题目链接:BZOJ - 2631
题目分析
LCT,像线段树区间乘,区间加那样打标记。
这道题我调了一下午。
提交之后TLE了,我一直以为是写错了导致了死循环。
于是一直在排查错误。直到..
直到我看了hzwer的博客,就一句话:“其实这题不需要开long long。。。只要unsigned int,不然可能会T”。
纳尼?!TLE是因为常数问题?于是我将 long long 改成了 unsighed int ,然后...AC。
我................!
long long 不能随便用啊...
代码
#include <iostream>
#include <cstdlib>
#include <cstdio>
#include <cstring>
#include <cmath>
#include <algorithm> using namespace std; inline void Read(int &Num)
{
char c = getchar();
bool Neg = false;
while (c < '0' || c > '9')
{
if (c == '-') Neg = true;
c = getchar();
}
Num = c - '0'; c = getchar();
while (c >= '0' && c <= '9')
{
Num = Num * 10 + c - '0';
c = getchar();
}
if (Neg) Num = -Num;
} const int MaxN = 100000 + 5, Mod = 51061; typedef unsigned int LL; int n, q;
int Father[MaxN], Son[MaxN][2], Size[MaxN]; LL T[MaxN], Mul[MaxN], Plus[MaxN], A[MaxN]; bool Rev[MaxN], isRoot[MaxN]; inline void Update(int x)
{
T[x] = (T[Son[x][0]] + T[Son[x][1]] + A[x]) % Mod;
Size[x] = Size[Son[x][0]] + Size[Son[x][1]] + 1;
} inline void Reverse(int x)
{
Rev[x] = !Rev[x];
swap(Son[x][0], Son[x][1]);
} inline void Paint_Mul(int x, LL Num)
{
Mul[x] = Mul[x] * Num % Mod;
Plus[x] = Plus[x] * Num % Mod;
T[x] = T[x] * Num % Mod;
A[x] = A[x] * Num % Mod;
} inline void Paint_Plus(int x, LL Num)
{
Plus[x] = (Plus[x] + Num) % Mod;
T[x] = (T[x] + Num * Size[x] % Mod) % Mod;
A[x] = (A[x] + Num) % Mod;
} inline void PushDown(int x)
{
if (Rev[x])
{
Rev[x] = false;
if (Son[x][0]) Reverse(Son[x][0]);
if (Son[x][1]) Reverse(Son[x][1]);
}
if (Mul[x] != 1)
{
if (Son[x][0]) Paint_Mul(Son[x][0], Mul[x]);
if (Son[x][1]) Paint_Mul(Son[x][1], Mul[x]);
Mul[x] = 1;
}
if (Plus[x] != 0)
{
if (Son[x][0]) Paint_Plus(Son[x][0], Plus[x]);
if (Son[x][1]) Paint_Plus(Son[x][1], Plus[x]);
Plus[x] = 0;
}
} void Rotate(int x)
{
int y = Father[x], f;
PushDown(y); PushDown(x);
if (x == Son[y][0]) f = 1;
else f = 0;
if (isRoot[y])
{
isRoot[y] = false;
isRoot[x] = true;
}
else
{
if (y == Son[Father[y]][0]) Son[Father[y]][0] = x;
else Son[Father[y]][1] = x;
}
Father[x] = Father[y];
Son[y][f ^ 1] = Son[x][f];
if (Son[x][f]) Father[Son[x][f]] = y;
Son[x][f] = y;
Father[y] = x;
Update(y);
Update(x);
} void Splay(int x)
{
int y;
while (!isRoot[x])
{
y = Father[x];
if (isRoot[y])
{
Rotate(x);
break;
}
if (y == Son[Father[y]][0])
{
if (x == Son[y][0])
{
Rotate(y);
Rotate(x);
}
else
{
Rotate(x);
Rotate(x);
}
}
else
{
if (x == Son[y][1])
{
Rotate(y);
Rotate(x);
}
else
{
Rotate(x);
Rotate(x);
}
}
}
} int Access(int x)
{
int y = 0;
while (x != 0)
{
Splay(x);
PushDown(x);
if (Son[x][1]) isRoot[Son[x][1]] = true;
Son[x][1] = y;
if (y) isRoot[y] = false;
Update(x);
y = x;
x = Father[x];
}
return y;
} void Make_Root(int x)
{
int t = Access(x);
Reverse(t);
} int main()
{
scanf("%d%d", &n, &q);
int a, b;
for (int i = 1; i <= n; ++i)
{
A[i] = T[i] = 1;
Mul[i] = 1; Plus[i] = 0;
isRoot[i] = true;
Size[i] = 1;
}
for (int i = 1; i <= n - 1; ++i)
{
Read(a); Read(b);
Make_Root(a);
Splay(a);
Father[a] = b;
}
char Str[5];
int x, y, Num, t;
for (int i = 1; i <= q; ++i)
{
scanf("%s", Str);
switch (Str[0])
{
case '+' :
Read(x); Read(y); Read(Num);
Make_Root(x);
t = Access(y);
Paint_Plus(t, (LL)Num);
break; case '-' :
Read(x); Read(y);
Make_Root(x);
Access(y);
Splay(y);
PushDown(y);
isRoot[Son[y][0]] = true;
Father[Son[y][0]] = 0;
Son[y][0] = 0;
Update(y);
Read(x); Read(y);
Make_Root(x);
Splay(x);
Father[x] = y;
break; case '*' :
Read(x); Read(y); Read(Num);
Make_Root(x);
t = Access(y);
Paint_Mul(t, (LL)Num);
break; case '/' :
Read(x); Read(y);
Make_Root(x);
t = Access(y);
printf("%d\n", (int)(T[t] % Mod));
break;
}
}
return 0;
}