6.线程优先级
java中线程的优先级用1-10之间的数字表示,数值越大优先级越高,默认的优先级为5。Java中的线程优先级是在Thread类中定义的常量 NORM_PRIORITY : 值为5,MAX_PRIORITY :值为10,MIN_PRIORITY : 值为1,缺省优先级为 NORM_PRIORITY。有关优先级的常用方法有两个:1)final void setPriority(int newp) : 修改线程的当前优先级 2)final int getPriority() : 返回线程的优先级。马克-to-win:线程的优先级不能担保线程的执行次序。优先级高的线程获取CPU执行的几率较大,优先级低的线程也有机会执行。参考http://www.javamex.com/tutorials/threads/priority_what.shtml其中有句:there'd quite possibly be lower-priority threads that barely got any CPU at all, being continually starved by higher-priority threads that needed CPU. So Windows has a fallback mechanism, whereby a thread that hasn't run for a long time is given a temporary priority boost.大致意思:为防止低优先级的线程被饿死,Windows有个抗争的方法, 给低优先级的线程一个优先级的临时提升。。。。。。更多的请大家参考此网站。
例:1.6.1
class ThreadMark_to_win extends Thread {
static boolean go=true;
private String s;
int i;
public ThreadMark_to_win(String s) {
this.s = s;
}
public void run() {
while(go){
System.out.println(s+" 到了 "+i++);
try {
this.sleep(1);
} catch (InterruptedException ex) {
ex.printStackTrace();
}
}
}
}
public class Test {
public static void main(String[] args) {
Thread t1 = new ThreadMark_to_win("线程1");
Thread t2 = new ThreadMark_to_win("线程2");
t1.setPriority(1);
t2.setPriority(10);
t1.start();
t2.start();
try {
Thread.sleep(30000);
} catch (InterruptedException e) {
e.printStackTrace();
}
ThreadMark_to_win.go=false;
}
}
更多内容请见原文,文章转载自 :https://blog.csdn.net/qq_44639795/article/details/103096478