Unity is the most exciting and popular engine used for developing games. With its 2018 release, Unity has become the primary source of both game development and virtual reality content.
This book covers the following exciting features:
Understand core Unity concepts, such as game objects, components, and scenes
Study level-design techniques for building immersive and interesting worlds
Make functional games with C# scripting
Use the toolset creatively to build games with different themes and styles
Handle player controls and input functionality
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