转自:GPU CUDA编程中threadIdx, blockIdx, blockDim, gridDim之间的区别与联系_TH_NUM的博客-CSDN博客
最重要的就是这张图:
#include "cuda_runtime.h"
#include "device_launch_parameters.h"
#include <stdio.h>
#include <stdlib.h>
#include <iostream>
using namespace std;
//thread 1D
__global__ void testThread1(int *c, const int *a, const int *b)
{
int i = threadIdx.x;
c[i] = b[i] - a[i];
}
//thread 2D
__global__ void testThread2(int *c, const int *a, const int *b)
{
int i = threadIdx.x + threadIdx.y*blockDim.x;
c[i] = b[i] - a[i];
}
//thread 3D
__global__ void testThread3(int *c, const int *a, const int *b)
{
int i = threadIdx.x + threadIdx.y*blockDim.x + threadIdx.z*blockDim.x*blockDim.y;
c[i] = b[i] - a[i];
}
//block 1D
__global__ void testBlock1(int *c, const int *a, const int *b)
{
int i = blockIdx.x;
c[i] = b[i] - a[i];
}
//block 2D
__global__ void testBlock2(int *c, const int *a, const int *b)
{
int i = blockIdx.x + blockIdx.y*gridDim.x;
c[i] = b[i] - a[i];
}
//block 3D
__global__ void testBlock3(int *c, const int *a, const int *b)
{
int i = blockIdx.x + blockIdx.y*gridDim.x + blockIdx.z*gridDim.x*gridDim.y;
c[i] = b[i] - a[i];
}
//block-thread 1D-1D
__global__ void testBlockThread1(int *c, const int *a, const int *b)
{
int i = threadIdx.x + blockDim.x*blockIdx.x;
c[i] = b[i] - a[i];
}
//block-thread 1D-2D
__global__ void testBlockThread2(int *c, const int *a, const int *b)
{
int threadId_2D = threadIdx.x + threadIdx.y*blockDim.x;
int i = threadId_2D+ (blockDim.x*blockDim.y)*blockIdx.x;
c[i] = b[i] - a[i];
}
//block-thread 1D-3D
__global__ void testBlockThread3(int *c, const int *a, const int *b)
{
int threadId_3D = threadIdx.x + threadIdx.y*blockDim.x + threadIdx.z*blockDim.x*blockDim.y;
int i = threadId_3D + (blockDim.x*blockDim.y*blockDim.z)*blockIdx.x;
c[i] = b[i] - a[i];
}
//block-thread 2D-1D
__global__ void testBlockThread4(int *c, const int *a, const int *b)
{
int blockId_2D = blockIdx.x + blockIdx.y*gridDim.x;
int i = threadIdx.x + blockDim.x*blockId_2D;
c[i] = b[i] - a[i];
}
//block-thread 3D-1D
__global__ void testBlockThread5(int *c, const int *a, const int *b)
{
int blockId_3D = blockIdx.x + blockIdx.y*gridDim.x + blockIdx.z*gridDim.x*gridDim.y;
int i = threadIdx.x + blockDim.x*blockId_3D;
c[i] = b[i] - a[i];
}
//block-thread 2D-2D
__global__ void testBlockThread6(int *c, const int *a, const int *b)
{
int threadId_2D = threadIdx.x + threadIdx.y*blockDim.x;
int blockId_2D = blockIdx.x + blockIdx.y*gridDim.x;
int i = threadId_2D + (blockDim.x*blockDim.y)*blockId_2D;
c[i] = b[i] - a[i];
}
//block-thread 2D-3D
__global__ void testBlockThread7(int *c, const int *a, const int *b)
{
int threadId_3D = threadIdx.x + threadIdx.y*blockDim.x + threadIdx.z*blockDim.x*blockDim.y;
int blockId_2D = blockIdx.x + blockIdx.y*gridDim.x;
int i = threadId_3D + (blockDim.x*blockDim.y*blockDim.z)*blockId_2D;
c[i] = b[i] - a[i];
}
//block-thread 3D-2D
__global__ void testBlockThread8(int *c, const int *a, const int *b)
{
int threadId_2D = threadIdx.x + threadIdx.y*blockDim.x;
int blockId_3D = blockIdx.x + blockIdx.y*gridDim.x + blockIdx.z*gridDim.x*gridDim.y;
int i = threadId_2D + (blockDim.x*blockDim.y)*blockId_3D;
c[i] = b[i] - a[i];
}
//block-thread 3D-3D
__global__ void testBlockThread9(int *c, const int *a, const int *b)
{
int threadId_3D = threadIdx.x + threadIdx.y*blockDim.x + threadIdx.z*blockDim.x*blockDim.y;
int blockId_3D = blockIdx.x + blockIdx.y*gridDim.x + blockIdx.z*gridDim.x*gridDim.y;
int i = threadId_3D + (blockDim.x*blockDim.y*blockDim.z)*blockId_3D;
c[i] = b[i] - a[i];
}
void addWithCuda(int *c, const int *a, const int *b, unsigned int size)
{
int *dev_a = 0;
int *dev_b = 0;
int *dev_c = 0;
cudaSetDevice(0);
cudaMalloc((void**)&dev_c, size * sizeof(int));
cudaMalloc((void**)&dev_a, size * sizeof(int));
cudaMalloc((void**)&dev_b, size * sizeof(int));
cudaMemcpy(dev_a, a, size * sizeof(int), cudaMemcpyHostToDevice);
cudaMemcpy(dev_b, b, size * sizeof(int), cudaMemcpyHostToDevice);
testThread1<<<1, size>>>(dev_c, dev_a, dev_b);
//testThread1<<<1, size>>>(dev_c, dev_a, dev_b);
//uint3 s;s.x = size/5;s.y = 5;s.z = 1;
//testThread2 <<<1,s>>>(dev_c, dev_a, dev_b);
//uint3 s; s.x = size / 10; s.y = 5; s.z = 2;
//testThread3<<<1, s >>>(dev_c, dev_a, dev_b);
//testBlock1<<<size,1 >>>(dev_c, dev_a, dev_b);
//uint3 s; s.x = size / 5; s.y = 5; s.z = 1;
//testBlock2<<<s, 1 >>>(dev_c, dev_a, dev_b);
//uint3 s; s.x = size / 10; s.y = 5; s.z = 2;
//testBlock3<<<s, 1 >>>(dev_c, dev_a, dev_b);
//testBlockThread1<<<size/10, 10>>>(dev_c, dev_a, dev_b);
//uint3 s1; s1.x = size / 100; s1.y = 1; s1.z = 1;
//uint3 s2; s2.x = 10; s2.y = 10; s2.z = 1;
//testBlockThread2 << <s1, s2 >> >(dev_c, dev_a, dev_b);
//uint3 s1; s1.x = size / 100; s1.y = 1; s1.z = 1;
//uint3 s2; s2.x = 10; s2.y = 5; s2.z = 2;
//testBlockThread3 << <s1, s2 >> >(dev_c, dev_a, dev_b);
//uint3 s1; s1.x = 10; s1.y = 10; s1.z = 1;
//uint3 s2; s2.x = size / 100; s2.y = 1; s2.z = 1;
//testBlockThread4 << <s1, s2 >> >(dev_c, dev_a, dev_b);
//uint3 s1; s1.x = 10; s1.y = 5; s1.z = 2;
//uint3 s2; s2.x = size / 100; s2.y = 1; s2.z = 1;
//testBlockThread5 << <s1, s2 >> >(dev_c, dev_a, dev_b);
//uint3 s1; s1.x = size / 100; s1.y = 10; s1.z = 1;
//uint3 s2; s2.x = 5; s2.y = 2; s2.z = 1;
//testBlockThread6 << <s1, s2 >> >(dev_c, dev_a, dev_b);
//uint3 s1; s1.x = size / 100; s1.y = 5; s1.z = 1;
//uint3 s2; s2.x = 5; s2.y = 2; s2.z = 2;
//testBlockThread7 << <s1, s2 >> >(dev_c, dev_a, dev_b);
//uint3 s1; s1.x = 5; s1.y = 2; s1.z = 2;
//uint3 s2; s2.x = size / 100; s2.y = 5; s2.z = 1;
//testBlockThread8 <<<s1, s2 >>>(dev_c, dev_a, dev_b);
//uint3 s1; s1.x = 5; s1.y = 2; s1.z = 2;
//uint3 s2; s2.x = size / 200; s2.y = 5; s2.z = 2;
//testBlockThread9<<<s1, s2 >>>(dev_c, dev_a, dev_b);
cudaMemcpy(c, dev_c, size*sizeof(int), cudaMemcpyDeviceToHost);
cudaFree(dev_a);
cudaFree(dev_b);
cudaFree(dev_c);
cudaGetLastError();
}
int main()
{
const int n = 1000;
int *a = new int[n];
int *b = new int[n];
int *c = new int[n];
int *cc = new int[n];
for (int i = 0; i < n; i++)
{
a[i] = rand() % 100;
b[i] = rand() % 100;
c[i] = b[i] - a[i];
}
addWithCuda(cc, a, b, n);
for (int i = 0; i < n; i++)
printf("%d %d\n", c[i], cc[i]);
delete[] a;
delete[] b;
delete[] c;
delete[] cc;
return 0;
}