Cocos2d-x Layout简单使用

1、

        Text* alert = Text::create("Layout", "fonts/Marker Felt.ttf", 30 );
alert->setColor(Color3B(159, 168, 176));
alert->setPosition(Point(widgetSize.width / 2.0f,
widgetSize.height / 2.0f - alert->getSize().height * 3.075f)); addChild(alert); Layout* layout = Layout::create();
layout->setSize(Size(280, 150));
layout->setBackGroundColorType(LAYOUT_COLOR_SOLID);
layout->setBackGroundColor(Color3B::RED);
layout->setPosition(Point(widgetSize.width / 2,widgetSize.height / 2));
addChild(layout); Button* button = Button::create("animationbuttonnormal.png", "animationbuttonpressed.png");
button->setPosition(Point(button->getSize().width / 2.0f,
layout->getSize().height - button->getSize().height / 2.0f));
layout->addChild(button); Button* titleButton = Button::create("backtotopnormal.png","backtotoppressed.png");
titleButton->setTitleText("Title Button");
titleButton->setScale9Enabled(true);
titleButton->setSize(Size(100, 100));
titleButton->setTitleFontSize(20); titleButton->setPosition(Point(layout->getSize().width / 2.0f, layout->getSize().height / 2.0f));
layout->addChild(titleButton);

Cocos2d-x  Layout简单使用

 /*渐变色*/
layout->setBackGroundColorType(LAYOUT_COLOR_GRADIENT);
layout->setBackGroundColor(Color3B::RED, Color3B(192, 192, 192));
   /*单色*/
layout->setBackGroundColorType(LAYOUT_COLOR_SOLID);
layout->setBackGroundColor(Color3B::RED);
 /*以图片为背景*/
layout->setBackGroundImageScale9Enabled(true);
layout->setBackGroundImage("green_edit.png");
 //纵向排列,这里相似Android里的线性布局
layout->setLayoutType(LAYOUT_LINEAR_VERTICAL);
 //横向排列,这里相似Android里的线性布局
layout->setLayoutType(LAYOUT_LINEAR_HORIZONTAL);
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