We all know a master can have many prentices and a prentice may have a lot of masters too, it's legal. Nevertheless,some cows are not so honest, they hold illegal relationship. Take HH and 3xian for instant, HH is 3xian's master and, at the same time, 3xian is HH's master,which is quite illegal! To avoid this,please help us to judge whether their relationship is legal or not.
Please note that the "master and prentice" relation is transitive. It means that if A is B's master ans B is C's master, then A is C's master.
Input The input consists of several test cases. For each case, the first line contains two integers, N (members to be tested) and M (relationships to be tested)(2 <= N, M <= 100). Then M lines follow, each contains a pair of (x, y) which means x is y's master and y is x's prentice. The input is terminated by N = 0.
TO MAKE IT SIMPLE, we give every one a number (0, 1, 2,..., N-1). We use their numbers instead of their names.
Output For each test case, print in one line the judgement of the messy relationship.
If it is legal, output "YES", otherwise "NO".
Sample Input 3 2 0 1 1 2 2 2 0 1 1 0 0 0
Sample Output YES NO
Author QiuQiu@NJFU
Source HDOJ Monthly Contest – 2010.03.06
#include<bits/stdc++.h>
using namespace std;
int n,m,a,b;
vector<int> v[105];
int in[105],vis[105];
int main()
{
while(~scanf("%d%d",&n,&m),n)
{
for(int i=0; i<103; i++)v[i].clear();
memset(in,0,sizeof(in));
memset(vis,0,sizeof(vis));
for(int i=0; i<m; i++)
{
scanf("%d%d",&a,&b);//a是师傅,b是徒弟,这里采用的是师傅指向徒弟
v[a].push_back(b);
in[b]++;//指向谁,谁的入度就++
}
int count=n;
queue<int> q;
for(int i=0; i<n; i++)//寻找根节点,如果有一个从结尾连到开头的环,也可以在这里判环,因为此时所有的点入度都不为0
{
if(in[i]==0)
{
q.push(i);
vis[i]=1;
}
}
while(!q.empty())
{
int k=q.front();
count--;
q.pop();
for(int i=0; i<v[k].size(); i++)//v[k].size()表示k指向的徒弟的数量
{
int x=v[k][i];
// cout<<"i="<<i<<endl;
// cout<<"v["<<k<<"]["<<i<<"]="<<x<<endl;
in[x]--;
if(in[x]==0&&!vis[x])//判环,如果存在环,即in[x]--后不为0,则无法加入队列,使得count无法正常--
{
q.push(x);
vis[x]=1;
}
}
}
if(count==0)printf("YES\n");
else printf("NO\n");
}
return 0;
}