与众不同 windows phone (23) - Device(设备)之硬件状态, 系统状态, 网络状态
作者:webabcd
介绍
与众不同 windows phone 7.5 (sdk 7.1)
之设备
- 硬件状态
- 系统状态
- 网络状态
示例
1、演示如何获取硬件的相关状态
HardwareStatus.xaml.cs
/* * 演示如何获取设备的硬件信息 */ using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; using Microsoft.Phone.Controls; using System.Windows.Navigation; using Microsoft.Phone.Info; namespace Demo.Device.Status { public partial class HardwareStatus : PhoneApplicationPage { public HardwareStatus() { InitializeComponent(); } protected override void OnNavigatedTo(NavigationEventArgs e) { lblMsg.Text = ""; /* * DeviceStatus - 用于获取相关的设备信息 */ lblMsg.Text += "设备制造商:" + DeviceStatus.DeviceManufacturer; lblMsg.Text += Environment.NewLine; lblMsg.Text += "设备名称:" + DeviceStatus.DeviceName; lblMsg.Text += Environment.NewLine; lblMsg.Text += "物理内存总计:" + DeviceStatus.DeviceTotalMemory; // 单位:字节 lblMsg.Text += Environment.NewLine; lblMsg.Text += "系统分给当前应用程序的最大可用内存:" + DeviceStatus.ApplicationMemoryUsageLimit; // 单位:字节 lblMsg.Text += Environment.NewLine; lblMsg.Text += "当前应用程序占用内存的当前值:" + DeviceStatus.ApplicationCurrentMemoryUsage; // 单位:字节 lblMsg.Text += Environment.NewLine; lblMsg.Text += "当前应用程序占用内存的高峰值:" + DeviceStatus.ApplicationPeakMemoryUsage; // 单位:字节 lblMsg.Text += Environment.NewLine; lblMsg.Text += "硬件版本:" + DeviceStatus.DeviceHardwareVersion; lblMsg.Text += Environment.NewLine; lblMsg.Text += "固件版本:" + DeviceStatus.DeviceFirmwareVersion; lblMsg.Text += Environment.NewLine; lblMsg.Text += "设备是否包含物理键盘:" + DeviceStatus.IsKeyboardPresent; lblMsg.Text += Environment.NewLine; lblMsg.Text += "物理键盘是否正在使用:" + DeviceStatus.IsKeyboardDeployed; lblMsg.Text += Environment.NewLine; /* * Microsoft.Phone.Info.PowerSource 枚举 - 供电方式 * Battery - 电池 * External - 外接电源 */ lblMsg.Text += "供电方式:" + DeviceStatus.PowerSource; lblMsg.Text += Environment.NewLine; lblMsg.Text += "是否支持多分辨率编码视频的平滑流式处理:" + MediaCapabilities.IsMultiResolutionVideoSupported; lblMsg.Text += Environment.NewLine; lblMsg.Text += "设备标识:" + GetDeviceUniqueId(); // 当物理键盘的使用状态(使用或关闭)发生改变时所触发的事件 DeviceStatus.KeyboardDeployedChanged += new EventHandler(DeviceStatus_KeyboardDeployedChanged); // 当设备的供电方式(电池或外接电源)发生改变时所触发的事件 DeviceStatus.PowerSourceChanged += new EventHandler(DeviceStatus_PowerSourceChanged); } void DeviceStatus_PowerSourceChanged(object sender, EventArgs e) { MessageBox.Show("供电方式:" + DeviceStatus.PowerSource); } void DeviceStatus_KeyboardDeployedChanged(object sender, EventArgs e) { MessageBox.Show("物理键盘是否正在使用:" + DeviceStatus.IsKeyboardDeployed); } /// <summary> /// 获取设备的唯一ID /// </summary> private string GetDeviceUniqueId() { string result = ""; object uniqueId; /* * DeviceExtendedProperties.TryGetValue() - 用于获取设备的唯一ID */ if (DeviceExtendedProperties.TryGetValue("DeviceUniqueId", out uniqueId)) { result = ByteToHexStr((byte[])uniqueId); if (result != null && result.Length == 40) result = result.Insert(8, "-").Insert(17, "-").Insert(26, "-").Insert(35, "-"); } return result; } /// <summary> /// 将一个字节数组转换为十六进制字符串 /// </summary> private string ByteToHexStr(byte[] bytes) { string returnStr = ""; if (bytes != null) { for (int i = 0; i < bytes.Length; i++) { returnStr += bytes[i].ToString("X2"); } } return returnStr; } } }
2、演示如何获取系统的相关状态
SystemStatus.xaml.cs
/* * 演示如何获取设备的系统信息 */ using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; using Microsoft.Phone.Controls; using System.Windows.Navigation; using System.Globalization; using Microsoft.Phone.Info; namespace Demo.Device.Status { public partial class SystemStatus : PhoneApplicationPage { public SystemStatus() { InitializeComponent(); } protected override void OnNavigatedTo(NavigationEventArgs e) { lblMsg.Text = ""; // System.PlatformID 枚举 - 包括 Win32S, Win32Windows, Win32NT, WinCE, Unix, Xbox, NokiaS60 lblMsg.Text += "系统内核:" + Environment.OSVersion.Platform; // System.PlatformID 枚举 lblMsg.Text += Environment.NewLine; lblMsg.Text += "系统版本:" + Environment.OSVersion.Version; // System.Version 类型的对象 lblMsg.Text += Environment.NewLine; lblMsg.Text += "CLR 版本:" + Environment.Version; // System.Version 类型的对象 lblMsg.Text += Environment.NewLine; lblMsg.Text += "系统自上次启动以来所经过的毫秒数:" + Environment.TickCount; lblMsg.Text += Environment.NewLine; lblMsg.Text += "当前语言:" + CultureInfo.CurrentCulture.DisplayName; lblMsg.Text += Environment.NewLine; lblMsg.Text += "当前时间:" + DateTime.Now.ToString("yyyy年MM月dd日 HH:mm:ss") + " 星期" + "日一二三四五六七".Substring((int)DateTime.Now.DayOfWeek, 1); lblMsg.Text += Environment.NewLine; lblMsg.Text += "当前时区:" + "UTC" + DateTimeOffset.Now.ToString("%K"); lblMsg.Text += Environment.NewLine; lblMsg.Text += "主题 - 背景色:" + GetThemeBackground(); lblMsg.Text += Environment.NewLine; lblMsg.Text += "主题 - 主题色:" + GetThemeAccent(); lblMsg.Text += Environment.NewLine; lblMsg.Text += "Live ID:" + GetWindowsLiveAnonymousId(); } /// <summary> /// 获取当前设备主题的背景色 /// </summary> private string GetThemeBackground() { string background = ""; Visibility darkBackgroundVisibility = (Visibility)Application.Current.Resources["PhoneDarkThemeVisibility"]; if (darkBackgroundVisibility == Visibility.Visible) background = "深"; else background = "浅"; return background; } /// <summary> /// 获取当前设备主题的主题色 /// </summary> private string GetThemeAccent() { string accent = ""; Color currentAccentColorHex = (Color)Application.Current.Resources["PhoneAccentColor"]; switch (currentAccentColorHex.ToString()) { case "#FF1BA1E2": accent = "蓝"; break; case "#FFA05000": accent = "褐"; break; case "#FF339933": accent = "绿"; break; case "#FFE671B8": accent = "粉红"; break; case "#FFA200FF": accent = "紫"; break; case "#FFE51400": accent = "红"; break; case "#FF00ABA9": accent = "青"; break; case "#FF8CBF26": // (sdk 7.0) case "#FFA2C139": // (sdk 7.1) accent = "黄绿"; break; case "#FFFF0097": // (sdk 7.0) case "#FFD80073": // (sdk 7.1) accent = "洋红"; break; case "#FFF09609": accent = "橙"; break; case "#FF1080DD": accent = "诺基亚蓝"; break; default: accent = currentAccentColorHex.ToString(); break; } return accent; } /// <summary> /// 当绑定了 Live 账号后,此方法可以获取到用户的唯一 ID(匿名标识) /// </summary> private string GetWindowsLiveAnonymousId() { string result = string.Empty; object anid; if (UserExtendedProperties.TryGetValue("ANID", out anid)) { if (anid != null && anid.ToString().Length >= 34) { result = new Guid(anid.ToString().Substring(2, 32)).ToString(); } } return result; } } }
3、演示如何获取网络的相关状态
NetworkStatus.xaml.cs
/* * 演示如何获取设备的网络信息 */ using System; using System.Linq; using System.Net; using Microsoft.Phone.Controls; using System.Windows.Navigation; using Microsoft.Phone.Net.NetworkInformation; using System.Threading; using System.Windows; namespace Demo.Device.Status { public partial class NetworkStatus : PhoneApplicationPage { public NetworkStatus() { InitializeComponent(); } protected override void OnNavigatedTo(NavigationEventArgs e) { lblMsg.Text = "异步获取网络信息,可能较慢。。。"; lblMsg.Text += Environment.NewLine; lblMsg.Text += Environment.NewLine; ThreadPool.QueueUserWorkItem(DeviceNetworkInformationDemo); ThreadPool.QueueUserWorkItem(NetworkInterfaceInfoDemo); ThreadPool.QueueUserWorkItem(ResolveHostNameAsyncDemo); } private void DeviceNetworkInformationDemo(object state) { this.Dispatcher.BeginInvoke(delegate() { /* * DeviceNetworkInformation - 用于获取相关的网络信息 */ lblMsg.Text += "运营商名称:" + DeviceNetworkInformation.CellularMobileOperator; lblMsg.Text += Environment.NewLine; lblMsg.Text += "是否启用了手机网络数据连接:" + DeviceNetworkInformation.IsCellularDataEnabled; lblMsg.Text += Environment.NewLine; lblMsg.Text += "是否启用了手机网络数据漫游:" + DeviceNetworkInformation.IsCellularDataRoamingEnabled; lblMsg.Text += Environment.NewLine; lblMsg.Text += "是否启用了 WiFi 网络:" + DeviceNetworkInformation.IsWiFiEnabled; lblMsg.Text += Environment.NewLine; lblMsg.Text += "网络是否可用:" + DeviceNetworkInformation.IsNetworkAvailable; lblMsg.Text += Environment.NewLine; /* * NetworkInterfaceType - 网络接口的类型(Microsoft.Phone.Net.NetworkInformation.NetworkInterfaceType 枚举) */ lblMsg.Text += "数据网络接入类型:" + NetworkInterface.NetworkInterfaceType; lblMsg.Text += Environment.NewLine; }); /* * NetworkAvailabilityChanged - 连接网络、断开网络或更改漫游状态时触发的事件 */ DeviceNetworkInformation.NetworkAvailabilityChanged += new EventHandler<NetworkNotificationEventArgs>(DeviceNetworkInformation_NetworkAvailabilityChanged); } void DeviceNetworkInformation_NetworkAvailabilityChanged(object sender, NetworkNotificationEventArgs e) { /* * NetworkNotificationEventArgs.NetworkInterface - 返回当前的 NetworkInterfaceInfo 对象 * * NetworkNotificationEventArgs.NotificationType - 返回 Microsoft.Phone.Net.NetworkInformation.NetworkNotificationType 枚举类型的数据 * InterfaceConnected - 已连接 * InterfaceDisconnected - 连接已断开 * CharacteristicUpdate - 连接更新(如打开或关闭漫游) */ this.Dispatcher.BeginInvoke(delegate() { switch (e.NotificationType) { case NetworkNotificationType.InterfaceConnected: lblMsg.Text += "已连接到:" + e.NetworkInterface.InterfaceName + "(" + e.NetworkInterface.InterfaceType + ")"; break; case NetworkNotificationType.InterfaceDisconnected: lblMsg.Text += "已从此断开:" + e.NetworkInterface.InterfaceName + "(" + e.NetworkInterface.InterfaceType + ")"; break; case NetworkNotificationType.CharacteristicUpdate: lblMsg.Text += "连接更新(如打开或关闭漫游):" + e.NetworkInterface.InterfaceName + "(" + e.NetworkInterface.InterfaceType + ")"; break; default: lblMsg.Text += "未知变化,当前连接为:" + e.NetworkInterface.InterfaceName + "(" + e.NetworkInterface.InterfaceType + ")"; break; } lblMsg.Text += Environment.NewLine; }); } private void NetworkInterfaceInfoDemo(object state) { /* * NetworkInterfaceList - NetworkInterfaceInfo 的集合 * * NetworkInterfaceInfo - 单个网络接口的相关信息 */ NetworkInterfaceList interfaceList = new NetworkInterfaceList(); NetworkInterfaceInfo interfaceInfo = interfaceList.First(); this.Dispatcher.BeginInvoke(delegate() { lblMsg.Text += "网络接口的名称:" + interfaceInfo.InterfaceName; lblMsg.Text += Environment.NewLine; lblMsg.Text += "网络接口的类型:" + interfaceInfo.InterfaceType; // Microsoft.Phone.Net.NetworkInformation.NetworkInterfaceType 枚举 lblMsg.Text += Environment.NewLine; lblMsg.Text += "网络接口的类型的其他信息:" + interfaceInfo.InterfaceSubtype; // Microsoft.Phone.Net.NetworkInformation.NetworkInterfaceSubType 枚举 lblMsg.Text += Environment.NewLine; /* * InterfaceState - Microsoft.Phone.Net.NetworkInformation.ConnectState 枚举 * Disconnected, Connected */ lblMsg.Text += "网络接口的状态:" + interfaceInfo.InterfaceState; lblMsg.Text += Environment.NewLine; lblMsg.Text += "网络接口的速度:" + interfaceInfo.Bandwidth; // 单位:Kb/s lblMsg.Text += Environment.NewLine; lblMsg.Text += "网络接口的说明:" + interfaceInfo.Description; lblMsg.Text += Environment.NewLine; /* * Characteristics - Microsoft.Phone.Net.NetworkInformation.NetworkCharacteristics 枚举 * None - 没有什么特殊属性 * Roaming - 漫游 */ lblMsg.Text += "网络接口的属性:" + interfaceInfo.Characteristics; lblMsg.Text += Environment.NewLine; }); } private void ResolveHostNameAsyncDemo(object state) { /* * DeviceNetworkInformation.ResolveHostNameAsync(DnsEndPoint endPoint, NetworkInterfaceInfo networkInterface, NameResolutionCallback callback, Object context) - 异步解析指定的主机名(ping) * DnsEndPoint endPoint - 主机名 * NetworkInterfaceInfo networkInterface - 解析主机名所使用的网络接口(可以不指定) * NameResolutionCallback callback - 解析主机名完成后的回调,委托的参数为 NameResolutionResult 类型 * Object context - 异步过程中的上下文 * * NameResolutionResult - 主机名解析完成后的结果 * AsyncState - 上下文对象 * HostName - 提交解析的主机名 * NetworkErrorCode - 结果状态(Microsoft.Phone.Net.NetworkInformation.NetworkError 枚举) * NetworkInterface - 用于解析主机名的网络接口 * IPEndPoints - 解析结果,获取到指定主机名的 IP * 注:如果被解析的主机名是个 cname 的话,那么这里会获得两个 IP,第一个ip是cname服务器的,第二个ip是cname所映射到的服务器的 */ DeviceNetworkInformation.ResolveHostNameAsync ( new DnsEndPoint("www.baidu.com", 80), new NameResolutionCallback(nrc => { if (nrc.NetworkErrorCode == NetworkError.Success) { this.Dispatcher.BeginInvoke(delegate() { foreach (IPEndPoint ipEndPoint in nrc.IPEndPoints) { lblMsg.Text += "www.baidu.com - ip:" + ipEndPoint.ToString(); lblMsg.Text += Environment.NewLine; } }); } }), null ); } } }
OK
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