问题点描述:
还原出厂设置后,第一次启动安卓系统会自动降音量设成10,导致开机时音量不一致问题。
原因:安全音量逻辑将音量设置为10
安全音量配置和音量值
\frameworks\base\core\res\res\values\config.xml
<!-- Safe headphone volume index. When music stream volume is below this index
the SPL on headphone output is compliant to EN 60950 requirements for portable music
players. -->
<integer name="config_safe_media_volume_index">10</integer>
<!-- Whether safe headphone volume is enabled or not (country specific). -->
<bool name="config_safe_media_volume_enabled">true</bool>
安全音量逻辑:
frameworks\base\services\core\java\com\android\server\audio\AudioService.java
// mSafeMediaVolumeDevices lists the devices for which safe media volume is enforced,
private final int mSafeMediaVolumeDevices = AudioSystem.DEVICE_OUT_WIRED_HEADSET |
AudioSystem.DEVICE_OUT_WIRED_HEADPHONE |
AudioSystem.DEVICE_OUT_USB_HEADSET;
///
// Construction
///
/** @hide */
public AudioService(Context context) {
//...
// The default safe volume index read here will be replaced by the actual value when
// the mcc is read by onConfigureSafeVolume()
mSafeMediaVolumeIndex = mContext.getResources().getInteger(
com.android.internal.R.integer.config_safe_media_volume_index) * 10;
//...
}
public void onSystemReady() {
//...
sendMsg(mAudioHandler,
MSG_CONFIGURE_SAFE_MEDIA_VOLUME_FORCED,
SENDMSG_REPLACE,
0,
0,
TAG,
SystemProperties.getBoolean("audio.safemedia.bypass", false) ?
0 : SAFE_VOLUME_CONFIGURE_TIMEOUT_MS);
//...
}
/** Handles internal volume messages in separate volume thread. */
private class AudioHandler extends Handler {
//...
@Override
public void handleMessage(Message msg) {
switch (msg.what) {
case MSG_CONFIGURE_SAFE_MEDIA_VOLUME_FORCED:
case MSG_CONFIGURE_SAFE_MEDIA_VOLUME:
onConfigureSafeVolume((msg.what == MSG_CONFIGURE_SAFE_MEDIA_VOLUME_FORCED),
(String) msg.obj);
break;
}
}
//...
}
private void onConfigureSafeVolume(boolean force, String caller) {
synchronized (mSafeMediaVolumeState) {
int mcc = mContext.getResources().getConfiguration().mcc;
if ((mMcc != mcc) || ((mMcc == 0) && force)) {
mSafeMediaVolumeIndex = mContext.getResources().getInteger(
com.android.internal.R.integer.config_safe_media_volume_index) * 10;
mSafeUsbMediaVolumeIndex = getSafeUsbMediaVolumeIndex();
boolean safeMediaVolumeEnabled =
SystemProperties.getBoolean("audio.safemedia.force", false)
|| mContext.getResources().getBoolean(
com.android.internal.R.bool.config_safe_media_volume_enabled);
boolean safeMediaVolumeBypass =
SystemProperties.getBoolean("audio.safemedia.bypass", false);
// The persisted state is either "disabled" or "active": this is the state applied
// next time we boot and cannot be "inactive"
int persistedState;
if (safeMediaVolumeEnabled && !safeMediaVolumeBypass) {
persistedState = SAFE_MEDIA_VOLUME_ACTIVE;
// The state can already be "inactive" here if the user has forced it before
// the 30 seconds timeout for forced configuration. In this case we don't reset
// it to "active".
if (mSafeMediaVolumeState != SAFE_MEDIA_VOLUME_INACTIVE) {
if (mMusicActiveMs == 0) {
mSafeMediaVolumeState = SAFE_MEDIA_VOLUME_ACTIVE;
enforceSafeMediaVolume(caller);
} else {
// We have existing playback time recorded, already confirmed.
mSafeMediaVolumeState = SAFE_MEDIA_VOLUME_INACTIVE;
}
}
} else {
persistedState = SAFE_MEDIA_VOLUME_DISABLED;
mSafeMediaVolumeState = SAFE_MEDIA_VOLUME_DISABLED;
}
mMcc = mcc;
sendMsg(mAudioHandler,
MSG_PERSIST_SAFE_VOLUME_STATE,
SENDMSG_QUEUE,
persistedState,
0,
null,
0);
}
}
}
private void enforceSafeMediaVolume(String caller) {
VolumeStreamState streamState = mStreamStates[AudioSystem.STREAM_MUSIC];
int devices = mSafeMediaVolumeDevices;
int i = 0;
while (devices != 0) {
int device = 1 << i++;
if ((device & devices) == 0) {
continue;
}
int index = streamState.getIndex(device);
if (index > safeMediaVolumeIndex(device)) {
streamState.setIndex(safeMediaVolumeIndex(device), device, caller);
sendMsg(mAudioHandler,
MSG_SET_DEVICE_VOLUME,
SENDMSG_QUEUE,
device,
0,
streamState,
0);
}
devices &= ~device;
}
}
private int safeMediaVolumeIndex(int device) {
if ((device & mSafeMediaVolumeDevices) == 0) {
return MAX_STREAM_VOLUME[AudioSystem.STREAM_MUSIC];
}
if (device == AudioSystem.DEVICE_OUT_USB_HEADSET) {
return mSafeUsbMediaVolumeIndex;
} else {
return mSafeMediaVolumeIndex;
}
}
config_safe_media_volume_enabled的配置是一个关键,决定了安全音量的功能是否有效。