以英雄联盟为例.界面上经常有Load....xxxx.dll.一般都是加载子系统.比如装备系统.英雄系统等.在实际开发中很多项目非常庞大.都会分割成独立子解决方案开发.后期就需要加载回来.一般都是利用代码动态加载.
....这个时间点貌似不能上传图片.将就点看
Father //母解决方案.登陆页面和Load.加载子解决方案Dll页面
Father1//母解决方案下的类库有共通的父类.所有的子解决方案都会加载此类库
Son//子解决方案.装备系统.英雄系统
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思路是.Father解决方案加载所有的Son子解决方案.利用Father1解决方案产生关联
Father1可能就是一个接口.Son实现.但是Son独立于Father成立新的解决方案
Father1:
public interface Class1
{
void run(string message);
}
Son:
public class Class1:ClassLibrary1.Class1
{
public void run(string message)
{
Console.WriteLine(message);
}
}
Father:
var filepath = @"C:\Users\Administrator\Desktop\DEV_DLL\ConsoleApplication1\ClassLibrary2\bin\Debug\ClassLibrary2.dll";
var ass = System.Reflection.Assembly.LoadFrom(filepath);
foreach (var item in ass.GetTypes())
{
if (item.GetInterface("Class1")!=null)
{
var classlibrary = (ClassLibrary1.Class1)Activator.CreateInstance(item);
classlibrary.run("hello");
}
}
完成动态加载.因为是动态dll.经常会遇到需要动态编写代码并执行.
比如 string a= "string b=‘1’";
然后使b生效
CSharpCodeProvider objCSharpCodePrivoder = new CSharpCodeProvider();
ICodeCompiler objICodeCompiler = objCSharpCodePrivoder.CreateCompiler();
CompilerParameters objCompilerParameters = new CompilerParameters();
objCompilerParameters.ReferencedAssemblies.Add("System.dll");
objCompilerParameters.GenerateExecutable = false;
objCompilerParameters.GenerateInMemory = true;
// 4.CompilerResults
CompilerResults cr = objICodeCompiler.CompileAssemblyFromSource(objCompilerParameters, GenerateCode());
if (cr.Errors.HasErrors)
{
Console.WriteLine("编译错误:");
foreach (CompilerError err in cr.Errors)
{
Console.WriteLine(err.ErrorText);
}
}
else
{
// 通过反射,调用HelloWorld的实例
Assembly objAssembly = cr.CompiledAssembly;
object objHelloWorld = objAssembly.CreateInstance("DynamicCodeGenerate.HelloWorld");
MethodInfo objMI = objHelloWorld.GetType().GetMethod("OutPut");
Console.WriteLine(objMI.Invoke(objHelloWorld, null));
}
static string GenerateCode()
{
StringBuilder sb = new StringBuilder();
sb.Append("using System;");
sb.Append(Environment.NewLine);
sb.Append("namespace DynamicCodeGenerate");
sb.Append(Environment.NewLine);
sb.Append("{");
sb.Append(Environment.NewLine);
sb.Append(" public class HelloWorld");
sb.Append(Environment.NewLine);
sb.Append(" {");
sb.Append(Environment.NewLine);
sb.Append(" public string OutPut()");
sb.Append(Environment.NewLine);
sb.Append(" {");
sb.Append(Environment.NewLine);
sb.Append(" return \"Hello world!\";");
sb.Append(Environment.NewLine);
sb.Append(" }");
sb.Append(Environment.NewLine);
sb.Append(" }");
sb.Append(Environment.NewLine);
sb.Append("}");
string code = sb.ToString();
Console.WriteLine(code);
Console.WriteLine();
return code;
}
//以上完成动态编写执行代码
AutoFac是一款最轻量级最快的IOC框架.并被微软推荐.
依赖注入.依赖实现类注入容器
控制反转.在容器中分离实现类
核心思想.面向接口编程而非实现类
AutoFac有两种注入方式.一种是依赖注入.效果为一个接口对应一个实现类.手动注入
一种是依赖查询.利用IDependency接口完成实现类自动注入.
//手动注入
var builder = new ContainerBuilder();
SetupResolveRules(builder);
builder.RegisterControllers(Assembly.GetExecutingAssembly());
var container = builder.Build();
DependencyResolver.SetResolver(new AutofacDependencyResolver(container));
AreaRegistration.RegisterAllAreas();
WebApiConfig.Register(GlobalConfiguration.Configuration);
FilterConfig.RegisterGlobalFilters(GlobalFilters.Filters);
RouteConfig.RegisterRoutes(RouteTable.Routes);
BundleConfig.RegisterBundles(BundleTable.Bundles);
AuthConfig.RegisterAuth();
private void SetupResolveRules(ContainerBuilder builder)
{
builder.RegisterType<GradeService1>().As<IGradeService1>();
builder.RegisterType<GradeService>().As<IGradeService>();
//显式类型注册
}
在Global.asax中创建IOC容器ContainerBuilder.在构造函数中注入接口.IOC会自动注入实现类
public HomeController(IGradeService1 ser, IGradeService ser1)
{
Ser1 = ser;
Ser = ser1;
}
public ActionResult Index()
{
var a=Ser.GetName();
var a1 = Ser1.GetName();
return View();
}
//自动注册
AreaRegistration.RegisterAllAreas();
var builder = RegisterService();
DependencyResolver.SetResolver(new AutofacDependencyResolver(builder.Build()));
WebApiConfig.Register(GlobalConfiguration.Configuration);
FilterConfig.RegisterGlobalFilters(GlobalFilters.Filters);
RouteConfig.RegisterRoutes(RouteTable.Routes);
BundleConfig.RegisterBundles(BundleTable.Bundles);
AuthConfig.RegisterAuth();
//依赖IDependency接口自动注册
public ContainerBuilder RegisterService()
{
var builder = new ContainerBuilder();
var baseType = typeof(IDependency);
var assemblys = AppDomain.CurrentDomain.GetAssemblies().ToList();
var AllServices = assemblys
.SelectMany(s => s.GetTypes())
.Where(p => baseType.IsAssignableFrom(p) && p != baseType);
builder.RegisterControllers(assemblys.ToArray());
builder.RegisterAssemblyTypes(assemblys.ToArray())
.Where(t => baseType.IsAssignableFrom(t) && t != baseType)
.AsImplementedInterfaces().InstancePerLifetimeScope();
return builder;
}
//利用拉姆达推演类型寻找实现类
//创建IDependency空接口
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace WebApplication1.Models
{
public interface IDependency
{
}
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using WebApplication1.Models;
namespace WebApplication1.Controllers
{
public interface IGradeService: IDependency
{
string GetName();
}
public interface IGradeService1:IDependency
{
string GetName();
}
}
只要接口继承了IDependency.AutoFac会自动寻找实现类.在构造函数注入接口时注入实现类