C# TCPClient简单示例

示例

以下一个简单的异步事件TCP客户端实现

using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Net.Sockets;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading; namespace Leestar54
{
/// <summary>
/// 自定义回调事件参数
/// </summary>
/// <typeparam name="T">泛型类返回</typeparam>
public class TEventArgs<T> : EventArgs
{
public T Result { get; private set; }
public TEventArgs(T obj)
{
this.Result = obj;
}
} class MyTcpClient
{
private string md5id;
Thread readThread;
Thread heartbeatThread;
TcpClient tcpClient;
NetworkStream ns;
//AsyncOperation会在创建他的上下文执行回调
public AsyncOperation AsyncOperation;
private static MyTcpClient singleton = null;
static readonly object lazylock = new object(); #region Event
//回调代理中处理事件
public event EventHandler Connected;
public event EventHandler<TEventArgs<JObject>> Receive;
public event EventHandler<TEventArgs<Exception>> Error; //AsyncOperation回调代理
private SendOrPostCallback OnConnectedDelegate;
private SendOrPostCallback OnReceiveDelegate;
private SendOrPostCallback OnErrorDelegate; private void OnConnected(object obj)
{
Connected?.Invoke(this, EventArgs.Empty);
} private void OnReceive(object obj)
{
Receive?.Invoke(this, new TEventArgs<JObject>((JObject)obj));
} private void OnError(object obj)
{
Error?.Invoke(this, new TEventArgs<Exception>((Exception)obj));
} #endregion /// <summary>
/// 构造函数
/// </summary>
MyTcpClient()
{
OnConnectedDelegate = new SendOrPostCallback(OnConnected);
OnReceiveDelegate = new SendOrPostCallback(OnReceive);
OnErrorDelegate = new SendOrPostCallback(OnError);
} /// <summary>
/// 单例模式
/// </summary>
/// <returns></returns>
public static MyTcpClient getInstance()
{
if (singleton == null)
{
lock (lazylock)
{
if (singleton == null)
{
singleton = new MyTcpClient();
}
}
}
return singleton;
} //当前客户端唯一id
public string Md5id
{
get
{
return md5id;
} set
{
md5id = value;
}
} /// <summary>
/// 连接服务器
/// </summary>
public void Connect()
{ try
{
tcpClient = new TcpClient("localhost", 9501);
if (tcpClient.Connected)
{
ns = tcpClient.GetStream();
//开启两个线程长连接,一个读取,一个心跳
readThread = new Thread(Read);
readThread.IsBackground = true;
readThread.Start();
heartbeatThread = new Thread(HeartBeat);
heartbeatThread.IsBackground = true;
heartbeatThread.Start();
System.Diagnostics.Debug.WriteLine("服务器连接成功");
this.SendMsg(JObject.FromObject(new
{
cmd = "connect"
}));
}
}
catch (Exception e)
{
this.AsyncOperation.Post(OnErrorDelegate, e);
Thread.Sleep(5000);
ReConnect();
}
}
/// <summary>
/// 读取接收到的数据
/// </summary>
private void Read()
{
try
{
//休眠2秒让窗口初始化
Thread.Sleep(2000);
Byte[] readBuffer = new Byte[1024];
while (true)
{
int alen = tcpClient.Available;
if (alen > 0)
{
Int32 bytes = ns.Read(readBuffer, 0, alen); string responseData = System.Text.Encoding.UTF8.GetString(readBuffer, 0, bytes);
//为了避免粘包现象,以\r\n作为分割符
string[] arr = responseData.Split("\r\n".ToCharArray(), StringSplitOptions.RemoveEmptyEntries);
foreach (var item in arr)
{
if (item != string.Empty)
{
System.Diagnostics.Debug.WriteLine("接受到消息" + item);
JObject jobj = JObject.Parse(item);
this.AsyncOperation.Post(OnReceiveDelegate, jobj);
}
}
}
Thread.Sleep(500);
}
}
catch (Exception e)
{
this.AsyncOperation.Post(OnErrorDelegate, e);
}
} /// <summary>
/// 心跳线程
/// </summary>
private void HeartBeat()
{
try
{
while (true)
{
Thread.Sleep(8000);
byte[] wb = System.Text.Encoding.UTF8.GetBytes("+h");
ns.Write(wb, 0, wb.Length);
}
}
catch (Exception e)
{
this.AsyncOperation.Post(OnErrorDelegate, e);
Thread.Sleep(5000);
ReConnect();
}
} /// <summary>
/// 心跳失败,则网络异常,重新连接
/// </summary>
public void ReConnect()
{
if (readThread != null)
{
readThread.Abort();
} Connect();
} public void SendMsg(string msg)
{
byte[] wb = System.Text.Encoding.UTF8.GetBytes(msg);
ns.Write(wb, 0, wb.Length);
} public void SendMsg(JObject json)
{
SendMsg(json.ToString(Formatting.None));
}
}
}

使用方法
MyTcpClient client = MyTcpClient.getInstance();
//保证回调函数是在创建他的上下文执行(一般是UI线程)
client.AsyncOperation = AsyncOperationManager.CreateOperation(null);
client.Error += Client_Error; ;
client.Receive += Client_Receive; ;
client.Connected += Client_Connected;
client.Connect();

参考

http://www.cnblogs.com/kex1n/p/6502002.html

https://www.codeproject.com/Articles/14265/The-NET-Framework-s-New-SynchronizationContext-Cla

http://www.cnblogs.com/leestar54/p/4591792.html

https://msdn.microsoft.com/zh-cn/library/vs/alm/system.componentmodel.asyncoperationmanager.createoperation(v=vs.85)

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