temp), resourSectRva);
}
_PEFileIndex = oldIndex;
node.EntryList.Add(Entry);
}
long Count = GetLong(node.NumberOfIdEntries);
for (int i = 0; i != Count; i++)
{
var entry = new ResourceDirectory.DirectoryEntry();
Loadbyte(ref entry.Name);
Loadbyte(ref entry.Id);
//System.Windows.Forms.MessageBox.Show(GetString(Entry.Name)+"_"+GetString(Entry.Id));
byte[] temp = new byte[2];
temp[0] = entry.Id[2];
temp[1] = entry.Id[3];
long OldIndex = _PEFileIndex;
if (GetLong(temp) == 0)
{
temp[0] = entry.Id[0];
temp[1] = entry.Id[1];
_PEFileIndex = GetLong(temp) + PEIndex;
var dataRVA = new ResourceDirectory.DirectoryEntry.DataEntry();
Loadbyte(ref dataRVA.ResourRVA);
Loadbyte(ref dataRVA.ResourSize);
Loadbyte(ref dataRVA.ResourTest);
Loadbyte(ref dataRVA.ResourWen);
long FileRva = GetLong(dataRVA.ResourRVA) - resourSectRva + PEIndex;
dataRVA.FileStarIndex = FileRva;
dataRVA.FileEndIndex = FileRva + GetLong(dataRVA.ResourSize);
_PEFileIndex = OldIndex;
entry.DataEntryList.Add(dataRVA);
//System.Windows.Forms.MessageBox.Show(GetString(DataRVA.ResourRVA)+"*"+GetString(DataRVA.ResourSize));
}
else
{
temp[0] = entry.Id[0];
temp[1] = entry.Id[1];
var Resource = new ResourceDirectory();
entry.NodeDirectoryList.Add(Resource);
AddResourceNode(Resource, PEIndex, GetLong(temp), resourSectRva);
}
_PEFileIndex = OldIndex;
node.EntryList.Add(entry);
}
}
#endregion
#region 工具方法
/// <summary>
/// 读数据 读byte[]的数量 会改边PEFileIndex的值
/// </summary>
/// <param name="data"></param>
private void Loadbyte(ref byte[] data)
{
for (int i = 0; i != data.Length; i++)
{
data[i] = _PEFileByte[_PEFileIndex];
_PEFileIndex++;
}
}
/// <summary>
/// 转换byte为字符串
/// </summary>
/// <param name="data">byte[]</param>
/// <returns>AA BB CC DD</returns>
private string GetString(byte[] data)
{
string Temp = "";
for (int i = 0; i != data.Length - 1; i++)
{
Temp += data[i].ToString("X02") + " ";
}
Temp += data[data.Length - 1].ToString("X02");
return Temp;
}
/// <summary>
/// 转换字符为显示数据
/// </summary>
/// <param name="data">byte[]</param>
/// <param name="type">ASCII DEFAULT UNICODE BYTE</param>
/// <returns></returns>
private string GetString(byte[] data, string type)
{
if (type.Trim().ToUpper() == "ASCII") return System.Text.Encoding.ASCII.GetString(data);
if (type.Trim().ToUpper() == "DEFAULT") return System.Text.Encoding.Default.GetString(data);
if (type.Trim().ToUpper() == "UNICODE") return System.Text.Encoding.Unicode.GetString(data);
if (type.Trim().ToUpper() == "BYTE")
{
string Temp = "";
for (int i = data.Length - 1; i != 0; i--)
{
Temp += data[i].ToString("X02") + " ";
}
Temp += data[0].ToString("X02");
return Temp;
}
return GetInt(data);
}
/// <summary>
/// 转换BYTE为INT
/// </summary>
/// <param name="data"></param>
/// <returns></returns>
private string GetInt(byte[] data)
{
string Temp = "";
for (int i = 0; i != data.Length - 1; i++)
{
int ByteInt = (int)data[i];
Temp += ByteInt.ToString() + " ";
}
int EndByteInt = (int)data[data.Length - 1];
Temp += EndByteInt.ToString();
return Temp;
}
/// <summary>
/// 转换数据为LONG
/// </summary>
/// <param name="data"></param>
/// <returns></returns>
private long GetLong(byte[] data)
{
string MC = "";
if (data.Length <= 4)
{
for (int i = data.Length - 1; i != -1; i--)
{
MC += data[i].ToString("X02");
}
}
else
{
return 0;
}
return Convert.ToInt64(MC, 16);
}
/// <summary>
/// 添加一行信息
/// </summary>
/// <param name="refTable">表</param>
/// <param name="data">数据</param>
/// <param name="name">名称</param>
/// <param name="describe">说明</param>
private void AddTableRow(DataTable refTable, byte[] data, string name, string describe)
{
refTable.Rows.Add(
new string[]
{
name,
data.Length.ToString(),
GetString(data),
GetLong(data).ToString(),
GetString(data,"ASCII"),
describe
});
}
#endregion
#region Table绘制
/// <summary>
/// 获取PE信息 DataSet方式
/// </summary>
/// <returns>多个表 最后资源表 绘制成树结构TABLE </returns>
public DataSet GetPETable()
{
if (OpenFile == false) return null;
var ds = new DataSet("PEFile");
if (DosHeader != null) ds.Tables.Add(TableDosHeader());
if (PEHeader != null) ds.Tables.Add(TablePEHeader());
if (OptionalHeader != null) ds.Tables.Add(TableOptionalHeader());
if (OptionalDirAttrib != null) ds.Tables.Add(TableOptionalDirAttrib());
if (SectionTable != null) ds.Tables.Add(TableSectionData());
if (ExportDirectory != null)
{
ds.Tables.Add(TableExportDirectory());
ds.Tables.Add(TableExportFunction());
}
if (ImportDirectory != null)
{
ds.Tables.Add(TableImportDirectory());
ds.Tables.Add(TableImportFunction());
}
if (ResourceDirectory != null) ds.Tables.Add(TableResourceDirectory());
return ds;
}
private DataTable TableDosHeader()
{
var returnTable = new DataTable("DosHeader FileStar{" + DosHeader.FileStarIndex.ToString() + "}FileEnd{" + DosHeader.FileEndIndex.ToString() + "}");
returnTable.Columns.Add("Name");
returnTable.Columns.Add("Size");
returnTable.Columns.Add("Value16");
returnTable.Columns.Add("Value10");
returnTable.Columns.Add("ASCII");
returnTable.Columns.Add("Describe");
AddTableRow(returnTable, DosHeader.e_magic, "e_magic", "魔术数字");
AddTableRow(returnTable, DosHeader.e_cblp, "e_cblp", "文件最后页的字节数");
AddTableRow(returnTable, DosHeader.e_cp, "e_cp", "文件页数");
AddTableRow(returnTable, DosHeader.e_crlc, "e_crlc", "重定义元素个数");
AddTableRow(returnTable, DosHeader.e_cparhdr, "e_cparhdr", "头部尺寸,以段落为单位");
AddTableRow(returnTable, DosHeader.e_minalloc, "e_minalloc", "所需的最小附加段");
AddTableRow(returnTable, DosHeader.e_maxalloc, "e_maxalloc", "所需的最大附加段");
AddTableRow(returnTable, DosHeader.e_ss, "e_ss", "初始的SS值(相对偏移量)");
AddTableRow(returnTable, DosHeader.e_sp, "e_sp", "初始的SP值");
AddTableRow(returnTable, DosHeader.e_csum, "e_csum", "校验和");
AddTableRow(returnTable, DosHeader.e_ip, "e_ip", "初始的IP值");
AddTableRow(returnTable, DosHeader.e_cs, "e_cs", "初始的CS值(相对偏移量)");
AddTableRow(returnTable, DosHeader.e_rva, "e_rva", "");
AddTableRow(returnTable, DosHeader.e_fg, "e_fg", "");
AddTableRow(returnTable, DosHeader.e_bl1, "e_bl1", "");
AddTableRow(returnTable, DosHeader.e_oemid, "e_oemid", "");
AddTableRow(returnTable, DosHeader.e_oeminfo, "e_oeminfo", "");
AddTableRow(returnTable, DosHeader.e_bl2, "e_bl2", "");
AddTableRow(returnTable, DosHeader.e_PESTAR, "e_PESTAR", "PE开始 +本结构的位置");
return returnTable;
}
private DataTable TablePEHeader()
{
DataTable returnTable = new DataTable("PeHeader FileStar{" + PEHeader.FileStarIndex.ToString() + "}FileEnd{" + PEHeader.FileEndIndex.ToString() + "}");
returnTable.Columns.Add("Name");
returnTable.Columns.Add("Size");
returnTable.Columns.Add("Value16");
returnTable.Columns.Add("Value10");
returnTable.Columns.Add("ASCII");
returnTable.Columns.Add("Describe");
AddTableRow(returnTable, PEHeader.Header, "Header", "PE文件标记");
AddTableRow(returnTable, PEHeader.Machine, "Machine", "该文件运行所要求的CPU。对于Intel平台,该值是IMAGE_FILE_MACHINE_I386 (14Ch)。我们尝试了LUEVELSMEYER的pe.txt声明的14Dh和14Eh,但Windows不能正确执行。 ");
AddTableRow(returnTable, PEHeader.NumberOfSections, "NumberOfSections", "文件的节数目。如果我们要在文件中增加或删除一个节,就需要修改这个值。");
AddTableRow(returnTable, PEHeader.TimeDateStamp, "TimeDateStamp", "文件创建日期和时间。 ");
AddTableRow(returnTable, PEHeader.PointerToSymbolTable, "PointerToSymbolTable", "用于调试。 ");
AddTableRow(returnTable, PEHeader.NumberOfSymbols, "NumberOfSymbols", "用于调试。 ");
AddTableRow(returnTable, PEHeader.SizeOfOptionalHeader, "SizeOfOptionalHeader", "指示紧随本结构之后的 OptionalHeader 结构大小,必须为有效值。");
AddTableRow(returnTable, PEHeader.Characteristics, "Characteristics", "关于文件信息的标记,比如文件是exe还是dll。");
return returnTable;
}
private DataTable TableOptionalHeader()
{
var returnTable = new DataTable("OptionalHeader FileStar{" + OptionalHeader.FileStarIndex.ToString() + "}FileEnd{" + OptionalHeader.FileEndIndex.ToString() + "}");
returnTable.Columns.Add("Name");
returnTable.Columns.Add("Size");
returnTable.Columns.Add("Value16");
returnTable.Columns.Add("Value10");
returnTable.Columns.Add("ASCII");
returnTable.Columns.Add("Describe");
AddTableRow(returnTable, OptionalHeader.Magic, "Magic", "Magic 010B=普通可以执行,0107=ROM映像");
AddTableRow(returnTable, OptionalHeader.MajorLinkerVersion, "MajorLinkerVersion", "主版本号");
AddTableRow(returnTable, OptionalHeader.MinorLinkerVersion, "MinorLinkerVersion", "副版本号");
AddTableRow(returnTable, OptionalHeader.SizeOfCode, "SizeOfCode", "代码段大小");
AddTableRow(returnTable, OptionalHeader.SizeOfInitializedData, "SizeOfInitializedData", "已初始化数据大小");
AddTableRow(returnTable, OptionalHeader.SizeOfUninitializedData, "SizeOfUninitializedData", "未初始化数据大小");
AddTableRow(returnTable, OptionalHeader.AddressOfEntryPoint, "AddressOfEntryPoint", "执行将从这里开始(RVA)");
AddTableRow(returnTable, OptionalHeader.BaseOfCode, "BaseOfCode", "代码基址(RVA)");
AddTableRow(returnTable, OptionalHeader.ImageBase, "ImageBase", "数据基址(RVA)");
if (_IsX86)
{
AddTableRow(returnTable, OptionalHeader.BaseOfData, "ImageFileCode", "映象文件基址");
}
AddTableRow(returnTable, OptionalHeader.SectionAlignment, "SectionAlign", "区段列队");
AddTableRow(returnTable, OptionalHeader.MajorOperatingSystemVersion, "MajorOSV", "文件列队");
AddTableRow(returnTable, OptionalHeader.MinorOperatingSystemVersion, "MinorOSV", "操作系统主版本号");
AddTableRow(returnTable, OptionalHeader.MajorImageVersion, "MajorImageVer", "映象文件主版本号");
AddTableRow(returnTable, OptionalHeader.MinorImageVersion, "MinorImageVer", "映象文件副版本号");
AddTableRow(returnTable, OptionalHeader.MajorSubsystemVersion, "MajorSV", "子操作系统主版本号");
AddTableRow(returnTable, OptionalHeader.MinorSubsystemVersion, "MinorSV", "子操作系统副版本号");
AddTableRow(returnTable, OptionalHeader.Win32VersionValue, "UNKNOW", "Win32版本值");
AddTableRow(returnTable, OptionalHeader.SizeOfImage, "SizeOfImage", "映象文件大小");
AddTableRow(returnTable, OptionalHeader.SizeOfHeards, "SizeOfHeards", "标志头大小");
AddTableRow(returnTable, OptionalHeader.CheckSum, "CheckSum", "文件效验");
AddTableRow(returnTable, OptionalHeader.Subsystem, "Subsystem", "子系统(映象文件)1本地 2WINDOWS-GUI 3WINDOWS-CUI 4 POSIX-CUI");
AddTableRow(returnTable, OptionalHeader.DllCharacteristics, "DLL_Characteristics", "DLL标记");
AddTableRow(returnTable, OptionalHeader.SizeOfStackReserve, "Bsize", "保留栈的大小");
AddTableRow(returnTable, OptionalHeader.SizeOfStackCommit, "TimeBsize", "初始时指定栈大小");
AddTableRow(returnTable, OptionalHeader.SizeOfHeapReserve, "AucBsize", "保留堆的大小");
AddTableRow(returnTable, OptionalHeader.SizeOfHeapCommit, "SizeOfBsize", "初始时指定堆大小");
AddTableRow(returnTable, OptionalHeader.LoaderFlags, "FuckBsize", "加载器标志");
AddTableRow(returnTable, OptionalHeader.NumberOfRvaAndSizes, "DirectCount", "数据目录数");
return returnTable;
}
private DataTable TableOptionalDirAttrib()
{
DataTable returnTable = new DataTable("OptionalDirAttrib FileStar{" + OptionalDirAttrib.FileStarIndex.ToString() + "}FileEnd{" + OptionalDirAttrib.FileEndIndex.ToString() + "}");
returnTable.Columns.Add("Name");
returnTable.Columns.Add("Size");
returnTable.Columns.Add("Value16");
returnTable.Columns.Add("Value10");
returnTable.Columns.Add("ASCII");
returnTable.Columns.Add("Describe");
var tableName = new Hashtable
{
{ "0", "输出表" },
{ "1", "输入表" },
{ "2", "资源表" },
{ "3", "异常表" },
{ "4", "安全表" },
{ "5", "基部重定位表" },
{ "6", "调试数据" },
{ "7", "版权数据" },
{ "8", "全局PTR" },
{ "9", "TLS表" },
{ "10", "装入配置表" },
{ "11", "其他表1" },
{ "12", "其他表2" },
{ "13", "其他表3" },
{ "14", "其他表4" },
{ "15", "其他表5" }
};
for (int i = 0; i != OptionalDirAttrib.DirByte.Count; i++)
{
var MyDirByte = (OptionalDirAttrib.DirAttrib)OptionalDirAttrib.DirByte[i];
string Name = "未知表";
if (tableName[i.ToString()] != null) Name = tableName[i.ToString()].ToString();
AddTableRow(returnTable, MyDirByte.DirRva, Name, "地址");
AddTableRow(returnTable, MyDirByte.DirSize, "", "大小");
}
return returnTable;
}
private DataTable TableSectionData()
{
var returnTable = new DataTable("SectionData FileStar{" + SectionTable.FileStarIndex.ToString() + "}FileEnd{" + SectionTable.FileEndIndex.ToString() + "}");
returnTable.Columns.Add("Name");
returnTable.Columns.Add("Size");
returnTable.Columns.Add("Value16");
returnTable.Columns.Add("Value10");
returnTable.Columns.Add("ASCII");
returnTable.Columns.Add("Describe");
for (int i = 0; i != SectionTable.Section.Count; i++)
{
var SectionDate = (SectionTable.SectionData)SectionTable.Section[i];
AddTableRow(returnTable, SectionDate.SectName, "SectName", "名字");
AddTableRow(returnTable, SectionDate.VirtualAddress, "VirtualAddress", "虚拟内存地址");
AddTableRow(returnTable, SectionDate.SizeOfRawDataRVA, "SizeOfRawDataRVA", "RVA偏移");
AddTableRow(returnTable, SectionDate.SizeOfRawDataSize, "SizeOfRawDataSize", "RVA大小");
AddTableRow(returnTable, SectionDate.PointerToRawData, "PointerToRawData", "指向RAW数据");
AddTableRow(returnTable, SectionDate.PointerToRelocations, "PointerToRelocations", "指向定位号");
AddTableRow(returnTable, SectionDate.PointerToLinenumbers, "PointerToLinenumbers", "指向行数");
AddTableRow(returnTable, SectionDate.NumberOfRelocations, "NumberOfRelocations", "定位号");
AddTableRow(returnTable, SectionDate.NumberOfLinenumbers, "NumberOfLinenumbers", "行数号");
AddTableRow(returnTable, SectionDate.Characteristics, "Characteristics", "区段标记");
}
return returnTable;
}
private DataTable TableExportDirectory()
{
var returnTable = new DataTable("ExportDirectory FileStar{" + ExportDirectory.FileStarIndex.ToString() + "}FileEnd{" + ExportDirectory.FileEndIndex.ToString() + "}");
returnTable.Columns.Add("Name");
returnTable.Columns.Add("Size");
returnTable.Columns.Add("Value16");
returnTable.Columns.Add("Value10");
returnTable.Columns.Add("ASCII");
returnTable.Columns.Add("Describe");
AddTableRow(returnTable, ExportDirectory.Characteristics, "Characteristics", "一个保留字段,目前为止值为0。");
AddTableRow(returnTable, ExportDirectory.TimeDateStamp, "TimeDateStamp", "产生的时间。");
AddTableRow(returnTable, ExportDirectory.MajorVersion, "MajorVersion", "主版本号");
AddTableRow(returnTable, ExportDirectory.MinorVersion, "MinorVersion", "副版本号");
AddTableRow(returnTable, ExportDirectory.Name, "Name", "一个RVA,指向一个dll的名称的ascii字符串。");
AddTableRow(returnTable, ExportDirectory.Base, "Base", "输出函数的起始序号。一般为1。");
AddTableRow(returnTable, ExportDirectory.NumberOfFunctions, "NumberOfFunctions", "输出函数入口地址的数组 中的元素个数。");
AddTableRow(returnTable, ExportDirectory.NumberOfNames, "NumberOfNames", "输出函数名的指针的数组 中的元素个数,也是输出函数名对应的序号的数组 中的元素个数。");
AddTableRow(returnTable, ExportDirectory.AddressOfFunctions, "AddressOfFunctions", "一个RVA,指向输出函数入口地址的数组。");
AddTableRow(returnTable, ExportDirectory.AddressOfNames, "AddressOfNames", "一个RVA,指向输出函数名的指针的数组。");
AddTableRow(returnTable, ExportDirectory.AddressOfNameOrdinals, "AddressOfNameOrdinals", "一个RVA,指向输出函数名对应的序号的数组。");
return returnTable;
}
private DataTable TableExportFunction()
{
var returnTable = new DataTable("ExportFunctionList");
returnTable.Columns.Add("Name");
returnTable.Columns.Add("Size");
returnTable.Columns.Add("Value16");
returnTable.Columns.Add("Value10");
returnTable.Columns.Add("ASCII");
returnTable.Columns.Add("Describe");
for (int i = 0; i != ExportDirectory.NameList.Count; i++)
{
AddTableRow(returnTable, (byte[])ExportDirectory.NameList[i], "Name", "_ExportDirectory.Name-Sect.SizeOfRawDataRVA+Sect.PointerToRawData");
}
for (int i = 0; i != ExportDirectory.AddressOfNamesList.Count; i++)
{
AddTableRow(returnTable, (byte[])ExportDirectory.AddressOfNamesList[i], "NamesList", "");
}
for (int i = 0; i != ExportDirectory.AddressOfFunctionsList.Count; i++)
{
AddTableRow(returnTable, (byte[])ExportDirectory.AddressOfFunctionsList[i], "Functions", "");
}
for (int i = 0; i != ExportDirectory.AddressOfNameOrdinalsList.Count; i++)
{
AddTableRow(returnTable, (byte[])ExportDirectory.AddressOfNameOrdinalsList[i], "NameOrdinals", "");
}
return returnTable;
}
private DataTable TableImportDirectory()
{
var returnTable = new DataTable("ImportDirectory FileStar{" + ImportDirectory.FileStarIndex.ToString() + "}FileEnd{" + ImportDirectory.FileEndIndex.ToString() + "}");
returnTable.Columns.Add("Name");
returnTable.Columns.Add("Size");
returnTable.Columns.Add("Value16");
returnTable.Columns.Add("Value10");
returnTable.Columns.Add("ASCII");
returnTable.Columns.Add("Describe");
for (int i = 0; i != ImportDirectory.ImportList.Count; i++)
{
var ImportByte = (ImportDirectory.ImportDate)ImportDirectory.ImportList[i];
AddTableRow(returnTable, ImportByte.DLLName, "输入DLL名称", "**********");
AddTableRow(returnTable, ImportByte.OriginalFirstThunk, "OriginalFirstThunk", "这里实际上保存着一个RVA,这个RVA指向一个DWORD数组,这个数组可以叫做输入查询表。每个数组元素,或者叫一个表项,保存着一个指向函数名的RVA或者保存着一个函数的序号。");
AddTableRow(returnTable, ImportByte.TimeDateStamp, "TimeDateStamp", "当这个值为0的时候,表明还没有bind。不为0的话,表示已经bind过了。有关bind的内容后面介绍。");
AddTableRow(returnTable, ImportByte.ForwarderChain, "ForwarderChain", "");
AddTableRow(returnTable, ImportByte.Name, "Name", "一个RVA,这个RVA指向一个ascii以空字符结束的字符串,这个字符串就是本结构对应的dll文件的名字。");
AddTableRow(returnTable, ImportByte.FirstThunk, "FirstThunk", "一个RVA,这个RVA指向一个DWORD数组,这个数组可以叫输入地址表。如果bind了的话,这个数组的每个元素,就是一个输入函数的入口地址。");
}
return returnTable;
}
private DataTable TableImportFunction()
{
DataTable returnTable = new DataTable("ImportFunctionList");
returnTable.Columns.Add("Name");
returnTable.Columns.Add("Size");
returnTable.Columns.Add("Value16");
returnTable.Columns.Add("Value10");
returnTable.Columns.Add("ASCII");
returnTable.Columns.Add("Describe");
for (int i = 0; i != ImportDirectory.ImportList.Count; i++)
{
ImportDirectory.ImportDate ImportByte = (ImportDirectory.ImportDate)ImportDirectory.ImportList[i];
AddTableRow(returnTable, ImportByte.DLLName, "DLL-Name", "**********");
for (int z = 0; z != ImportByte.DllFunctionList.Count; z++)
{
ImportDirectory.ImportDate.FunctionList Function = (ImportDirectory.ImportDate.FunctionList)ImportByte.DllFunctionList[z];
AddTableRow(returnTable, Function.FunctionName, "FunctionName", "");
AddTableRow(returnTable, Function.FunctionHead, "FunctionHead", "");
AddTableRow(returnTable, Function.OriginalFirst, "OriginalFirstThunk", "");
}
}
return returnTable;
}
private DataTable TableResourceDirectory()
{
var returnTable = new DataTable("ResourceDirectory FileStar{" + ResourceDirectory.FileStarIndex.ToString() + "}FileEnd{" + ResourceDirectory.FileEndIndex.ToString() + "}");
returnTable.Columns.Add("GUID");
returnTable.Columns.Add("Text");
returnTable.Columns.Add("ParentID");
AddResourceDirectoryRow(returnTable, ResourceDirectory, "");
return returnTable;
}
private void AddResourceDirectoryRow(DataTable myTable, ResourceDirectory Node, string parentID)
{
string Name = "";
if (Node.Name != null)
{
Name = GetString(Node.Name, "UNICODE");
}
for (int i = 0; i != Node.EntryList.Count; i++)
{
var Entry = (ResourceDirectory.DirectoryEntry)Node.EntryList[i];
long ID = GetLong(Entry.Name);
string GUID = Guid.NewGuid().ToString();
string IDNAME = "ID{" + ID + "}";
if (Name.Length != 0) IDNAME += "Name{" + Name + "}";
if (parentID.Length == 0)
{
IDNAME += ID switch
{
1 => "Type{Cursor}",
2 => "Type{Bitmap}",
3 => "Type{Icon}",
4 => "Type{Cursor}",
5 => "Type{Menu}",
6 => "Type{Dialog}",
7 => "Type{String Table}",
8 => "Type{Font Directory}",
9 => "Type{Font}",
10 => "Type{Accelerators}",
11 => "Type{Unformatted}",
12 => "Type{Message Table}",
13 => "Type{Group Cursor}",
14 => "Type{Group Icon}",
15 => "Type{Information}",
16 => "Type{Version}",
_ => "Type{未定义}",
};
}
myTable.Rows.Add(new string[] { GUID, IDNAME, parentID });
for (int z = 0; z != Entry.DataEntryList.Count; z++)
{
var Data = (ResourceDirectory.DirectoryEntry.DataEntry)Entry.DataEntryList[z];
string Text = "Address{" + GetString(Data.ResourRVA) + "} Size{" + GetString(Data.ResourSize) + "} FileBegin{" + Data.FileStarIndex.ToString() + "-" + Data.FileEndIndex.ToString() + "}";
myTable.Rows.Add(new string[] { Guid.NewGuid().ToString(), Text, GUID });
}
for (int z = 0; z != Entry.NodeDirectoryList.Count; z++)
{
AddResourceDirectoryRow(myTable, (ResourceDirectory)Entry.NodeDirectoryList[z], GUID);
}
}
}
#endregion
}
#region 类
/// <summary>
/// DOS文件都MS开始
/// </summary>
public class DosHeader //IMAGE_DOS_HEADER
{
public byte[] e_magic = new byte[2]; // 魔术数字
public byte[] e_cblp = new byte[2]; // 文件最后页的字节数
public byte[] e_cp = new byte[2]; // 文件页数
public byte[] e_crlc = new byte[2]; // 重定义元素个数
public byte[] e_cparhdr = new byte[2]; // 头部尺寸,以段落为单位
public byte[] e_minalloc = new byte[2]; // 所需的最小附加段
public byte[] e_maxalloc = new byte[2]; // 所需的最大附加段
public byte[] e_ss = new byte[2]; // 初始的SS值(相对偏移量)
public byte[] e_sp = new byte[2]; // 初始的SP值
public byte[] e_csum = new byte[2]; // 校验和
public byte[] e_ip = new byte[2]; // 初始的IP值
public byte[] e_cs = new byte[2]; // 初始的CS值(相对偏移量)
public byte[] e_rva = new byte[2];
public byte[] e_fg = new byte[2];
public byte[] e_bl1 = new byte[8];
public byte[] e_oemid = new byte[2];
public byte[] e_oeminfo = new byte[2];
public byte[] e_bl2 = new byte[20];
public byte[] e_PESTAR = new byte[2]; //PE开始 +自己的位置........重点
public long FileStarIndex = 0;
public long FileEndIndex = 0;
}
/// <summary>
/// DOS程序 提示
/// </summary>
public class DosStub
{
public byte[] DosStubData;
public DosStub(long Size)
{
DosStubData = new byte[Size];
}
public long FileStarIndex = 0;
public long FileEndIndex = 0;
}
/// <summary>
/// PE文件头
/// </summary>
public class PEHeader //IMAGE_FILE_HEADER
{
public byte[] Header = new byte[4]; //PE文件标记
public byte[] Machine = new byte[2];//该文件运行所要求的CPU。对于Intel平台,该值是IMAGE_FILE_MACHINE_I386 (14Ch)。我们尝试了LUEVELSMEYER的pe.txt声明的14Dh和14Eh,但Windows不能正确执行。看起来,除了禁止程序执行之外,本域对我们来说用处不大。
public byte[] NumberOfSections = new byte[2]; //文件的节数目。如果我们要在文件中增加或删除一个节,就需要修改这个值。
public byte[] TimeDateStamp = new byte[4]; //文件创建日期和时间。我们不感兴趣。
public byte[] PointerToSymbolTable = new byte[4]; //用于调试。
public byte[] NumberOfSymbols = new byte[4]; //用于调试。
public byte[] SizeOfOptionalHeader = new byte[2]; //指示紧随本结构之后的 OptionalHeader 结构大小,必须为有效值。 IMAGE_OPTIONAL_HEADER32 结构大小
public byte[] Characteristics = new byte[2]; //关于文件信息的标记,比如文件是exe还是dll。
public long FileStarIndex = 0;
public long FileEndIndex = 0;
}
/// <summary>
/// PE头扩展
/// </summary>
// https://docs.microsoft.com/en-us/windows/win32/api/winnt/ns-winnt-image_optional_header32 //IMAGE_OPTIONAL_HEADER32
// https://docs.microsoft.com/en-us/windows/win32/api/winnt/ns-winnt-image_optional_header64 //IMAGE_OPTIONAL_HEADER64
public class OptionalHeader
{
public byte[] Magic = new byte[2]; //Magic 010B=普通可以执行,0107=ROM映像
public byte[] MajorLinkerVersion = new byte[1]; //主版本号
public byte[] MinorLinkerVersion = new byte[1]; //副版本号
public byte[] SizeOfCode = new byte[4]; //代码段大小
public byte[] SizeOfInitializedData = new byte[4]; //已初始化数据大小
public byte[] SizeOfUninitializedData = new byte[4]; //未初始化数据大小
public byte[] AddressOfEntryPoint = new byte[4]; //执行将从这里开始(RVA).........入口点指向,dll填充0
public byte[] BaseOfCode = new byte[4]; //代码基址(RVA)
#if true
//X64没有了,但是为了代码保留修改幅度不大,所以置0
public byte[] BaseOfData = new byte[4]; //映象文件基址
#endif
public byte[] ImageBase = new byte[4]; //数据基址(RVA)
public byte[] SectionAlignment = new byte[4]; //区段列队.....
public byte[] FileAlignment = new byte[4]; //文件列队
public byte[] MajorOperatingSystemVersion = new byte[2]; //操作系统主版本号
public byte[] MinorOperatingSystemVersion = new byte[2]; //操作系统副版本号
public byte[] MajorImageVersion = new byte[2]; //映象文件主版本号
public byte[] MinorImageVersion = new byte[2]; //映象文件副版本号
public byte[] MajorSubsystemVersion = new byte[2]; //子操作系统主版本号
public byte[] MinorSubsystemVersion = new byte[2]; //子操作系统副版本号
public byte[] Win32VersionValue = new byte[4]; //Win32版本值
public byte[] SizeOfImage = new byte[4]; //映象文件大小
public byte[] SizeOfHeards = new byte[4]; //标志头大小
public byte[] CheckSum = new byte[4]; //文件效验
public byte[] Subsystem = new byte[2]; //子系统(映象文件)1本地 2WINDOWS-GUI 3WINDOWS-CUI 4 POSIX-CUI
public byte[] DllCharacteristics = new byte[2];//DLL标记
public byte[] SizeOfStackReserve = new byte[4]; //保留栈的大小
public byte[] SizeOfStackCommit = new byte[4]; //初始时指定栈大小
public byte[] SizeOfHeapReserve = new byte[4]; //保留堆的大小
public byte[] SizeOfHeapCommit = new byte[4]; //初始时指定堆大小
public byte[] LoaderFlags = new byte[4]; //加载器标志
public byte[] NumberOfRvaAndSizes = new byte[4]; //数据目录数
public long FileStarIndex = 0;
public long FileEndIndex = 0;
public OptionalHeader(bool is32)
{
if (!is32)
{
BaseOfData = new byte[0];
//处理x64的
int ulonglong = 8;
ImageBase = new byte[ulonglong]; //数据基址(RVA)
SizeOfStackReserve = new byte[ulonglong]; //保留栈的大小
SizeOfStackCommit = new byte[ulonglong]; //初始时指定栈大小
SizeOfHeapReserve = new byte[ulonglong]; //保留堆的大小
SizeOfHeapCommit = new byte[ulonglong]; //初始时指定堆大小
}
}
}
public class OptionalHeader64
{
static int ulonglong = 8;
public byte[] Magic = new byte[2]; //Magic 010B=普通可以执行,0107=ROM映像
public byte[] MajorLinkerVersion = new byte[1]; //主版本号
public byte[] MinorLinkerVersion = new byte[1]; //副版本号
public byte[] SizeOfCode = new byte[4]; //代码段大小
public byte[] SizeOfInitializedData = new byte[4]; //已初始化数据大小
public byte[] SizeOfUninitializedData = new byte[4]; //未初始化数据大小
public byte[] AddressOfEntryPoint = new byte[4]; //执行将从这里开始(RVA).........入口点指向,dll填充0
public byte[] BaseOfCode = new byte[4]; //代码基址(RVA)
#if true
//X64没有了,但是为了代码保留修改幅度不大,所以置0
public byte[] BaseOfData = new byte[0]; //映象文件基址
#endif
public byte[] ImageBase = new byte[ulonglong]; //数据基址(RVA)
public byte[] SectionAlignment = new byte[4]; //区段列队.....
public byte[] FileAlignment = new byte[4]; //文件列队
public byte[] MajorOperatingSystemVersion = new byte[2]; //操作系统主版本号
public byte[] MinorOperatingSystemVersion = new byte[2]; //操作系统副版本号
public byte[] MajorImageVersion = new byte[2]; //映象文件主版本号
public byte[] MinorImageVersion = new byte[2]; //映象文件副版本号
public byte[] MajorSubsystemVersion = new byte[2]; //子操作系统主版本号
public byte[] MinorSubsystemVersion = new byte[2]; //子操作系统副版本号
public byte[] Win32VersionValue = new byte[4]; //Win32版本值
public byte[] SizeOfImage = new byte[4]; //映象文件大小
public byte[] SizeOfHeards = new byte[4]; //标志头大小
public byte[] CheckSum = new byte[4]; //文件效验
public byte[] Subsystem = new byte[2]; //子系统(映象文件)1本地 2WINDOWS-GUI 3WINDOWS-CUI 4 POSIX-CUI
public byte[] DllCharacteristics = new byte[2];//DLL标记
public byte[] SizeOfStackReserve = new byte[ulonglong]; //保留栈的大小
public byte[] SizeOfStackCommit = new byte[ulonglong]; //初始时指定栈大小
public byte[] SizeOfHeapReserve = new byte[ulonglong]; //保留堆的大小
public byte[] SizeOfHeapCommit = new byte[ulonglong]; //初始时指定堆大小
public byte[] LoaderFlags = new byte[4]; //加载器标志
public byte[] NumberOfRvaAndSizes = new byte[4]; //数据目录数
public long FileStarIndex = 0;
public long FileEndIndex = 0;
}
/// <summary>
/// 目录结构
/// </summary>
public class OptionalDirAttrib
{
public ArrayList DirByte = new();
public class DirAttrib
{
public byte[] DirRva = new byte[4]; //地址
public byte[] DirSize = new byte[4]; //大小
}
public long FileStarIndex = 0;
public long FileEndIndex = 0;
}
/// <summary>
/// 节表
/// </summary>
public class SectionTable
{
public ArrayList Section = new();
public class SectionData
{
public byte[] SectName = new byte[8]; //名字
public byte[] VirtualAddress = new byte[4]; //虚拟内存地址
public byte[] SizeOfRawDataRVA = new byte[4]; //RVA偏移
public byte[] SizeOfRawDataSize = new byte[4]; //RVA大小
public byte[] PointerToRawData = new byte[4]; //指向RAW数据
public byte[] PointerToRelocations = new byte[4]; //指向定位号
public byte[] PointerToLinenumbers = new byte[4]; //指向行数
public byte[] NumberOfRelocations = new byte[2]; //定位号
public byte[] NumberOfLinenumbers = new byte[2]; //行数号
public byte[] Characteristics = new byte[4]; //区段标记
}
public long FileStarIndex = 0;
public long FileEndIndex = 0;
}
/// <summary>
/// 输出表
/// </summary>
public class ExportDirectory
{
public byte[] Characteristics = new byte[4];//一个保留字段,目前为止值为0。
public byte[] TimeDateStamp = new byte[4];//产生的时间。
public byte[] MajorVersion = new byte[2];//主版本号
public byte[] MinorVersion = new byte[2];//副版本号
public byte[] Name = new byte[4];//一个RVA,指向一个dll的名称的ascii字符串。
public byte[] Base = new byte[4];//输出函数的起始序号。一般为1。
public byte[] NumberOfFunctions = new byte[4];//输出函数入口地址的数组 中的元素个数。
public byte[] NumberOfNames = new byte[4];//输出函数名的指针的数组 中的元素个数,也是输出函数名对应的序号的数组 中的元素个数。
public byte[] AddressOfFunctions = new byte[4]; // 一个RVA,指向输出函数入口地址的数组。
public byte[] AddressOfNames = new byte[4]; // 一个RVA,指向输出函数名的指针的数组。
public byte[] AddressOfNameOrdinals = new byte[4]; // 一个RVA,指向输出函数名对应的序号的数组。
public ArrayList AddressOfFunctionsList = new();
public ArrayList AddressOfNamesList = new();
public ArrayList AddressOfNameOrdinalsList = new();
/// <summary>
/// 所有函数指针名称
/// </summary>
public ArrayList NameList = new();
public long FileStarIndex = 0;
public long FileEndIndex = 0;
}
/// <summary>
/// 输入表
/// </summary>
public class ImportDirectory
{
public ArrayList ImportList = new();
public class ImportDate
{
public byte[] OriginalFirstThunk = new byte[4]; //这里实际上保存着一个RVA,这个RVA指向一个DWORD数组,这个数组可以叫做输入查询表。每个数组元素,或者叫一个表项,保存着一个指向函数名的RVA或者保存着一个函数的序号。
public byte[] TimeDateStamp = new byte[4];//当这个值为0的时候,表明还没有bind。不为0的话,表示已经bind过了。有关bind的内容后面介绍。
public byte[] ForwarderChain = new byte[4];
public byte[] Name = new byte[4]; //一个RVA,这个RVA指向一个ascii以空字符结束的字符串,这个字符串就是本结构对应的dll文件的名字。
public byte[] FirstThunk = new byte[4]; //一个RVA,这个RVA指向一个DWORD数组,这个数组可以叫输入地址表。如果bind了的话,这个数组的每个元素,就是一个输入函数的入口地址。
public byte[] DLLName; //DLL名称
public ArrayList DllFunctionList = new ArrayList();
public class FunctionList
{
public byte[] OriginalFirst = new byte[4];
public byte[] FunctionName;
public byte[] FunctionHead = new byte[2];
}
}
public long FileStarIndex = 0;
public long FileEndIndex = 0;
}
/// <summary>
/// 资源表
/// </summary>
public class ResourceDirectory
{
public byte[] Characteristics = new byte[4];
public byte[] TimeDateStamp = new byte[4];
public byte[] MajorVersion = new byte[2];
public byte[] MinorVersion = new byte[2];
public byte[] NumberOfNamedEntries = new byte[2];
public byte[] NumberOfIdEntries = new byte[2];
public byte[] Name;
public ArrayList EntryList = new();
public class DirectoryEntry
{
public byte[] Name = new byte[4];
public byte[] Id = new byte[4];
public ArrayList DataEntryList = new();
public ArrayList NodeDirectoryList = new();
public class DataEntry
{
public byte[] ResourRVA = new byte[4];
public byte[] ResourSize = new byte[4];
public byte[] ResourTest = new byte[4];
public byte[] ResourWen = new byte[4];
public long FileStarIndex = 0;
public long FileEndIndex = 0;
}
}
public long FileStarIndex = 0;
public long FileEndIndex = 0;
}
#endregion
}
(完)