Java抽象工厂模式
- 基本定义
抽象工厂模式是所有形态的工厂模式中最为抽
象和最其一般性的。抽象工厂模式可以向客户端
提供一个接口,使得客户端在不必指定产品的具
体类型的情况下,能够创建多个产品族的产品对
象。 - 编写具体代码以及测试类
package abstractFactory; public abstract class Apple implements Fruit { public abstract void get();
} package abstractFactory; public abstract class Banana implements Fruit { public abstract void get();
} package abstractFactory; public interface Fruit { public void get();
} package abstractFactory; public interface FruitFactory {
//实例化Apple
public Fruit getApple(); //实例化Banana
public Fruit getBanana();
} package abstractFactory; public class InnerApple extends Apple {
@Override
public void get() {
System.out.println("长在室内的苹果");
}
} package abstractFactory; public class InnerBanana extends Banana {
@Override
public void get() {
System.out.println("长在室内的香蕉");
}
} package abstractFactory; public class InnerFruitFactory implements FruitFactory {
@Override
public Fruit getApple() {
return new InnerApple();
} @Override
public Fruit getBanana() {
return new InnerBanana();
}
} package abstractFactory; public class NorthApple extends Apple { @Override
public void get() {
System.out.println("长在北方的苹果");
}
} package abstractFactory; public class NorthBanana extends Banana {
@Override
public void get() {
System.out.println("长在北方的香蕉");
}
} package abstractFactory; public class NorthFruitFactory implements FruitFactory {
@Override
public Fruit getApple() {
return new NorthApple();
} @Override
public Fruit getBanana() { return new NorthBanana();
}
} package abstractFactory; public class SouthApple extends Apple {
@Override
public void get() {
System.out.println("长在南方的苹果");
}
} package abstractFactory; public class SouthBanana extends Banana {
@Override
public void get() {
System.out.println("长在南方的香蕉");
}
} package abstractFactory; public class SouthFruitFactory implements FruitFactory {
@Override
public Fruit getApple() {
return new SouthApple();
} @Override
public Fruit getBanana() {
return new SouthBanana();
}
} //测试类
package abstractFactory; public class MainClass {
public static void main(String[] args) {
FruitFactory ff = new NorthFruitFactory();
Fruit apple = ff.getApple();
apple.get(); Fruit banana = ff.getBanana();
banana.get(); System.out.println("~~~~~~~~~~~~~~~~~~~~");
FruitFactory bb = new SouthFruitFactory();
Fruit apple2 = bb.getApple();
apple2.get(); Fruit banana2 = bb.getBanana();
banana2.get(); System.out.println("~~~~~~~~~~~~~~~~~~~~");
//比如要增加室内innerApple,InnerBanana
FruitFactory cc = new InnerFruitFactory();
Fruit apple3 = cc.getApple();
apple3.get();
Fruit banana3 = cc.getBanana();
banana3.get(); }
} -
模式中包含的角色及其职责
1.抽象工厂(Creator)角色
抽象工厂模式的核心,包含对多个产品结构的声明,任何工厂类都必须实现这个接口。(FruitFactory)2.具体工厂( Concrete Creator)角色
具体工厂类是抽象工厂的一个实现,负责实例化某个产品族中的产品对象。(InnerFruitFactory,NorthFruitFactory,SouthFruitFactory)3.抽象(Product)角色
抽象模式所创建的所有对象的父类,它负责描述所有实例所共有的公共接口。(Fruit)4.具体产品(Concrete Product)角色
抽象模式所创建的具体实例对象(NorthApple,NorthBanana,SouthApple,SouthBanana,InnerBanana,InnerFruitFactory)
总结:抽象工厂中方法对应产品结构,具体工厂对应产品族。 - 具体和前面两节模式相比较图形,我整理出来如下图所示: