我有一些问题围绕着类加载的概念,我已经编程了一段时间但是我已经相对知道了类加载是如何工作的,我已经通过几个例子并阅读了详细信息在类加载和类本身后面,虽然我在一定程度上理解它是一个逃避我的概念,似乎很难用于搜索友好的术语.
基本上,我正在尝试为我为Minecraft开发的游戏模式创建’公会’,这些公会在他们自己的类中,并且在启动时或者在发出方法’reloadGuildFiles()’时加载游戏.我通过首先导出主应用程序并将其添加到正在创建的guild的类路径以及主应用程序依赖项来开发这些类.
这是’reloadGuildFiles’方法.
public void reloadGuildFiles() {
unloadGuildFiles();
synchronized ( _sync ) {
System.out.println( "Loading guild class files." );
File guildDataSourceDirectory = new File( "Prospect/Guilds/" );
URLClassLoader urlcl = null;
try {
urlcl = URLClassLoader.newInstance( new URL[] { guildDataSourceDirectory.toURI().toURL() }, Thread.currentThread().getContextClassLoader() );
} catch ( Exception e ) {
e.printStackTrace();
return;
}
if ( urlcl == null )
return;
for ( File guildDataFile : guildDataSourceDirectory.listFiles() ) {
if ( !guildDataFile.getName().endsWith( ".class" ) ) {
System.out.println( "Skipping " + guildDataFile.getName() );
continue;
}
try {
String className = guildDataFile.getName().substring( 0, guildDataFile.getName().lastIndexOf( "." ) );
System.out.println( "Loading: " + className + "\n" +
"\tfrom: " + guildDataFile.getPath() );
Class<?> clazz = urlcl.loadClass( className );
Object object = clazz.newInstance();
if ( object instanceof Guild == false ) {
System.out.println( "Object loaded is not an instance of Guild." );
continue;
}
Guild guild = ( Guild ) object;
if ( _guildMap.containsKey( guild.getName() ) ) {
System.out.println( "Duplicate guild names in guild map: " + guild.getName() );
continue;
}
_guildMap.put( guild.getName(), guild );
guild.onGuildLoaded();
} catch ( Exception e ) {
System.out.println( e.getMessage() );
e.printStackTrace();
continue;
}
}
}
}
}
这是主应用程序中包含的Guild类.
public abstract class Guild {
public abstract String getName();
public void onGuildLoaded() {
System.out.println( "Loaded: " + getName() );
}
}
这是我试图加载的类
public class Warrior extends Guild {
public String getName() {
returns "Warrior";
}
}
这是它给我的错误:
java.lang.NoClassDefFoundError: Guild
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(Unknown Source)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$000(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.net.FactoryURLClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at GuildManager.reloadGuildFiles(GuildManager.java:53)
at Prospect.enable(Prospect.java:64)
at PluginLoader.load(PluginLoader.java:205)
at PluginLoader.reloadPlugin(PluginLoader.java:189)
at je.d(je.java:1196)
at je.a(je.java:430)
at bg.a(SourceFile:24)
at bh.a(SourceFile:218)
at je.a(je.java:56)
at dp.a(SourceFile:85)
at net.minecraft.server.MinecraftServer.h(SourceFile:267)
at net.minecraft.server.MinecraftServer.run(SourceFile:208)
at bw.run(SourceFile:482)
Caused by: java.lang.ClassNotFoundException: Guild
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.net.FactoryURLClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 25 more
从我可以收集的内容和我理解的内容来看,即使主应用程序位于要加载的类的构建路径上,类加载器也无法识别类Guild.我想我需要尝试让类加载器识别主应用程序中包含的Guild类,无论如何要做到这一点还是有什么我明显做错了?
解决方法:
我在这里看到的唯一可能的问题是Thread.currentThread().getContextClassLoader()由于某种原因产生了一个不能用于访问Guild类的类加载器.
试试这个:
urlcl = URLClassLoader.newInstance( new URL[] { guildDataSourceDirectory.toURI().toURL() }, Guild.class.getClassLoader());