IOS RunLoop 常驻线程的实现

线程常驻,正如其名,我们要实现的事让一个线程长期存在,不被销毁。

这时会有人说,那还不简单吗。

但是这里我们要实现的事如何让线程座椅待命,而且并不是主线程。

首先介绍一下正常情况下的线程使用。

//
// ViewController.m
// CX RunLoop 常驻线程的实现
//
// Created by ma c on 16/3/30.
// Copyright © 2016年 xubaoaichiyu. All rights reserved.
// #import "ViewController.h"
#import "CXThread.h"
@interface ViewController () @property (nonatomic, strong)CXThread * thread; @end @implementation ViewController - (void)viewDidLoad {
[super viewDidLoad]; NSThread* thread = [[CXThread alloc]initWithTarget:self selector:@selector(run) object:nil]; [thread start]; }
-(void)run{ NSLog(@"run -- 旭宝爱吃鱼"); }
-(void)test{ NSLog(@"test -- 旭宝爱吃鱼 %@",[NSThread currentThread]); }
-(void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{ [self test]; //让test方法在线程thread上实现
// [self performSelector:@selector(test) onThread:_thread withObject:nil waitUntilDone:nil]; }
@end

上面的代码知识简单的实现了线程的使用。

下面是其效果图(注意线程的销毁)

IOS RunLoop 常驻线程的实现

实际上test与thread并没有关系。

我知识简单的让其输出默认的主线程日志,以供后面对比。

下面是让thread为全局变量

//
// ViewController.m
// CX RunLoop 常驻线程的实现
//
// Created by ma c on 16/3/30.
// Copyright © 2016年 xubaoaichiyu. All rights reserved.
// #import "ViewController.h"
#import "CXThread.h"
@interface ViewController () @property (nonatomic, strong)CXThread * thread; @end @implementation ViewController - (void)viewDidLoad {
[super viewDidLoad]; _thread = [[CXThread alloc]initWithTarget:self selector:@selector(run) object:nil]; [_thread start]; }
-(void)run{ NSLog(@"run -- 旭宝爱吃鱼"); }
-(void)test{ NSLog(@"test -- 旭宝爱吃鱼 %@",[NSThread currentThread]); }
-(void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{ [self test]; //让test方法在线程thread上实现
// [self performSelector:@selector(test) onThread:_thread withObject:nil waitUntilDone:nil]; }
@end

IOS RunLoop 常驻线程的实现

由效果图我们可以发现。thread并没有销毁。而且test,依旧是在主线程上实现的。

但我们想要的是test在thread上实现(实际开发中是不允许耗时操作在主线程中的)

我们让test在thread中实现:(注意虾米那方法并不成功)

//
// ViewController.m
// CX RunLoop 常驻线程的实现
//
// Created by ma c on 16/3/30.
// Copyright © 2016年 xubaoaichiyu. All rights reserved.
// #import "ViewController.h"
#import "CXThread.h"
@interface ViewController () @property (nonatomic, strong)CXThread * thread; @end @implementation ViewController - (void)viewDidLoad {
[super viewDidLoad]; _thread = [[CXThread alloc]initWithTarget:self selector:@selector(run) object:nil]; [_thread start]; }
-(void)run{ NSLog(@"run -- 旭宝爱吃鱼"); }
-(void)test{ NSLog(@"test -- 旭宝爱吃鱼 %@",[NSThread currentThread]); }
-(void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{ // 让test方法在线程thread上实现
[self performSelector:@selector(test) onThread:_thread withObject:nil waitUntilDone:YES]; }
@end

IOS RunLoop 常驻线程的实现

为什么会不成功呢??(我真的点击了)

原因是我们只是单纯的建立了一个线程。。。很单纯的。。。考虑一下我们该怎么做。

那么我们有两种做法实现。

方法一(比较正常的方法)

//
// ViewController.m
// CX RunLoop 常驻线程的实现
//
// Created by ma c on 16/3/30.
// Copyright © 2016年 xubaoaichiyu. All rights reserved.
// #import "ViewController.h"
#import "CXThread.h"
@interface ViewController () @property (nonatomic, strong)CXThread * thread; @end @implementation ViewController - (void)viewDidLoad {
[super viewDidLoad]; _thread = [[CXThread alloc]initWithTarget:self selector:@selector(run) object:nil]; [_thread start]; }
-(void)run{ NSLog(@"run -- 旭宝爱吃鱼");
//添加Port 实时监听
[[NSRunLoop currentRunLoop] addPort:[NSPort port] forMode:NSDefaultRunLoopMode];
//添加runloop
[[NSRunLoop currentRunLoop]run]; }
-(void)test{ NSLog(@"test -- 旭宝爱吃鱼 %@",[NSThread currentThread]); }
-(void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{ // 让test方法在线程thread上实现
[self performSelector:@selector(test) onThread:self.thread withObject:nil waitUntilDone:NO]; }
@end

IOS RunLoop 常驻线程的实现

就是这么简单。

方法二

//
// ViewController.m
// CX RunLoop 常驻线程的实现
//
// Created by ma c on 16/3/30.
// Copyright © 2016年 xubaoaichiyu. All rights reserved.
// #import "ViewController.h"
#import "CXThread.h"
@interface ViewController () @property (nonatomic, strong)CXThread * thread; @end @implementation ViewController - (void)viewDidLoad {
[super viewDidLoad]; _thread = [[CXThread alloc]initWithTarget:self selector:@selector(run) object:nil]; [_thread start]; }
-(void)run{ NSLog(@"run -- 旭宝爱吃鱼"); while () {
//添加runloop
[[NSRunLoop currentRunLoop]run];
}
}
-(void)test{ NSLog(@"test -- 旭宝爱吃鱼 %@",[NSThread currentThread]); }
-(void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{ // 让test方法在线程thread上实现
[self performSelector:@selector(test) onThread:self.thread withObject:nil waitUntilDone:NO]; }
@end

IOS RunLoop 常驻线程的实现

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