根据状态进行bfs,手动打表维护骰子滚动。
AC代码:
#include <iostream> #include <cstdio> #include <cstdlib> #include <cctype> #include <cstring> #include <string> #include <sstream> #include <vector> #include <set> #include <map> #include <algorithm> #include <stack> #include <queue> #include <bitset> #include <cassert> #include <cmath> using namespace std; const int maxn = 65536; const int dx[] = { -1, 1, 0, 0 }; const int dy[] = { 0, 0, -1, 1 }; struct State { int x, y, top, front; State *prev; } states[maxn]; int statesIdx; int n, m, sx, sy, dtop, dfront; int g[32][32]; State* getNewState(int x, int y, int dtop, int dfront, State *prev = NULL) { State *p = &states[statesIdx++]; assert(statesIdx < maxn); p->x = x, p->y = y, p->top = dtop, p->front = dfront, p->prev = prev; return p; } int diceTable[7][7]; // [front][top] = right void rotateDice(int dir, int dtop, int dfront, int &rtop, int &rfront) { rtop = rfront = 1; if (dir == 0) { // 向上滚动 rtop = dfront, rfront = 7 - dtop; } else if (dir == 1) { // 向下滚动 rtop = 7 - dfront, rfront = dtop; } else if (dir == 2) { // 向左滚动 rfront = dfront; rtop = diceTable[dfront][dtop]; } else if (dir == 3) { // 向右滚动 rfront = dfront; rtop = 7 - diceTable[dfront][dtop]; } } void bfs(int sx, int sy, int dtop, int dfront) { statesIdx = 0; int used[32][32][7][7] = {}; // used[x][y][dtop][dfront] int tx, ty, tdtop, tdfront; queue<State*> Q; State *u, *v; Q.push(getNewState(sx, sy, dtop, dfront)); used[sx][sy][dtop][dfront] = 1; while (!Q.empty()) { u = Q.front(), Q.pop(); for (int i = 0; i < 4; i++) { tx = u->x + dx[i], ty = u->y + dy[i]; if (tx <= 0 || ty <= 0 || tx > n || ty > m) { continue; } if (g[tx][ty] != -1 && g[tx][ty] != u->top) { continue; } if (tx == sx && ty == sy) { vector< pair<int, int> > ret; State *p = u; ret.push_back(make_pair(sx, sy)); while (p != NULL) { ret.push_back(make_pair(p->x, p->y)); p = p->prev; } for (int i = ret.size() - 1, j = 0; i >= 0; i--, j++) { if (j % 9 == 0) printf(" "); if (j % 9 != 0) printf(","); printf("(%d,%d)", ret[i].first, ret[i].second); if (j % 9 == 8 || i == 0) { if (i) { printf(",\n"); } else { puts(""); } } } return; } rotateDice(i, u->top, u->front, tdtop, tdfront); if (used[tx][ty][tdtop][tdfront]) { continue; } used[tx][ty][tdtop][tdfront] = 1; v = getNewState(tx, ty, tdtop, tdfront, u); Q.push(v); } } printf(" No Solution Possible\n"); } int main() { // 手动打表维护骰子滚动 // diceface[front][top] = right diceTable[1][2] = 4, diceTable[1][3] = 2, diceTable[1][4] = 5, diceTable[1][5] = 3; diceTable[2][1] = 3, diceTable[2][3] = 6, diceTable[2][4] = 1, diceTable[2][6] = 4; diceTable[3][1] = 5, diceTable[3][2] = 1, diceTable[3][5] = 6, diceTable[3][6] = 2; diceTable[4][1] = 2, diceTable[4][2] = 6, diceTable[4][5] = 1, diceTable[4][6] = 5; diceTable[5][1] = 4, diceTable[5][3] = 1, diceTable[5][4] = 6, diceTable[5][6] = 3; diceTable[6][2] = 3, diceTable[6][3] = 5, diceTable[6][4] = 2, diceTable[6][5] = 4; char testcase[1024]; while (scanf("%s", testcase) == 1) { if (!strcmp("END", testcase)) break; scanf("%d %d %d %d %d %d", &n, &m, &sx, &sy, &dtop, &dfront); for (int i = 1; i <= n; i++) { for (int j = 1; j <= m; j++) { scanf("%d", &g[i][j]); } } printf("%s\n", testcase); bfs(sx, sy, dtop, dfront); } return 0; }