package com.lanhuigu.nio.selector; import java.net.InetSocketAddress;
import java.nio.ByteBuffer;
import java.nio.channels.SelectionKey;
import java.nio.channels.Selector;
import java.nio.channels.ServerSocketChannel;
import java.nio.channels.SocketChannel;
import java.util.Iterator; public class NIOServer {
private Selector selector;
public void initServer(int port) throws Exception {
ServerSocketChannel serverChannel = ServerSocketChannel.open();
// 设置通道为非阻塞
serverChannel.configureBlocking(false);
serverChannel.socket().bind(new InetSocketAddress(port));
this.selector = Selector.open();
/*
* 当事件到达的时候,selector.select()会返回,
* 如果事件没有到达selector.select()会一直阻塞
*/
SelectionKey selectionKey1 = serverChannel.register(selector, SelectionKey.OP_ACCEPT);//感兴趣事件是16,准备好的事件是0。 int interestSet = selectionKey1.interestOps();//感兴趣事件是16
boolean isInterestedInAccept = (interestSet & SelectionKey.OP_ACCEPT) == SelectionKey.OP_ACCEPT;//true
int isInterestedInConnect = interestSet & SelectionKey.OP_CONNECT;//
int isInterestedInRead = interestSet & SelectionKey.OP_READ;//
int isInterestedInWrite = interestSet & SelectionKey.OP_WRITE;// int readySet = selectionKey1.readyOps();//
} /**
* 采用轮训的方式监听selector上是否有需要处理的事件,如果有,进行处理
*/
public void listen() throws Exception {
System.out.println("start server");
while (true) {
// 当注册事件到达时,方法返回,否则该方法会一直阻塞
selector.select();//客户端条用connect方法接触阻塞。这个selector的channelArray数组里面绑定了一个ServerSocketChannelImpl和 n 个SocketChannel。接收客户端的事件,有连接事件和传递数据过来事件,就会解除阻塞分别调用Accept和read方法。
// 获得selector中选中的相的迭代器,选中的相为注册的事件
Iterator ite = this.selector.selectedKeys().iterator();
while (ite.hasNext()) {
SelectionKey key = (SelectionKey) ite.next();//客户端条用connect方法,key的感兴趣是16,准备好是16,不准备好select()就会一直阻塞,
// 删除已选的key以防重负处理
ite.remove();
// 客户端请求连接事件
if (key.isAcceptable()) {
ServerSocketChannel server = (ServerSocketChannel) key.channel();//接收连接的channel
SocketChannel channel = server.accept();//处理客户端数据的channel
// 设置成非阻塞
channel.configureBlocking(false);
// 在这里可以发送消息给客户端
channel.write(ByteBuffer.wrap(new String("hello client").getBytes()));
// 在客户端连接成功之后,为了可以接收到客户端的信息,需要给通道设置读的权限
SelectionKey selectionKey2 = channel.register(this.selector, SelectionKey.OP_READ);
//这个selector绑定了2个channel,分别是服务端和客户端channel,分别关心OP_ACCEPT和OP_READ事件。
//这个客户端channel感兴趣是1准备好是0,
int interestSet = selectionKey2.interestOps();
boolean isInterestedInAccept = (interestSet & SelectionKey.OP_ACCEPT) == SelectionKey.OP_ACCEPT;
int isInterestedInConnect = interestSet & SelectionKey.OP_CONNECT;
int isInterestedInRead = interestSet & SelectionKey.OP_READ;
int isInterestedInWrite = interestSet & SelectionKey.OP_WRITE; int readySet = selectionKey2.readyOps();
// 获得了可读的事件
} else if (key.isReadable()) {
read(key);
}
}
}
} private void read(SelectionKey key) throws Exception {
// 服务器可读消息,得到事件发生的socket通道
SocketChannel channel = (SocketChannel) key.channel();
// 读取的缓冲区
ByteBuffer buffer = ByteBuffer.allocate(10);
channel.read(buffer);
byte[] data = buffer.array();
String msg = new String(data).trim();
System.out.println("server receive from client: " + msg);
ByteBuffer outBuffer = ByteBuffer.wrap(msg.getBytes());
channel.write(outBuffer);
} public static void main(String[] args) throws Throwable {
NIOServer server = new NIOServer();
server.initServer(8989);
server.listen();
}
}
package com.lanhuigu.nio.selector; import java.io.IOException;
import java.net.InetSocketAddress;
import java.nio.ByteBuffer;
import java.nio.channels.SelectionKey;
import java.nio.channels.Selector;
import java.nio.channels.SocketChannel;
import java.util.Iterator; public class NIOClient {
private Selector selector; public void initClient(String ip, int port) throws IOException {
SocketChannel channel = SocketChannel.open();
// 设置通道为非阻塞
channel.configureBlocking(false);
this.selector = Selector.open();
// 客户端连接服务器,其实方法执行并没有实现连接,需要在listen()方法中调用channel.finishConnect();才能完成连接
channel.connect(new InetSocketAddress(ip, port)); //channel连接通了,传统IO是连接上了之后就通过IO流来传输数据。服务端selector就会得到OP_ACCEPT事件select方法就会返回。
// 将通道管理器和该通道绑定,并为该通道注册SelectionKey.OP_CONNECT事件
SelectionKey selectionKey1 = channel.register(selector, SelectionKey.OP_CONNECT); // channel和selector绑定,这个selector关心这个channel的OP_CONNECT事件,selector的通道数组里面只有一个。
int interestSet = selectionKey1.interestOps();//感兴趣的是8,准备好的是0,
boolean isInterestedInAccept = (interestSet & SelectionKey.OP_ACCEPT) == SelectionKey.OP_ACCEPT;//false
int isInterestedInConnect = interestSet & SelectionKey.OP_CONNECT;//
int isInterestedInRead = interestSet & SelectionKey.OP_READ;//
int isInterestedInWrite = interestSet & SelectionKey.OP_WRITE;// int readySet = selectionKey1.readyOps();// } @SuppressWarnings("unchecked")
public void listen() throws Exception {
while (true) {
/*
* 选择一组可以进行I/O操作的事件,放在selector中,客户端的该方法不会阻塞,
* selector的wakeup方法被调用,方法返回,而对于客户端来说,通道一直是被选中的
* 这里和服务端的方法不一样,查看api注释可以知道,当至少一个通道被选中时。
*/
int I = selector.select();//OP_CONNECT事件已有,不会阻塞
// 获得selector中选中的项的迭代器
Iterator ite = this.selector.selectedKeys().iterator();
while (ite.hasNext()) {
SelectionKey key = (SelectionKey) ite.next();
// 删除已选的key,以防重复处理
ite.remove();
// 连接事件发生
if (key.isConnectable()) {
// 如果正在连接,则完成连接
SocketChannel channel = (SocketChannel) key.channel();
if (channel.isConnectionPending()) {//该方法返回true表示连接成功
channel.finishConnect();
}
// 设置成非阻塞
channel.configureBlocking(false);
// 在这里可以给服务端发送信息哦
channel.write(ByteBuffer.wrap(new String("hello server!").getBytes()));
// 在和服务端连接成功之后,为了可以接收到服务端的信息,需要给通道设置读的权限。
SelectionKey selectionKey2 = channel.register(this.selector, SelectionKey.OP_READ); // 获得了可读的事件,此时感兴趣是1准备好是8,selector数组里面还是只有一个SelectionKeyImpl
//这个selctor关心这个channel的OP_READ和OP_CONNECT事件,并且只有这一个channel. int interestSet = selectionKey2.interestOps();//
boolean isInterestedInAccept = (interestSet & SelectionKey.OP_ACCEPT) == SelectionKey.OP_ACCEPT;//fasle
int isInterestedInConnect = interestSet & SelectionKey.OP_CONNECT;//
int isInterestedInRead = interestSet & SelectionKey.OP_READ;//
int isInterestedInWrite = interestSet & SelectionKey.OP_WRITE;// int readySet = selectionKey2.readyOps();
} else if (key.isReadable()) {
read(key);
}
}
}
} private void read(SelectionKey key) throws Exception {
SocketChannel channel = (SocketChannel) key.channel();
// 分配缓冲区
ByteBuffer buffer = ByteBuffer.allocate(10);
channel.read(buffer);
byte[] data = buffer.array();
String msg = new String(data).trim();
System.out.println("client receive msg from server:" + msg);
ByteBuffer outBuffer = ByteBuffer.wrap(msg.getBytes());
channel.write(outBuffer);
} public static void main(String[] args) throws Exception {
NIOClient client = new NIOClient();
client.initClient("localhost", 8989);
client.listen();
}
}
netty的服务端是有2个NioEventLoop,2个线程,2个selector的。 这里服务端只有一个selector既处理服务端channel也处理客户端channel。