js判断向量交点 并求出交点坐标

js判断向量交点  并求出交点坐标
<!DOCTYPE html>
<html>
<head>
    <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
    <title>画椭圆</title>
    <style>
        .title{text-align:center;}
        .wrapper{width: 500px;height: 500px;margin: 0 auto;border: 1px solid #000000;}
        .content{position: relative;height: 500px;}
        .dot{position: absolute;width:1px;height: 1px;overflow: hidden;font-size:0;line-height: 0; background: #333;}

    </style>
</head>
<body>
<h1 class="title">判断相交并求交点</h1>
<div class="wrapper">
    <div class="content" id="content"></div>

</div>
<script src="http://ajax.googleapis.com/ajax/libs/jquery/1.5.1/jquery.min.js"></script>
<script>
    //*********定义加载模块方法  start **************//
    (function (window, undefined) {
        if (window.define) {
            return
        }
        function isFunction(obj) {
            return Object.prototype.toString.call(obj) === "[object Function]"
        }

        var MM = {};
        var initModuleName = "initRun";

        function require(name) {
            if (!MM[name]) {
                throw new Error("Module " + name + " is not defined.")
            }
            var module = MM[name];
            if (module.inited === false) {
                runModule(name)
            }
            return module.ret
        }

        function runModule(name) {
            var exports = {};
            var module = MM[name];
            if (isFunction(MM[name].factory)) {
                var ret = MM[name].factory.apply(undefined, [require, exports, undefined]);
                module.ret = ret === undefined ? exports : ret
            } else {
                module.ret = MM[name].factory
            }
            module.inited = true
        }

        function define(name, deps, factory) {
            if (MM[name]) {
                throw new Error("Module " + name + " has been defined already.")
            }
            if (isFunction(deps)) {
                factory = deps
            }
            MM[name] = {factory:factory, inited:false};
            if (name === initModuleName) {
                runModule(name)
            }
        }

        window.define = define
    })(window);
    //*********定义加载模块方法 end **************//
    (function(){
        /**
         * 可以缓存的操作节点
         */
        var $dom = {
            content : $(‘#content‘)
        }
        define(‘Mode/drawLine‘,function(require){
            var drawLine = function(){};
            drawLine.prototype = {
                /**
                 * @根据两坐标画线段
                 * @param vector1
                 * @param vector2
                 */
                draw : function(vector1 ,vector2){
                    var k = (vector2.y - vector1.y)/((vector2.x - vector1.x));//求斜率k
                    var y,x ;_lineHtml = [];//用来保存xy变量坐标
                    var max = Math.max(vector2.x,vector1.x),
                        min = Math.min(vector2.x,vector1.x);


                    if(max != min){
                        for(var i = min;i<max;i++){
                            y = k * (i -  vector1.x) +  vector1.y;
                            _lineHtml.push(‘<div class="dot" style="left:‘+ i +‘px;top:‘+ y +‘px"></div>‘);

                        }

                    }else{
                        max = Math.max(vector2.y,vector1.y),
                        min = Math.min(vector2.y,vector1.y);
                        for(var i = min;i<max;i++){
                            x = (i -  vector1.y)/k +  vector1.y;
                            _lineHtml.push(‘<div class="dot" style="left:‘+ x +‘px;top:‘+ i +‘px"></div>‘);

                        }

                    }

                    $dom.content.append(_lineHtml.join(‘‘)) ;

                } ,
                /**
                 * @desc求交点坐标具体算法见http://www.cnblogs.com/rubyxie/articles/3548450.html
                 * @param vector1
                 * @param vector2
                 * @param vector3
                 * @param vector4
                 * @return {Object}交点坐标
                 */
                computeCrossVector : function (vector1 ,vector2,vector3 ,vector4){
                    var crossVector = {},
                        v1 = {"x" : vector2.x - vector1.x , "y" : vector2.y - vector1.y},
                        v2 = {"x" : vector4.x - vector3.x , "y" : vector4.y - vector3.y};
                    var product = v1.x * v2.y - v1.y * v2.x; //两向量的乘积
                    //计算二阶行列式的两个常数项
                    var const1 = vector1.x * v1.y - vector1.y * v1.x ;
                        const2 = vector3.x * v2.y - vector3.y * v2.x ;

                    crossVector.x = (const2 * v1.x - const1 * v2.x)/product;
                    crossVector.y = (const2 * v1.y - const1 * v2.y)/product;

                    return crossVector;

                }
                ,
                //向量叉乘
                crossMul: function (v1, v2) {
                    return v1.x * v2.y - v1.y * v2.x;
                }
                ,
                checkLineCross : function(vector1 ,vector2,vector3 ,vector4){

                    var v1 = {x: vector1.x - vector3.x, y: vector1.y - vector3.y},
                            v2 = {x: vector2.x - vector3.x, y: vector2.y - vector3.y},
                            v3 = {x: vector4.x - vector3.x, y: vector4.y - vector3.y},
                            v = this.crossMul(v1, v3) * this.crossMul(v2, v3),
                            v1 = {x: vector3.x - vector1.x, y: vector3.y - vector1.y},
                            v2 = {x: vector4.x - vector1.x, y: vector4.y - vector1.y},
                            v3 = {x: vector2.x - vector1.x, y: vector2.y - vector1.y};

                    return (v <= 0 && this.crossMul(v1, v3) * this.crossMul(v2, v3) <= 0) ? true : false;

                }

            };
            return drawLine;

        });

        /**
         * @desc 模块启动函数
         */
        define(‘initRun‘,function(require){
            var vector1 = {"x" :20 ,"y":20 },  //定义四个向量坐标
                vector2 = {"x" :400 ,"y":400 },
                vector3 = {"x" :10 ,"y":104 },
                vector4 = {"x" :200 ,"y":104 };

            var drawMode = require("Mode/drawLine");
            var line = new drawMode;

            line.draw(vector1,vector2);
            line.draw(vector3,vector4);

            if(line.checkLineCross(vector1,vector2,vector3,vector4)){
                var cross = line.computeCrossVector(vector1,vector2,vector3,vector4);
                $dom.content.append(‘<div>交点坐标为:x坐标为 ‘+ cross.x +  ‘ y坐标 :‘+cross.y+‘</div>‘);


            }else{
                alert("这两向量线段未相交");
            }
        })

    })();
</script>
</body>
</html>
View Code

代码如上可以直接运行,判断向量相交并求出交点坐标

js判断向量交点 并求出交点坐标

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