Setup Objective UI with UMG

创建UI蓝图控件

Setup Objective UI with UMG

拖入一个文本框

Setup Objective UI with UMG

新建一个Actor,继承自FPSHUD

Setup Objective UI with UMG

创建控件,并显示到界面上

Setup Objective UI with UMG

新建一个Actor,继承FPSGameMode

Setup Objective UI with UMG

将属性里的HUD更改为之前创建的

Setup Objective UI with UMG

在世界设置中,将GameMode更改为之前创建的

Setup Objective UI with UMG

回到ObjectiveInfo,创建文本框的绑定事件

新建两个文本变量

Setup Objective UI with UMGSetup Objective UI with UMG

添加绑定事件

Setup Objective UI with UMG

 

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