Android Glide加载图片文件应用叠加并设置为imageview

我有图像文件(png / jpg).当加载到列表视图时,其中一些我需要覆盖另一个透明图像.我使用以下方法进行此操作:

public Bitmap applyOverlay(Context context, Bitmap sourceImage, int overlayDrawableResourceId){
        Bitmap bitmap = null;
        try{
            int width = sourceImage.getWidth();
            int height = sourceImage.getHeight();
            Resources r = context.getResources();
            Drawable imageAsDrawable = new BitmapDrawable(r, sourceImage);
            Drawable[] layers = new Drawable[2];
            layers[0] = imageAsDrawable;
            layers[1] = new BitmapDrawable(r, BitmapUtils.decodeSampledBitmapFromResource(r, overlayDrawableResourceId, width, height));
            LayerDrawable layerDrawable = new LayerDrawable(layers);            
            bitmap = BitmapUtils.drawableToBitmap(layerDrawable);
        }catch (Exception ex){}
        return bitmap;
    }

其中BitmapUtils是一个实现类的按位方法的自定义类.

import android.content.Context;
import android.content.res.Resources;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.drawable.BitmapDrawable;
import android.graphics.drawable.Drawable;
import android.graphics.drawable.LayerDrawable;
import android.media.ThumbnailUtils;
import android.widget.ImageView;
import java.io.ByteArrayOutputStream;
import java.io.File;

public class BitmapUtils {

    public static Bitmap applyOverlay(Context context, Bitmap sourceImage, int overlayDrawableResourceId){
        Bitmap bitmap = null;
        try{
            int width = sourceImage.getWidth();
            int height = sourceImage.getHeight();
            Resources r = context.getResources();
            Drawable imageAsDrawable = new BitmapDrawable(r, sourceImage);
            Drawable[] layers = new Drawable[2];
            layers[0] = imageAsDrawable;
            layers[1] = new BitmapDrawable(r, BitmapUtils.decodeSampledBitmapFromResource(r, overlayDrawableResourceId, width, height));
            LayerDrawable layerDrawable = new LayerDrawable(layers);
            bitmap = BitmapUtils.drawableToBitmap(layerDrawable);
        }catch (Exception ex){}
        return bitmap;
    }

    public static Bitmap drawableToBitmap(Drawable drawable) {
        Bitmap bitmap = null;

        if (drawable instanceof BitmapDrawable) {
            BitmapDrawable bitmapDrawable = (BitmapDrawable) drawable;
            if(bitmapDrawable.getBitmap() != null) {
                return bitmapDrawable.getBitmap();
            }
        }

        if(drawable.getIntrinsicWidth() <= 0 || drawable.getIntrinsicHeight() <= 0) {
            bitmap = Bitmap.createBitmap(1, 1, Bitmap.Config.ARGB_8888); // Single color bitmap will be created of 1x1 pixel
        } else {
            bitmap = Bitmap.createBitmap(drawable.getIntrinsicWidth(), drawable.getIntrinsicHeight(), Bitmap.Config.ARGB_8888);
        }

        Canvas canvas = new Canvas(bitmap);
        drawable.setBounds(0, 0, canvas.getWidth(), canvas.getHeight());
        drawable.draw(canvas);
        return bitmap;
    }

    static Bitmap decodeSampledBitmapFromResource(Resources res, int resId, int reqWidth, int reqHeight){
        // First decode with inJustDecodeBounds=true to check dimensions
        final BitmapFactory.Options options = new BitmapFactory.Options();
        options.inJustDecodeBounds = true;
        BitmapFactory.decodeResource(res, resId, options);

        // Compute inSampleSize
        options.inSampleSize = computeInSampleSize(options, reqWidth, reqHeight);

        // Decode bitmap with inSampleSize set
        options.inJustDecodeBounds = false;
        return BitmapFactory.decodeResource(res, resId, options);
    }
}

使用适用于Android(UIL)的Universal Image Loader库,可以通过编写自定义ImageDecoder并将其应用于ImageLoaderConfiguration来实现此效果.
问题是,如何使用Glide做到这一点?
 谢谢.

解决方法:

对我有用的东西:
我使用以下答案:https://*.com/a/33709650/3106975

public void display(final Context context, String mediaPath, final ImageView imageView, final boolean doApplyOverlay){
        try{                
                Glide.with(context)
                        .load(mediaPath)
                        .asBitmap()
                        .placeholder(R.drawable.placeholder_default)
                        .error(R.drawable.error_default)
                        .diskCacheStrategy(DiskCacheStrategy.ALL)
                        .into(new SimpleTarget<Bitmap>() {
                            @Override
                            public void onResourceReady(Bitmap resource, GlideAnimation<? super Bitmap> glideAnimation) {
                                if (doApplyOverlay) {
                                    resource = BitmapUtils.applyOverlay(context, resource, R.drawable.overlay);
                                }
                                imageView.setImageBitmap(resource);
                            }
                        });    
        }catch (Exception ex){}
    }

因此,要在向用户显示之前加载位图并与其进行交互,您需要实现一个自定义目标并在其中进行交互. Glide提供的SimpleTarget类实现了Target接口并允许这种事情.有关更多信息,您可以访问以下页面的Glide的CustomTargets Wiki页面:https://github.com/bumptech/glide/wiki/Custom-targets

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