前言
原理后续补齐
代码
public class Bucket
{
public int? max { get; set; }
public int? min { get; set; }
}
class Program
{
public static int getMaxSortedDistance(int[] array)
{
int max = array[0];
int min = array[0];
for (int i = 1; i < array.Length-1; i++)
{
if (array[i] > max)
{
max = array[i];
}
if (array[i] < min)
{
min = array[i];
}
}
var BucketNumber = array.Length;
double BucketAreaNumber =((double)(max - min)) / (BucketNumber-1);
Bucket[] buckets = new Bucket[BucketNumber];
for (int i = 0; i < buckets.Length; i++)
{
buckets[i] = new Bucket();
}
for (int i = 0; i < array.Length; i++)
{
int index=Convert.ToInt32((array[i] - min) / BucketAreaNumber);
var currentBucket=buckets[index];
if (currentBucket.max == null || currentBucket.max < array[i])
{
currentBucket.max = array[i];
}
if (currentBucket.min==null||currentBucket.min > array[i])
{
currentBucket.min = array[i];
}
}
var MaxsortedDistance = 0;
for (int i=0;i< buckets.Length-1;i++)
{
if (buckets[i].max != null)
{
var constindex = i;
while(buckets[i + 1].min == null)
{
i++;
}
if ((buckets[i + 1].min - buckets[constindex].max) > MaxsortedDistance)
{
MaxsortedDistance = (int)(buckets[i + 1].min - buckets[constindex].max);
}
}
}
return MaxsortedDistance;
}
static void Main(string[] args)
{
int[] array = new int[] {2,9,5,10,6,50,21,31 };
Console.WriteLine(getMaxSortedDistance(array));
Console.ReadKey();
}
}