Android Jetpack 组建介绍(二)——Lifecycler

参考Android Jetpack架构组件之 Lifecycle(源码篇)

源码分析

关于Lifecycle的使用考上一篇文章Android Jetpack框架之 Lifecycles(使用篇),从使用的方法中我们知道Lifecycle的实现主要依赖:LifecycleObserver、LifecycleOwner;通过像Owner注册Observer实现感知Owner的生命周期,下面一起看看源码是如何巧妙设计的;

生命周期观察者:LifecycleObserver

// 实现LifecycleObserver
class MyObserver(var lifecycle: Lifecycle, var callback: CallBack) : LifecycleObserver { @OnLifecycleEvent(Lifecycle.Event.ON_CREATE)
public fun connectOnCreate() {
p("connectOnCreate")
} @OnLifecycleEvent(Lifecycle.Event.ON_RESUME)
public fun connectOnResume() {
p("connectOnResume") }
} // LifecycleObserver 是一个空接口
public interface LifecycleObserver { }

上面过程做了三件事情:

  • 实现LifecycleObserver的接口
  • 编写要执行的方法
  • 为每个方法添加注解,表示其执行的时机

@OnLifecycleEvent:运行注解

@Retention(RetentionPolicy.RUNTIME)
@Target(ElementType.METHOD)
public @interface OnLifecycleEvent {
Lifecycle.Event value();
}

生命周期:Lifecycle.Event & State

// 生命周期Event
public enum Event {
/**
* Constant for onCreate event of the {@link LifecycleOwner}.
*/
ON_CREATE,
/**
* Constant for onStart event of the {@link LifecycleOwner}.
*/
ON_START,
/**
* Constant for onResume event of the {@link LifecycleOwner}.
*/
ON_RESUME,
/**
* Constant for onPause event of the {@link LifecycleOwner}.
*/
ON_PAUSE,
/**
* Constant for onStop event of the {@link LifecycleOwner}.
*/
ON_STOP,
/**
* Constant for onDestroy event of the {@link LifecycleOwner}.
*/
ON_DESTROY,
/**
* An {@link Event Event} constant that can be used to match all events.
*/
ON_ANY
} //5个对应的生命周期状态
public enum State { DESTROYED, INITIALIZED, CREATED, STARTED, RESUMED; public boolean isAtLeast(@NonNull State state) {
return compareTo(state) >= 0;
}
}

通过Lifecycle.Event和State的查看,系统提供了Activity每个生命周期对应的Event,而Event有会有对应的State,此时 以大致猜想到上面的执行过程:

  • 使用LifeEvent标记每个执行方法的Event
  • 当活动状态改变时,系统会判断即将要改变成的状态
  • 根据状态获取要执行的Event
  • 从注册的Observer中获取标注为对应的Event,执行逻辑

生命周期的感知

LifecycleOwner

class LifeCyclerActivity : AppCompatActivity() {
...
var myObserver = MyObserver(lifecycle, object : CallBack { // 创建LifecyclerObserver
override fun update() {
...
}
})
lifecycle.addObserver(myObserver) // 添加观察者
}
}

从上面的使用情况看出,使用的活动需要调用getLifecycle()方法,返回LifecycleRegistry,这里的getLifecycle()方法其实是接口LifecycleOwner接口中的方法,

@SuppressWarnings({"WeakerAccess", "unused"})
public interface LifecycleOwner {
/**
* Returns the Lifecycle of the provider.
*
* @return The lifecycle of the provider.
*/
@NonNull
Lifecycle getLifecycle();
}

此时LifecycleActivity虽然没有实现接口,因为他继承的AppCompatActivity继承了SupportActivity,而SupportActivity实现了接口

@RestrictTo(LIBRARY_GROUP)
public class SupportActivity extends Activity implements LifecycleOwner { private LifecycleRegistry mLifecycleRegistry = new LifecycleRegistry(this); //创建 @Override
public Lifecycle getLifecycle() { // 重写方法返回LifecycleRegistry
return mLifecycleRegistry;
} }

SupportActivity除了执行上述操作外,在onCrate的方法中还有一句重要的代码,初始化了一个ReportFragment

protected void onCreate(@Nullable Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
ReportFragment.injectIfNeededIn(this);
}
ReportFragment
public class ReportFragment extends Fragment {
private static final String REPORT_FRAGMENT_TAG = "android.arch.lifecycle"
+ ".LifecycleDispatcher.report_fragment_tag"; public static void injectIfNeededIn(Activity activity) { //初始化Fragment
android.app.FragmentManager manager = activity.getFragmentManager();
if (manager.findFragmentByTag(REPORT_FRAGMENT_TAG) == null) {
manager.beginTransaction().add(new ReportFragment(), REPORT_FRAGMENT_TAG).commit();
manager.executePendingTransactions();
}
} @Override
public void onActivityCreated(Bundle savedInstanceState) {
super.onActivityCreated(savedInstanceState);
dispatchCreate(mProcessListener);
dispatch(Lifecycle.Event.ON_CREATE);
} @Override
public void onStart() {
super.onStart();
dispatchStart(mProcessListener);
dispatch(Lifecycle.Event.ON_START);
} @Override
public void onResume() {
super.onResume();
dispatchResume(mProcessListener);
dispatch(Lifecycle.Event.ON_RESUME);
} @Override
public void onPause() {
super.onPause();
dispatch(Lifecycle.Event.ON_PAUSE);
} @Override
public void onStop() {
super.onStop();
dispatch(Lifecycle.Event.ON_STOP);
} @Override
public void onDestroy() {
super.onDestroy();
dispatch(Lifecycle.Event.ON_DESTROY);
mProcessListener = null;
} private void dispatch(Lifecycle.Event event) {
Activity activity = getActivity();
if (activity instanceof LifecycleRegistryOwner) {
((LifecycleRegistryOwner) activity).getLifecycle().handleLifecycleEvent(event);
return;
} if (activity instanceof LifecycleOwner) {
Lifecycle lifecycle = ((LifecycleOwner) activity).getLifecycle();
if (lifecycle instanceof LifecycleRegistry) {
((LifecycleRegistry) lifecycle).handleLifecycleEvent(event);
}
}
}
}

上面代码中做了两件事:

  • 添加一个ReportFragment的实例
  • 根据Fragment的每个生命周期的回调,调用dispatch()处理回调事件

在dispatch()方法中根据LifecyclerOwner和LifecyclerRegistryOwner实例分别处理,因为LifecyclerRegistryOwner也是继承LifecyclerOwner,而在我们SupportActivity中的getLifecycler()中返回的是LifecycleRegistry,所以此处回调的都是LifecycleRegistry的handleLifecycleEvent;

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