c# 反射列子

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Reflection; namespace ConsoleApplication1
{
class Program
{
static void Main(string[] args)
{ Assembly nc = Assembly.LoadFile(Environment.CurrentDirectory + "\\PersonOperator.dll"); Type t = nc.GetType("PersonOperator.Person",true); object o = Activator.CreateInstance(t, new object[] { "你", 20 }); FieldInfo f = t.GetField("name");
f.SetValue(o, "奥特你们"); PropertyInfo p = t.GetProperty("Name");
p.SetValue(o, "你哈", null); MethodInfo m = t.GetMethod("Play", new Type[] { });
m.Invoke(o, null); MethodInfo m1 = t.GetMethod("Play", new Type[] { typeof(string),typeof(string) });
m1.Invoke(o, new object[]{"低价傲人","你好"}); Console.ReadKey(); }
}
}

  

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text; namespace PersonOperator
{
public class Person
{
public string name;
public int age;
public string gender; public string Name
{
get { return name; }
set { name = value; }
}
public int Age
{
get { return age; }
set { age = value; }
}
public string Gender
{
get { return gender; }
set { gender = value; }
} public Person(string _name,int _age)
{
name = _name;
age = _age;
} public void Play()
{
Console.WriteLine(name+"去打篮球");
}
public void Play(string name2,string name3)
{
Console.WriteLine(name + "和"+name2+"去打篮球"+name3+"奥特曼");
}
}
}

  

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