iOS 文件下载与查看

    //生成一个downloadTask
        let config = URLSessionConfiguration.default
        let session = URLSession(configuration: config, delegate: self, delegateQueue: OperationQueue())
        self.session = session
        let dataTask = session.downloadTask(with: request)
    // 开始请求
        dataTask.resume()

下载的网络请求并不难,还可以获取下载进度,在完成的时候拿到回调一定要提前移出来,不然系统会自动销毁

    func urlSession(_ session: URLSession, downloadTask: URLSessionDownloadTask,
                    didWriteData bytesWritten: Int64,
                    totalBytesWritten: Int64,
                    totalBytesExpectedToWrite: Int64) {
        
        //获取进度
        let written = (Float)(totalBytesWritten)
        let total = (Float)(totalBytesExpectedToWrite)
        let pro = written/total
        if let downLoadProgress = downLoadProgress {
            downLoadProgress(pro)
        }
    }
    func urlSession(_ session: URLSession, downloadTask: URLSessionDownloadTask, didFinishDownloadingTo location: URL) {
        if let completionHandler = completionHandlerBlock {
            var tempError: Error?
            do {
                try FileManager.default.moveItem(atPath: location.path, toPath: tempPath ?? downloadTask.response?.suggestedFilename ?? "*.text")
            } catch {
                tempError = error
            }
            //完成任务,
            session.finishTasksAndInvalidate()
            //清空Session
            self.session = nil
            completionHandler(location, tempError)
        }
    }

下载下来并不难,剩下的是我们需要做一个存储,我是根据后台的ID来判断文件的唯一性,如果一个文件多次接收,只要文件ID一样,就可以直下载一次,当然文件是否真的是同一个文件是要根据文件的 hash值等操作来判断的,也许同名但内容有改变,也有内容一样只是重命名了,具体并没有在移动端实现,所以我并没有深入研究,后端会判断好,反给我文件的ID,ID一样的我就认为是同一个文件就可以了

存储的时候,用ID 然后MD5 加密是最简单和直观来判断是否存在的命名方式了

下面是实现方式:

lazy var tempDirectory: String = {
        let tempPath = NSTemporaryDirectory()
        return tempPath
    }()

lazy var cacheDirectory: String = {
        let cache = NSSearchPathForDirectoriesInDomains(FileManager.SearchPathDirectory.cachesDirectory, FileManager.SearchPathDomainMask.userDomainMask, true)
        let cachePath = cache[0]
        return cachePath
    }()

// 文件存储路径 需要拼接文件名
    lazy var fileCachePath: String = {
        let directoryPath = cacheDirectory.appending("/APPName")
        if !FileManager.default.fileExists(atPath: directoryPath) {
            try? FileManager.default.createDirectory(atPath: directoryPath, withIntermediateDirectories: true, attributes: nil)
        }
        return directoryPath
    }()
    
    // 判断文件是否存在
    class func judgeFileIsExist(_ filePath: String) -> Bool {
        return FileManager.default.fileExists(atPath: filePath)
    }
    
// MARK: ...移动文件
    class func moveFile(_ fromPath: String, _ toPath: String) {
        if self.getFileSizeWithFileName(fromPath)  == 0 {
            return
        }
        try? FileManager.default.moveItem(atPath: fromPath, toPath: toPath)
    }
    // 创建文件
    class func creatFile(_ filePath: String, isDirectories: Bool = false) {
        if !FileManager.default.fileExists(atPath: filePath) {
            try? FileManager.default.createDirectory(atPath: filePath, withIntermediateDirectories: isDirectories, attributes: nil)
        }
    }
    
    // 删除文件
    class func deleteFile(_ filePath: String) {
        if FileManager.default.fileExists(atPath: filePath) {
            do {
                try FileManager.default.removeItem(atPath: filePath)
            } catch {
                debugPrint("\(error)")
            }
        }
    }
    
    // 计算文件大小
    class func getFileSizeWithFileName(_ path: String) -> UInt64 {
        // 1.文件总大小
        var totalSize: UInt64 = 0
        // 2.创建文件管理者
        let fileManager = FileManager.default
        // 3.判断文件存不存在以及是否是文件夹
        var isDirectory: ObjCBool = ObjCBool(false)
        let isFileExist = fileManager.fileExists(atPath: path, isDirectory: &isDirectory)
        if !isFileExist {
            return totalSize
        } // 文件不存在
        if (isDirectory).boolValue { // 是文件夹
            guard let subPaths = fileManager.subpaths(atPath: path)  else {
                return totalSize
            }
            for subPath in subPaths {
                let filePath = path.appendingFormat("/%@", subPath)
                var isDirectory: ObjCBool = ObjCBool(false)
                let isExistFile = fileManager.fileExists(atPath: filePath, isDirectory: &isDirectory)
                if !isDirectory.boolValue && isExistFile && !filePath.contains("DS") {
                    do {
                        if let attr: NSDictionary = try fileManager.attributesOfItem(atPath: path) as NSDictionary? {
                            totalSize += attr.fileSize()
                        }
                    } catch {
                        debugPrint("Error: \(error)")
                    }
                }
            }
        } else { // 不是文件夹
            do {
                if let attr: NSDictionary = try fileManager.attributesOfItem(atPath: path) as NSDictionary? {
                    totalSize += attr.fileSize()
                }
            } catch {
                debugPrint("Error: \(error)")
            }
        }
        
        return totalSize
    }

这样就封装好了一个工具类,使用的时候调用这个工具类就可以了

 

/**
 *  判断文件是否存在,判断是否可以下载(文件不存在说明可以下载,因为下面的下载
 *  是存在临时文件的,下载好了才存到真正的路径(所以不需要去判断文件的大小)
 */
    func judgeFileIsExist(with content: MessageContent) -> Bool {
        let fileName = getFileName(fileId: content.fileId, fileType: content.fileType)
        let filePath =  DiskCacheTool.shared.fileCachePath + "/" + fileName
        return DiskCacheTool.judgeFileIsExist(filePath)
    }


func getFileName(fileId: Int64?, fileType: String?) -> String {
        let idString = String(format: "%d", fileId ?? "")
        let fileName = String(format: "%@.%@", idString.MD5, fileType?.lowercased() ?? "")
        return fileName
    }

 

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