弯管参数计算及编程实现

船舶软件建立三维管道模型后,需要自动生成管子加工信息,这样就提高了设计效率。其中弯管参数主要是下料长度,弯角和转角。

下料长度是由各管段实长,即管子中心线长度,减去弯管部分切线长再加上弯管部分。实长就是向量的模。

弯角用向量的点乘来求解,即余弦定理。

转角用向量的叉乘来求解,比用两面角的方法精度要高。因为向量叉乘运算时的数字运算比三角函数精度高点。

因为都是矢量代数运算,所以需要一个矢量类,类定义如下:

   1:  //------------------------------------------------------------------------------
   2:  //    Copyright (c) 2011 eryar All Rights Reserved.
   3:  //
   4:  //        File    :    Vector.h
   5:  //        Author    :    eryar@163.com
   6:  //        Date    :    2011-12-2 21:34
   7:  //        Version    :    1.0v
   8:  //
   9:  //    Description    :    
  10:  //
  11:  //==============================================================================
  12:   
  13:  #ifndef _VECTOR_H_
  14:  #define _VECTOR_H_
  15:   
  16:  #pragma once
  17:   
  18:  #include <cmath>
  19:  #include <string>
  20:  #include <iostream>
  21:  using namespace std;
  22:   
  23:  class CVector  
  24:  {
  25:  public:
  26:      CVector();
  27:      CVector(const CVector& v);
  28:      CVector(double x, double y, double z);
  29:      virtual ~CVector();
  30:   
  31:      // Overload operators
  32:      CVector& operator =  (const CVector& v);
  33:      bool     operator == (const CVector& v) const;
  34:      bool     operator != (const CVector& v) const;
  35:      CVector  operator +  (const CVector& v) const;
  36:      CVector  operator -  (const CVector& v) const;
  37:      CVector  operator *  (double k) const;
  38:      // 向量点乘
  39:      double   operator *  (const CVector& v) const;
  40:   
  41:      // 向量叉乘
  42:      CVector CrossProduct(const CVector& v);
  43:   
  44:      // 求向量的模
  45:      double Magnitude(void) const;
  46:   
  47:      // 
  48:      void    Show(void) const;
  49:   
  50:  private:
  51:      double  m_x;
  52:      double  m_y;
  53:      double  m_z;
  54:  };
  55:   
  56:  #endif // _VECTOR_H_

求解转角代码如下:

   1:  //------------------------------------------------------------------------------
   2:  //    Copyright (c) 2011 eryar All Rights Reserved.
   3:  //
   4:  //        File    :    Main.cpp
   5:  //        Author    :    eryar@163.com
   6:  //        Date    :    2011-12-2 21:33
   7:  //        Version    :    1.0v
   8:  //
   9:  //    Description    :    
  10:  //
  11:  //==============================================================================
  12:   
  13:  #include "Vector.h"
  14:   
  15:  int main(int argc, char* argv[])
  16:  {
  17:      // One Pipe piece
  18:      CVector aVector(287, 0, 0);
  19:      CVector bVector(313, 204, 165);
  20:      CVector cVector(0, 746, 0);
  21:   
  22:      // Another pipe piece
  23:  //     CVector aVector(150, 0, 0);
  24:  //     CVector bVector(50, 150, 150);
  25:  //     CVector cVector(50, 250, 0);
  26:   
  27:      CVector alpha;
  28:      CVector beta;
  29:      double  phi = 0;
  30:   
  31:      aVector.Show();
  32:      bVector.Show();
  33:      cVector.Show();
  34:   
  35:      alpha   = aVector.CrossProduct(bVector);
  36:      beta    = bVector.CrossProduct(cVector);
  37:   
  38:      phi = (alpha * beta) / (alpha.Magnitude() * beta.Magnitude());
  39:      cout<<"Rotate : "<<acos(phi) * 180 / 3.1416<<endl;
  40:   
  41:      return 0;
  42:  }
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