[LC] 289. Game of Life

According to the Wikipedia's article: "The Game of Life, also known simply as Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970."

Given a board with m by n cells, each cell has an initial state live (1) or dead (0). Each cell interacts with its eight neighbors (horizontal, vertical, diagonal) using the following four rules (taken from the above Wikipedia article):

  1. Any live cell with fewer than two live neighbors dies, as if caused by under-population.
  2. Any live cell with two or three live neighbors lives on to the next generation.
  3. Any live cell with more than three live neighbors dies, as if by over-population..
  4. Any dead cell with exactly three live neighbors becomes a live cell, as if by reproduction.

Write a function to compute the next state (after one update) of the board given its current state. The next state is created by applying the above rules simultaneously to every cell in the current state, where births and deaths occur simultaneously.

Example:

Input: 
[
  [0,1,0],
  [0,0,1],
  [1,1,1],
  [0,0,0]
]
Output: 
[
  [0,0,0],
  [1,0,1],
  [0,1,1],
  [0,1,0]
]

 

 

class Solution {
    /***
    0, 1, current dead, live
    2nd bit means next live
    00 current dead -> next dead
    01 current live -> next dead
    10 current Dead -> next live
    11 current live -> next live   
    
    */
    public void gameOfLife(int[][] board) {
        if (board == null || board.length == 0 || board[0].length == 0) {
            return;
        }
        int row = board.length; 
        int col = board[0].length; 
        for (int i = 0; i < row; i++) {
            for (int j = 0; j < col; j++) {
                int count = countCell(board, i, j);
                if (board[i][j] == 1) {
                    // for live, case 2
                    if (count == 2 || count == 3) {
                        // left shift
                        board[i][j] += 2;
                    }
                } // for live, case4 
                else if (count == 3) {
                    board[i][j] += 2;
                }
            }
        }
        
        // right shift to first bit status
        for (int i = 0; i < row; i++) {
            for (int j = 0; j < col; j++) {
                board[i][j] = board[i][j] >> 1;
            }
        }
    }
    
    private int countCell(int[][] board, int m, int n) {
        int count = 0;
       // need to include ==, otherwise cannot reach m+ 1/ n + 1
        for (int i = Math.max(m - 1, 0); i <= Math.min(m + 1, board.length - 1); i++) {
            for (int j = Math.max(n - 1, 0); j<= Math.min(n + 1, board[0].length - 1); j++) {
                if (i == m && j == n) {
                    continue;
                }
                if ((board[i][j] & 1) == 1) {
                    count += 1;
                }
            }
        }
        return count;
    }
}

 

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