c#内存拷贝有Marshal.Copy方法,适合托管内存和非托管内存之间的拷贝。然而图像之间的内存拷贝都位于非托管内存,想用Marshal类需要先从非托管内存复制到托管内存,最后再复制到非托管内存,效率减半。最后借助win32自带的CopyMemory方法成功实现。
[DllImport("kernel32.dll", EntryPoint = "CopyMemory")] public extern static void CopyMemory(IntPtr dst, IntPtr src, int length); /// <summary> /// 改变图像宽高 /// </summary> public static Bitmap ReSize(Bitmap src, int w, int h) { if (src == null || w < 1 || h < 1) return null;//或者抛出异常 var srcData = src.LockBits(new Rectangle(0, 0, src.Width, src.Height), System.Drawing.Imaging.ImageLockMode.ReadOnly, src.PixelFormat); var dst = new Bitmap(w, h, src.PixelFormat); var dstData = dst.LockBits(new Rectangle(0, 0, dst.Width, dst.Height), System.Drawing.Imaging.ImageLockMode.ReadWrite, dst.PixelFormat); var pSrc = srcData.Scan0; var pDst = dstData.Scan0; int wLen = w > src.Width ? srcData.Stride : dstData.Stride;//要拷贝的图像字节宽度 int hLen = h > src.Height ? src.Height : h;//要拷贝的图像高度 for (int i = 0; i <hLen; i++) { CopyMemory(pDst, pSrc, wLen); pSrc += srcData.Stride; pDst += dstData.Stride; } src.UnlockBits(srcData); dst.UnlockBits(dstData); return dst; }