参考 http://www.2cto.com/kf/201307/226138.html
http://blog.csdn.net/chenzhiqin20/article/details/8628952
1.刷新方法
1.不使用多线程和双缓冲
ui线程中调用invalidate() {关于invalidate的解释:当调用线程处于空闲状态时,会调用onDraw,刷新界面,也就是说,该函数仅是标记当前界面过期,并不直接负责刷新界面;}方法即可。系统会自动调用View的onDraw()方法。
2.使用多线程但不使用双缓冲
使用handler ,在handler
的handlemsg方法中调用invalidate
3.使用多线程和双缓冲
Android中SurfaceView是View的子类,她同时也实现了双缓冲。可以定义一个她的子类并实现SurfaceHolder.Callback接口。由于实现SurfaceHolder.Callback接口,新线程就不需要android.os.Handler帮忙了。SurfaceHolder中lockCanvas()方法可以锁定画布,绘制完新的图像后调用unlockCanvasAndPost(canvas)解锁(显示)
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public class MySurfaceView extends
SurfaceView implements
SurfaceHolder.Callback {
private
SurfaceHolder holder;
public
MySurfaceView(Context context, AttributeSet attrs) {
super (context, attrs);
}
public
MySurfaceView(Context context) {
super (context);
holder = this .getHolder();
holder.addCallback( this );
this .setLongClickable( true ); // 不设置将无法捕捉onFling()事件
setFocusable( true ); // 设置键盘焦点
setFocusableInTouchMode( true ); // 设置触摸屏焦点
}
protected
void paintView(Canvas canvas) { // 自定义方法,类似于onDraw
} public
void rePaint() { // 自定义类似于invalidate方法,调用此方法刷新View
Canvas c = null ;
try
{
c = holder.lockCanvas();
paintView(c);
} finally
{
if
(c != null ) {
holder.unlockCanvasAndPost(c);
}
}
}
@Override
public
void surfaceCreated(SurfaceHolder holder) {
Canvas canvas = holder.lockCanvas( null ); // 获取画布
canvas.drawColor(Color.WHITE); // 设置画布背景
holder.unlockCanvasAndPost(canvas); // 解锁画布,提交画好的图像
}
@Override
public
void surfaceChanged(SurfaceHolder holder, int
format, int
width,
int
height) {
}
@Override
public
void surfaceDestroyed(SurfaceHolder holder) {
}
} |
2.Invalidate和postinvalidate
Invalidate()必须是在UI线程中被调用,如果在新线程中更新视图的就调用postInvalidate()。
3.view.invalidate 调用过程
父View负责刷新、布局显示子View;而当子View需要刷新时,则是通知父View来完成。
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void invalidate( boolean
invalidateCache) {
final
AttachInfo ai = mAttachInfo;
final
ViewParent p = mParent;
//noinspection PointlessBooleanExpression,ConstantConditions
if
(!HardwareRenderer.RENDER_DIRTY_REGIONS) {
if
(p != null
&& ai != null
&& ai.mHardwareAccelerated) {
// fast-track for GL-enabled applications; just invalidate the whole hierarchy
// with a null dirty rect, which tells the ViewAncestor to redraw everything
p.invalidateChild( this , null );
return ;
}
}
if
(p != null
&& ai != null ) {
final
Rect r = ai.mTmpInvalRect;
r.set( 0 , 0 , mRight - mLeft, mBottom - mTop);
// Don‘t call invalidate -- we don‘t want to internally scroll
// our own bounds
p.invalidateChild( this , r);
}
}
}
|
子View调用invalidate时,首先找到自己父View(View的成员变量mParent记录自己的父View),然后将AttachInfo中保存的信息告诉父View刷新自己。
View的父子关系的建立分为两种情况:
1) View加入ViewGroup中
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private
void addViewInner(View child, int
index, LayoutParams params, boolean
preventRequestLayout) {
.....
// tell our children
if
(preventRequestLayout) {
child.assignParent( this );
} else
{
child.mParent = this ;
}
.....
} |
2)DecorView注册给WindowManagerImpl时,产生一个ViewRoot作为其父View。
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public void setView(View view, WindowManager.LayoutParams attrs, View panelParentView){
.....
view.assignParent( this );
....
} |
AttachInfo是在View第一次attach到Window时,ViewRoot传给自己的子View的。这个AttachInfo之后,会顺着布局体系一直传递到最底层的View
View.java
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void dispatchAttachedToWindow(AttachInfo info, int
visibility) {
mAttachInfo = info;
.....
} |
ViewGroup.java
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void dispatchAttachedToWindow(AttachInfo info, int
visibility) {
super .dispatchAttachedToWindow(info, visibility);
for
( int i = 0 ; i < count; i++) {
children[i].dispatchAttachedToWindow(info, visibility);
}
} |
并且在新的View被加入ViewGroup时,也会将该AttachInfo传给加入的View
ViewGroup.java
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private
void addViewInner(View child, int
index, LayoutParams params, boolean
preventRequestLayout) {
child.dispatchAttachedToWindow(mAttachInfo, (mViewFlags&VISIBILITY_MASK));
} |
到这里明白了mParent与AttachInfo代表的意义,可以继续刷新过程的分析。
在invalidate中,调用父View的invalidateChild,这是一个从第向上回溯的过程,每一层的父View都将自己的显示区域与传入的刷新Rect做交集。
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public final void invalidateChild(View child, final
Rect dirty) {
ViewParent parent = this ;
final
AttachInfo attachInfo = mAttachInfo;
if
(attachInfo != null ) {
final
int [] location = attachInfo.mInvalidateChildLocation;
// 需要刷新的子View的位置
location[CHILD_LEFT_INDEX] = child.mLeft;
location[CHILD_TOP_INDEX] = child.mTop;
// If the child is drawing an animation, we want to copy this flag onto
// ourselves and the parent to make sure the invalidate request goes through
final
boolean drawAnimation = (child.mPrivateFlags & DRAW_ANIMATION) == DRAW_ANIMATION;
// Check whether the child that requests the invalidate is fully opaque
final
boolean isOpaque = child.isOpaque() && !drawAnimation && child.getAnimation() != null ;
// Mark the child as dirty, using the appropriate flag
// Make sure we do not set both flags at the same time
final
int opaqueFlag = isOpaque ? DIRTY_OPAQUE : DIRTY;
do
{
View view = null ;
if
(parent instanceof
View) {
view = (View) parent;
}
if
(drawAnimation) {
if
(view != null ) {
view.mPrivateFlags |= DRAW_ANIMATION;
} else
if (parent instanceof
ViewRoot) {
((ViewRoot) parent).mIsAnimating = true ;
}
}
// If the parent is dirty opaque or not dirty, mark it dirty with the opaque
// flag coming from the child that initiated the invalidate
if
(view != null
&& (view.mPrivateFlags & DIRTY_MASK) != DIRTY) {
view.mPrivateFlags = (view.mPrivateFlags & ~DIRTY_MASK) | opaqueFlag;
}
parent = parent.invalidateChildInParent(location, dirty);
} while
(parent != null );
}
} public
ViewParent invalidateChildInParent( final
int [] location, final
Rect dirty) {
if
((mPrivateFlags & DRAWN) == DRAWN) {
if
((mGroupFlags & (FLAG_OPTIMIZE_INVALIDATE | FLAG_ANIMATION_DONE)) !=
FLAG_OPTIMIZE_INVALIDATE) {
// 根据父View的位置,偏移刷新区域
dirty.offset(location[CHILD_LEFT_INDEX] - mScrollX, location[CHILD_TOP_INDEX] - mScrollY);
final
int left = mLeft;
final
int top = mTop;
//计算实际可刷新区域
if
(dirty.intersect( 0 , 0 , mRight - left, mBottom - top) ||
(mPrivateFlags & DRAW_ANIMATION) == DRAW_ANIMATION) {
mPrivateFlags &= ~DRAWING_CACHE_VALID;
location[CHILD_LEFT_INDEX] = left;
location[CHILD_TOP_INDEX] = top;
return
mParent;
}
} else
{
mPrivateFlags &= ~DRAWN & ~DRAWING_CACHE_VALID;
location[CHILD_LEFT_INDEX] = mLeft;
location[CHILD_TOP_INDEX] = mTop;
dirty.set( 0 , 0 , mRight - location[CHILD_LEFT_INDEX],
mBottom - location[CHILD_TOP_INDEX]);
return
mParent;
}
}
return
null ;
} |
这个向上回溯的过程直到ViewRoot那里结束,由ViewRoot对这个最终的刷新区域做刷新。
ViewRoot.java
public void invalidateChild(View child, Rect dirty) { scheduleTraversals(); }